Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ConMac4415
Poseidon
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 62L
1,231 Elo+
Solo
Guan Yu
Guan Yu
H18ckey
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Solo
Danzaburou
Danzaburou
MasterSlayer92
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,212 Elo+
Party 1
Lancelot
Lancelot
deborah_downer
Lancelot
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,149 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,268 Elo+

VS

Team Averages
Level 20
1,500 SR
1,328 Elo+
Ganesha
Ganesha
BabyDragon1
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,275 Elo+
Solo
Thor
Thor
NeofuryXD
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,332 Elo+
Solo
Jormungandr
Jormungandr
SleezyNdaHeezy
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 65L
1,269 Elo+
Solo
Eset
Eset
T128916
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 163L
1,318 Elo+
Solo
Ra
Ra
Toxic_slimer420
Ra
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 74L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
5 / 2 / 25
11,339
810
11,852
17,542
26,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
ConMac4415
Poseidon
20
8 / 4 / 21
11,823
845
28,753
14,212
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
H18ckey
Guan Yu
16
5 / 7 / 25
10,751
768
8,759
27,126
31,501
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MasterSlayer92
Danzaburou
19
1 / 1 / 21
10,578
756
13,631
11,933
5,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
18
19 / 4 / 9
12,721
909
30,255
19,866
20,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BabyDragon1
Ganesha
17
1 / 7 / 12
10,166
726
10,212
25,665
31,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
14
2 / 9 / 4
8,817
630
6,351
16,392
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SleezyNdaHeezy
Jormungandr
17
6 / 6 / 5
10,322
737
20,626
25,650
18,682
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
T128916
Eset
15
3 / 9 / 4
8,996
643
7,993
15,488
7,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 7 / 6
9,345
668
16,868
18,100
10,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
38
Kills
15
18
Deaths
38
101
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
2
25
8.75
L
Ganesha
BabyDragon1
Ganesha
1
7
12
1
W
Poseidon
ConMac4415
Poseidon
8
4
21
4.63
W
Guan Yu
H18ckey
Guan Yu
5
7
25
2.5
W
Danzaburou
MasterSlayer92
Danzaburou
1
1
21
11.5
L
Thor
2
9
4
0.44
L
Jormungandr
SleezyNdaHeezy
Jormungandr
6
6
5
1.42
L
Eset
T128916
Eset
3
9
4
0.56
L
3
7
6
0.86
W
Lancelot
19
4
9
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,250
Damage
62,050
90,679
Taken
101,295
89,758
Mitigated
75,639
32,265
Healing
22,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,852
1,722
2,010
3,045
17,542
26,299
548
10,180
7,362
17,847
0
L
Ganesha
BabyDragon1
Ganesha
10,212
1,326
1,222
4,452
25,665
31,320
0
8,934
16,731
18,832
0
W
Poseidon
ConMac4415
Poseidon
28,753
5,267
893
4,496
14,212
6,067
2,573
10,619
3,593
58,899
0
W
Guan Yu
H18ckey
Guan Yu
8,759
881
6,823
6,979
27,126
31,501
334
15,711
11,415
0
16,987
W
Danzaburou
MasterSlayer92
Danzaburou
13,631
7,255
998
3,713
11,933
5,348
4,212
9,138
2,795
0
29,907
L
Thor
6,351
2,059
0
169
16,392
7,637
0
4,308
12,084
0
13,249
L
Jormungandr
SleezyNdaHeezy
Jormungandr
20,626
4,308
963
3,472
25,650
18,682
0
10,563
15,087
36,210
0
L
Eset
T128916
Eset
7,993
1,711
3,386
1,380
15,488
7,921
0
6,880
8,608
12,839
0
L
16,868
2,414
3,239
4,324
18,100
10,079
0
9,920
8,180
36,191
0
W
Lancelot
30,255
6,177
1,072
2,236
19,866
20,543
138
10,051
9,815
0
41,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
47,646
149
Minions Killed
114
0
Camps Cleared
0
1,262,360
Distance Traveled
1,063,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,339
810
9
1
0
253,902
0
L
Ganesha
10,166
726
3
0
0
218,012
0
W
Poseidon
11,823
845
62
4
0
230,463
0
W
Guan Yu
10,751
768
12
1
0
257,496
0
W
Danzaburou
10,578
756
44
3
0
250,814
0
L
Thor
8,817
630
10
1
0
190,474
0
L
Jormungandr
10,322
737
30
2
0
233,127
0
L
Eset
8,996
643
17
1
0
194,854
0
L
Ra
9,345
668
54
4
0
226,752
0
W
Lancelot
12,721
909
22
2
0
269,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role