Player Matchup

Jormungandr
Jormungandr
HW1603
Jormungandr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 2
Surtr
Surtr
KingCoomer
Surtr
Level 79
God Stats
1W - 1L
1,744 SR
Queue Stats
21W - 17L
1,482 Elo+
Party 2
Neith
Neith
LazyClicks
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,601 Elo+
Party 2
Vulcan
Vulcan
Thunder3781
Vulcan
Level 64
God Stats
2W - 2L
1,730 SR
Queue Stats
25W - 22L
1,580 Elo+
Party 2
Arachne
Arachne
kaviwar
Arachne
Level 62
God Stats
5W - 1L
1,888 SR
Queue Stats
21W - 19L
1,482 Elo+
Party 2
Team Averages
Level 54
1,672 SR
1,494 Elo+

VS

Team Averages
Level 42
1,580 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
AlphaWolfKing
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Bixik
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 3
Hercules
Hercules
DEUISIDO
Hercules
Level 23
God Stats
26W - 23L
1,899 SR
Queue Stats
126W - 97L
1,877 Elo+
Party 1
Chernobog
Chernobog
DaRwYx
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 3
Susano
Susano
infernalzZ10
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HW1603
Jormungandr
11
4 / 1 / 5
7,548
581
6,653
8,484
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
13
1 / 3 / 4
7,364
566
6,982
12,745
9,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
9
3 / 5 / 2
5,935
457
5,961
8,929
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
3 / 3 / 2
7,677
591
6,014
5,681
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
kaviwar
Arachne
14
7 / 2 / 4
8,715
670
7,018
12,287
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlphaWolfKing
Morgan Le Fay
11
4 / 4 / 3
6,890
530
6,327
8,885
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Bixik
Kumbhakarna
9
1 / 5 / 1
6,145
473
2,614
11,986
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DEUISIDO
Hercules
14
3 / 2 / 1
8,302
639
8,368
10,182
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
DaRwYx
Chernobog
10
0 / 5 / 4
5,603
431
6,222
9,909
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
13
6 / 2 / 2
7,679
591
8,561
9,411
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
14
14
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlphaWolfKing
Morgan Le Fay
4
4
3
1.38
L
Kumbhakarna
Bixik
Kumbhakarna
1
5
1
0.3
L
Hercules
DEUISIDO
Hercules
3
2
1
1.75
L
Chernobog
DaRwYx
Chernobog
0
5
4
0.4
W
Jormungandr
HW1603
Jormungandr
4
1
5
6.5
W
Surtr
1
3
4
1
W
Neith
3
5
2
0.8
W
Vulcan
3
3
2
1.33
L
Susano
6
2
2
3.5
W
Arachne
kaviwar
Arachne
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
32,092
48,126
Taken
50,373
25,792
Mitigated
27,753
13,370
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlphaWolfKing
Morgan Le Fay
6,327
433
0
1,337
8,885
3,679
0
2,928
5,957
48,464
510
L
Kumbhakarna
Bixik
Kumbhakarna
2,614
846
0
877
11,986
7,638
0
4,190
7,796
17,324
0
L
Hercules
DEUISIDO
Hercules
8,368
3,572
0
3,308
10,182
9,287
0
464
9,718
0
73,840
L
Chernobog
DaRwYx
Chernobog
6,222
4,187
0
2,258
9,909
3,325
0
3,245
6,664
0
36,475
W
Jormungandr
HW1603
Jormungandr
6,653
2,050
0
1,239
8,484
6,531
99
2,322
6,162
26,089
0
W
Surtr
6,982
3,058
0
4,982
12,745
9,364
0
0
12,745
1,236
46,811
W
Neith
5,961
3,150
0
1,269
8,929
3,534
129
2,764
6,165
0
21,115
W
Vulcan
6,014
1,013
0
1,000
5,681
1,687
156
1,132
4,549
47,680
304
L
Susano
8,561
3,194
0
286
9,411
3,824
0
2,359
7,052
0
55,698
W
Arachne
kaviwar
Arachne
7,018
5,671
0
4,880
12,287
4,676
0
2,715
9,572
0
51,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
34,619
333
Minions Killed
413
0
Camps Cleared
0
1,328,888
Distance Traveled
1,294,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,890
530
82
6
0
251,105
0
L
Kumbhakarna
6,145
473
24
2
0
236,468
0
L
Hercules
8,302
639
146
11
0
280,473
0
L
Chernobog
5,603
431
68
5
0
244,263
0
W
Jormungandr
7,548
581
29
2
0
247,699
0
W
Surtr
7,364
566
93
7
0
271,423
0
W
Neith
5,935
457
36
3
0
242,399
0
W
Vulcan
7,677
591
90
7
0
257,415
1
L
Susano
7,679
591
93
7
0
282,667
0
W
Arachne
8,715
670
85
7
0
309,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role