Player Matchup

Surtr
Surtr
DeathSpeake5
Surtr
Level 108
God Stats
3W - 0L
1,828 SR
Queue Stats
26W - 21L
1,583 Elo+
Party 1
Arachne
Arachne
NXT Maple433
Arachne
Level 112
God Stats
9W - 5L
1,600 SR
Queue Stats
103W - 106L
1,517 Elo+
Party 1
Merlin
Merlin
Shorty8234
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 108L
1,638 Elo+
Party 1
Team Averages
Level 96
1,643 SR
1,579 Elo+

VS

Team Averages
Level 119
1,488 SR
1,509 Elo+
Chiron
Chiron
ZanZe-2
Chiron
Level 125
God Stats
6W - 10L
1,464 SR
Queue Stats
93W - 105L
1,473 Elo+
Solo
Hercules
Hercules
clutchguy1233
Hercules
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,339 Elo+
Party 2
Fenrir
Fenrir
ddon29
Fenrir
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 42L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 11
8,805
800
8,525
12,737
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Arachne
NXT Maple433
Arachne
16
9 / 0 / 3
9,830
894
13,017
9,928
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Shorty8234
Merlin
14
3 / 2 / 7
8,626
784
7,708
5,255
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ZanZe-2
Chiron
14
1 / 3 / 2
7,902
718
6,212
8,722
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
clutchguy1233
Hercules
12
2 / 4 / 1
7,570
688
7,877
14,388
13,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ddon29
Fenrir
11
1 / 5 / 2
7,352
668
4,967
11,548
4,558
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
Arachne
NXT Maple433
Arachne
9
0
3
10.5
W
Merlin
Shorty8234
Merlin
3
2
7
3.25
L
Chiron
ZanZe-2
Chiron
1
3
2
0.67
L
Hercules
clutchguy1233
Hercules
2
4
1
0.63
L
Fenrir
ddon29
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
19,056
27,920
Taken
34,658
21,762
Mitigated
21,559
7,049
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,525
2,752
0
2,553
12,737
13,416
98
36
12,701
377
19,420
W
Arachne
NXT Maple433
Arachne
13,017
8,172
317
4,179
9,928
6,049
434
36
9,892
0
41,508
W
Merlin
Shorty8234
Merlin
7,708
270
0
0
5,255
2,297
316
16
5,239
30,753
1,557
L
Chiron
ZanZe-2
Chiron
6,212
2,569
375
1,230
8,722
3,664
0
1,366
7,177
0
32,517
L
Hercules
clutchguy1233
Hercules
7,877
2,745
299
5,153
14,388
13,337
0
2,424
11,662
0
29,565
L
Fenrir
ddon29
Fenrir
4,967
775
224
794
11,548
4,558
0
3,129
8,229
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
22,824
142
Minions Killed
168
0
Camps Cleared
0
648,940
Distance Traveled
538,773
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,805
800
20
2
0
227,153
0
W
Arachne
9,830
894
59
5
0
228,734
0
W
Merlin
8,626
784
63
6
0
193,053
0
L
Chiron
7,902
718
69
6
0
165,141
0
L
Hercules
7,570
688
67
6
0
180,031
2
L
Fenrir
7,352
668
32
3
0
193,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role