Player Matchup

Thanatos
Thanatos
FinesseIsHim
Thanatos
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 67L
1,437 Elo+
Party 2
Anubis
Anubis
I may be Matt
Anubis
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 147L
1,528 Elo+
Party 2
Athena
Athena
Jeruwume
Athena
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 115L
1,675 Elo+
Party 2
Xbalanque
Xbalanque
MildMisssst
Xbalanque
Level 27
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
TheCopterDr
Surtr
Level 116
God Stats
7W - 6L
1,720 SR
Queue Stats
283W - 279L
1,701 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,568 Elo+

VS

Team Averages
Level 142
1,588 SR
1,590 Elo+
Horus
Horus
Lokai Gsd
Horus
Level 105
God Stats
6W - 4L
1,734 SR
Queue Stats
181W - 152L
1,563 Elo+
Party 3
Fenrir
Fenrir
McDanlel
Fenrir
Level 186
God Stats
5W - 3L
1,630 SR
Queue Stats
200W - 189L
1,584 Elo+
Party 3
Chronos
Chronos
Source Soul
Chronos
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 69L
1,799 Elo+
Party 1
Sol
Sol
SourceBubby
Sol
Level 139
God Stats
3W - 1L
1,733 SR
Queue Stats
47W - 55L
1,503 Elo+
Party 1
Chang'e
Chang'e
SourceProphet
Chang'e
Level 134
God Stats
2W - 3L
1,342 SR
Queue Stats
44W - 56L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FinesseIsHim
Thanatos
12
2 / 4 / 3
7,256
518
6,942
13,149
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
6,732
481
5,104
6,909
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Jeruwume
Athena
11
1 / 1 / 3
6,931
495
4,035
13,290
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
MildMisssst
Xbalanque
11
1 / 0 / 2
6,556
468
3,864
5,394
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 0
7,242
517
8,555
19,843
15,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lokai Gsd
Horus
12
2 / 3 / 6
8,009
572
4,264
11,807
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
McDanlel
Fenrir
12
2 / 0 / 9
8,163
583
6,327
10,936
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Source Soul
Chronos
15
4 / 2 / 2
9,328
666
15,046
13,894
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
1 / 0 / 0
8,981
642
5,627
4,583
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
14
5 / 1 / 3
8,885
635
7,604
7,522
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
14
14
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FinesseIsHim
Thanatos
2
4
3
0.88
L
1
3
2
0.67
L
Athena
Jeruwume
Athena
1
1
3
2.5
W
Horus
Lokai Gsd
Horus
2
3
6
1.67
W
Fenrir
McDanlel
Fenrir
2
0
9
6.5
L
Xbalanque
MildMisssst
Xbalanque
1
0
2
2
W
Chronos
Source Soul
Chronos
4
2
2
2.5
W
1
0
0
1
W
Chang'e
5
1
3
6.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
38,868
58,585
Taken
48,742
37,801
Mitigated
26,221
23,261
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FinesseIsHim
Thanatos
6,942
1,463
0
8,213
13,149
5,371
0
2,643
10,322
0
51,339
L
5,104
484
0
2,727
6,909
3,571
0
2,903
3,828
57,546
519
L
Athena
Jeruwume
Athena
4,035
1,328
0
3,506
13,290
11,442
0
6,426
6,738
15,631
0
W
Horus
Lokai Gsd
Horus
4,264
2,240
2,446
3,555
11,807
10,704
46
3,651
8,156
1,412
15,205
W
Fenrir
McDanlel
Fenrir
6,327
2,114
0
4,408
10,936
4,743
0
1,960
8,976
0
53,404
L
Xbalanque
MildMisssst
Xbalanque
3,864
1,789
0
3,523
5,394
1,924
0
2,758
2,636
0
40,653
W
Chronos
Source Soul
Chronos
15,046
5,142
0
3,440
13,894
6,122
0
1,893
12,001
81,780
0
W
5,627
2,559
0
2,548
4,583
1,618
3,035
566
4,017
90,294
0
W
Chang'e
7,604
887
1,959
3,233
7,522
3,034
246
1,744
5,778
61,103
1,049
L
8,555
2,448
0
5,292
19,843
15,493
0
13,429
6,370
1,119
56,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
43,366
371
Minions Killed
519
0
Camps Cleared
0
1,416,822
Distance Traveled
1,380,436
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,256
518
78
6
0
305,703
1
L
Anubis
6,732
481
98
7
0
279,175
4
L
Athena
6,931
495
20
1
0
307,436
2
W
Horus
8,009
572
16
1
0
287,125
7
W
Fenrir
8,163
583
74
5
0
296,002
3
L
Xbalanque
6,556
468
75
5
0
279,407
0
W
Chronos
9,328
666
159
11
0
266,448
1
W
Sol
8,981
642
147
11
0
268,835
3
W
Chang'e
8,885
635
123
9
0
262,026
2
L
Surtr
7,242
517
100
7
0
245,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role