Player Matchup

Cthulhu
Cthulhu
Silver V
It4Sacee
Cthulhu
Silver V
Level 108
God Stats
1W - 2L
1,252 SR
Queue Stats
29W - 52L
1,054 MMR
Party 1
Kukulkan
Kukulkan
Silver III
LORDSUPREMO_
Kukulkan
Silver III
Level 114
God Stats
15W - 16L
1,456 SR
Queue Stats
389W - 427L
1,149 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Savage_WAR725
Gilgamesh
Silver I
Level 146
God Stats
5W - 6L
1,725 SR
Queue Stats
239W - 252L
1,265 MMR
Party 1
Danzaburou
Danzaburou
Silver V
luis392
Danzaburou
Silver V
Level 117
God Stats
2W - 7L
1,748 SR
Queue Stats
218W - 254L
1,043 MMR
Solo
Ravana
Ravana
Silver IV
xxraid_mambaxx
Ravana
Silver IV
Level 124
God Stats
0W - 3L
1,273 SR
Queue Stats
85W - 115L
1,070 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,491 SR
1,116 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,466 SR
1,116 MMR
Hera
Hera
Silver II
Lime Splat
Hera
Silver II
Level 92
God Stats
2W - 5L
1,500 SR
Queue Stats
341W - 357L
1,020 MMR
Solo
Pele
Pele
Silver III
Rorucho
Pele
Silver III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 70L
1,288 MMR
Party 2
Neith
Neith
Silver III
TaigaKanna
Neith
Silver III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,288 MMR
Party 2
Cliodhna
Cliodhna
Bronze IV
Zom-Zom05
Cliodhna
Bronze IV
Level 44
God Stats
1W - 1L
1,591 SR
Queue Stats
41W - 72L
976 MMR
Solo
King Arthur
King Arthur
Silver III
chino_figura10
King Arthur
Silver III
Level 128
God Stats
4W - 5L
1,239 SR
Queue Stats
110W - 148L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
It4Sacee
Cthulhu
11
0 / 4 / 1
6,878
430
5,754
15,488
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
LORDSUPREMO_
Kukulkan
12
0 / 7 / 1
7,273
455
8,995
12,602
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Savage_WAR725
Gilgamesh
14
0 / 1 / 0
8,316
520
6,887
16,241
16,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
luis392
Danzaburou
12
1 / 3 / 0
7,293
456
2,229
12,411
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 1
7,412
463
7,201
8,202
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
IshtarAthenaChaacVulcan

VS

Bans
AwilixKumbhakarnaMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,119
507
7,465
6,232
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Rorucho
Pele
17
11 / 0 / 3
10,383
649
12,802
18,485
7,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
14
4 / 1 / 6
8,759
547
13,511
9,534
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Zom-Zom05
Cliodhna
12
1 / 0 / 0
7,383
461
707
4,547
1,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
chino_figura10
King Arthur
15
0 / 0 / 1
8,868
554
10,245
12,511
15,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
It4Sacee
Cthulhu
0
4
1
0.13
L
Kukulkan
LORDSUPREMO_
Kukulkan
0
7
1
0.07
W
1
3
9
1.83
W
Pele
Rorucho
Pele
11
0
3
12.5
L
Gilgamesh
Savage_WAR725
Gilgamesh
0
1
0
0
W
Neith
4
1
6
7
W
Cliodhna
Zom-Zom05
Cliodhna
1
0
0
1
W
King Arthur
chino_figura10
King Arthur
0
0
1
0.5
L
Danzaburou
luis392
Danzaburou
1
3
0
0.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
44,730
64,944
Taken
51,309
48,822
Mitigated
30,747
13,208
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
It4Sacee
Cthulhu
5,754
1,145
0
2,075
15,488
18,151
0
3,098
12,390
35,335
0
L
Kukulkan
LORDSUPREMO_
Kukulkan
8,995
951
0
2,074
12,602
4,928
0
2,495
10,107
59,000
0
W
7,465
2,071
0
389
6,232
2,108
518
2,568
3,664
41,270
1,202
W
Pele
Rorucho
Pele
12,802
3,165
0
8,747
18,485
7,842
0
6,757
11,728
0
92,139
L
Gilgamesh
Savage_WAR725
Gilgamesh
6,887
2,298
0
4,044
16,241
16,908
0
254
15,987
0
67,401
W
Neith
13,511
8,308
0
6,027
9,534
4,202
924
3,694
5,840
0
62,663
W
Cliodhna
Zom-Zom05
Cliodhna
707
0
154
454
4,547
1,578
611
1,452
3,095
0
42,598
W
King Arthur
chino_figura10
King Arthur
10,245
785
0
1,420
12,511
15,017
0
278
12,233
381
77,100
L
Danzaburou
luis392
Danzaburou
2,229
937
0
4,645
12,411
5,144
0
511
11,900
0
55,650
L
7,201
1,638
0
370
8,202
3,691
0
1,323
6,879
0
44,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
43,512
415
Minions Killed
507
0
Camps Cleared
0
1,458,275
Distance Traveled
1,672,463
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,878
430
37
2
0
311,375
8
L
Kukulkan
7,273
455
91
6
0
251,485
1
W
Hera
8,119
507
59
4
0
334,913
4
W
Pele
10,383
649
126
8
0
394,226
0
L
Gilgamesh
8,316
520
136
9
0
291,270
2
W
Neith
8,759
547
104
7
0
279,937
0
W
Cliodhna
7,383
461
86
5
0
337,754
0
W
King Arthur
8,868
554
132
8
0
325,633
0
L
Danzaburou
7,293
456
89
6
0
280,617
4
L
Ravana
7,412
463
62
4
0
323,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role