Player Matchup

Agni
Agni
ABSOLUTION14052
Agni
Level 121
God Stats
5W - 10L
1,237 SR
Queue Stats
250W - 256L
1,475 Elo+
Party 2
Hachiman
Hachiman
Einhorn of Doom
Hachiman
Level 110
God Stats
6W - 8L
1,446 SR
Queue Stats
108W - 108L
1,468 Elo+
Party 2
Loki
Loki
Fiery_Got_Milk
Loki
Level 162
God Stats
38W - 20L
1,666 SR
Queue Stats
258W - 238L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Sixpackhund
Cthulhu
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
222W - 193L
1,489 Elo+
Party 2
Surtr
Surtr
Trollolol769
Surtr
Level 140
God Stats
12W - 13L
1,569 SR
Queue Stats
61W - 71L
1,450 Elo+
Solo
Team Averages
Level 132
1,483 SR
1,498 Elo+

VS

Team Averages
Level 137
1,515 SR
1,700 Elo+
Agni
Agni
Code_Cougar
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,474 Elo+
Solo
Ishtar
Ishtar
Derek3rd
Ishtar
Level 141
God Stats
0W - 1L
1,791 SR
Queue Stats
5W - 1L
1,943 Elo+
Party 1
Surtr
Surtr
PrimoCentral
Surtr
Level 83
God Stats
2W - 6L
1,524 SR
Queue Stats
214W - 225L
1,518 Elo+
Solo
Lancelot
Lancelot
blackcrow93
Lancelot
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,847 Elo+
Party 1
Maui
Maui
kiba116
Maui
Level 157
God Stats
0W - 1L
1,261 SR
Queue Stats
16W - 19L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,772
484
7,280
7,626
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
5 / 1 / 0
8,306
593
8,630
7,182
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 4
8,370
598
12,474
11,325
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Sixpackhund
Cthulhu
11
0 / 0 / 3
6,776
484
5,025
9,219
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 1
8,243
589
9,603
13,903
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,941
424
5,437
10,671
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Derek3rd
Ishtar
13
2 / 5 / 0
7,877
563
6,278
14,548
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 0
7,075
505
8,792
16,972
14,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
blackcrow93
Lancelot
13
3 / 0 / 1
7,603
543
3,977
10,702
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
kiba116
Maui
10
0 / 0 / 3
6,409
458
2,620
10,523
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
0
6
2
0.17
L
Ishtar
Derek3rd
Ishtar
2
5
0
0.4
W
Hachiman
5
1
0
5
W
5
1
4
7
L
0
2
0
0
W
Cthulhu
Sixpackhund
Cthulhu
0
0
3
1.5
W
1
0
1
1.5
L
Lancelot
blackcrow93
Lancelot
3
0
1
3.5
L
Maui
kiba116
Maui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
27,104
49,255
Taken
63,416
26,525
Mitigated
36,535
18,465
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,280
488
0
2,060
7,626
2,957
64
2,733
4,893
47,291
0
L
5,437
249
0
825
10,671
3,612
44
5,257
5,414
39,083
0
L
Ishtar
Derek3rd
Ishtar
6,278
3,846
0
5,205
14,548
5,761
0
657
13,891
0
65,892
W
Hachiman
8,630
4,416
0
3,534
7,182
2,905
0
899
6,283
0
58,936
W
12,474
4,544
0
1,839
11,325
4,326
0
1,548
9,777
0
74,474
L
8,792
3,129
0
5,329
16,972
14,239
0
260
16,712
449
63,305
W
Cthulhu
Sixpackhund
Cthulhu
5,025
899
73
2,264
9,219
7,663
0
2,877
6,342
29,468
0
W
9,603
3,630
0
8,695
13,903
8,674
0
253
13,650
562
76,418
L
Lancelot
blackcrow93
Lancelot
3,977
438
0
875
10,702
5,098
55
1,552
9,150
0
64,430
L
Maui
kiba116
Maui
2,620
919
0
2,239
10,523
7,825
21
4,839
5,684
15,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
34,905
480
Minions Killed
422
0
Camps Cleared
0
1,416,977
Distance Traveled
1,411,318
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,772
484
75
5
0
267,340
3
L
Agni
5,941
424
60
4
0
256,655
0
L
Ishtar
7,877
563
119
9
0
250,855
1
W
Hachiman
8,306
593
119
9
0
275,614
0
W
Loki
8,370
598
99
7
0
326,124
0
L
Surtr
7,075
505
118
8
0
258,048
1
W
Cthulhu
6,776
484
39
3
0
279,456
0
W
Surtr
8,243
589
148
11
0
268,443
0
L
Lancelot
7,603
543
106
8
0
355,912
0
L
Maui
6,409
458
19
1
0
289,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role