Player Matchup

Ra
Ra
EitherRacer
Ra
Level 43
God Stats
2W - 0L
1,794 SR
Queue Stats
5W - 6L
1,313 Elo+
Party 1
Anubis
Anubis
GianFrancinella
Anubis
Level 67
God Stats
7W - 7L
1,447 SR
Queue Stats
130W - 132L
1,419 Elo+
Party 3
Hercules
Hercules
MirVillalba
Hercules
Level 67
God Stats
2W - 5L
1,360 SR
Queue Stats
140W - 143L
1,419 Elo+
Party 3
Hades
Hades
WhiteFront_6
Hades
Level 47
God Stats
45W - 27L
1,264 SR
Queue Stats
159W - 162L
1,304 Elo+
Solo
Ymir
Ymir
killerbeast4540
Ymir
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 49
1,473 SR
1,391 Elo+

VS

Team Averages
Level 55
1,370 SR
1,507 Elo+
Surtr
Surtr
MountainDrew71
Surtr
Level 62
God Stats
7W - 5L
1,397 SR
Queue Stats
179W - 185L
1,549 Elo+
Solo
Yemoja
Yemoja
Mrhightimes365
Yemoja
Level 64
God Stats
2W - 2L
1,296 SR
Queue Stats
78W - 83L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Skinz147
Danzaburou
Level 100
God Stats
0W - 2L
1,214 SR
Queue Stats
127W - 132L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Snoop13996
Nu Wa
Level 31
God Stats
67W - 58L
1,443 SR
Queue Stats
81W - 89L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
Wuntayk
Amaterasu
Level 20
God Stats
2W - 4L
1,501 SR
Queue Stats
70W - 86L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,734
595
10,573
9,248
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
6 / 0 / 5
8,253
635
9,162
8,725
3,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MirVillalba
Hercules
11
6 / 1 / 5
7,286
560
5,241
10,975
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
7 / 2 / 0
8,689
668
13,018
16,696
10,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 3
6,241
480
3,304
7,207
4,458
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,091
469
8,068
12,436
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 7
6,970
536
2,525
14,275
10,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Skinz147
Danzaburou
11
7 / 3 / 0
7,663
589
12,569
11,680
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
10
0 / 8 / 1
6,158
474
5,083
9,364
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Wuntayk
Amaterasu
11
1 / 6 / 1
6,598
508
9,461
16,747
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
25
Kills
8
9
Deaths
25
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
6
0
5
8.5
W
Hercules
MirVillalba
Hercules
6
1
5
8.5
L
0
4
1
0.13
L
0
4
7
0.88
L
Danzaburou
Skinz147
Danzaburou
7
3
0
2.33
L
Nu Wa
0
8
1
0.06
W
7
2
0
3.5
L
Amaterasu
Wuntayk
Amaterasu
1
6
1
0.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,298
Damage
37,706
52,851
Taken
64,502
27,171
Mitigated
33,774
25,175
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,573
1,759
1,147
3,401
9,248
3,708
714
1,211
8,037
57,615
0
W
9,162
302
324
6,617
8,725
3,675
159
3,778
4,752
65,107
0
W
Hercules
MirVillalba
Hercules
5,241
1,604
0
1,715
10,975
4,863
0
1,412
9,250
0
24,812
L
8,068
3,941
139
4,754
12,436
6,888
0
4,116
8,320
162
41,810
L
2,525
1,051
2,429
2,175
14,275
10,873
25
9,057
5,218
14,848
0
L
Danzaburou
Skinz147
Danzaburou
12,569
6,620
429
3,972
11,680
5,099
309
4,789
6,891
0
54,825
L
Nu Wa
5,083
986
0
250
9,364
2,089
386
6,748
2,616
39,490
0
W
13,018
2,953
38
11,732
16,696
10,467
338
144
16,463
69,262
0
L
Amaterasu
Wuntayk
Amaterasu
9,461
5,206
0
3,693
16,747
8,825
0
11,347
5,400
0
48,619
W
3,304
1,044
0
201
7,207
4,458
387
1,150
6,057
13,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
33,480
378
Minions Killed
281
0
Camps Cleared
0
1,244,212
Distance Traveled
1,233,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,734
595
94
7
0
280,652
0
W
Anubis
8,253
635
111
9
0
229,005
0
W
Hercules
7,286
560
29
2
0
287,408
0
L
Surtr
6,091
469
55
4
0
300,169
0
L
Yemoja
6,970
536
24
2
0
238,525
2
L
Danzaburou
7,663
589
75
6
0
227,683
0
L
Nu Wa
6,158
474
60
5
0
234,213
0
W
Hades
8,689
668
122
9
0
195,201
0
L
Amaterasu
6,598
508
67
5
0
232,957
0
W
Ymir
6,241
480
22
2
0
251,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role