Player Matchup

Morgan Le Fay
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
Level 106
God Stats
24W - 13L
1,280 SR
Queue Stats
286W - 272L
1,314 Elo+
Party 1
Bacchus
Bacchus
HorusWonders
Bacchus
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
31W - 33L
1,285 Elo+
Party 1
Thor
Thor
I Am Logs
Thor
Level 130
God Stats
2W - 0L
1,723 SR
Queue Stats
15W - 12L
1,576 Elo+
Party 1
Skadi
Skadi
Syrphix
Skadi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,432 Elo+
Party 1
Awilix
Awilix
qitra
Awilix
Level 143
God Stats
1W - 1L
1,703 SR
Queue Stats
55W - 57L
1,446 Elo+
Party 1
Team Averages
Level 122
1,541 SR
1,411 Elo+

VS

Team Averages
Level 123
1,623 SR
1,570 Elo+
Charybdis
Charybdis
Attraxxis2
Charybdis
Level 128
God Stats
6W - 5L
1,649 SR
Queue Stats
216W - 179L
1,641 Elo+
Solo
Ares
Ares
BoofBaby11
Ares
Level 62
God Stats
3W - 1L
1,831 SR
Queue Stats
70W - 53L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
Kerio199
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 157L
1,504 Elo+
Solo
He Bo
He Bo
YamnZaddy
He Bo
Level 141
God Stats
6W - 10L
1,586 SR
Queue Stats
83W - 72L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
subrahmanyan
Yu Huang
Level 137
God Stats
8W - 6L
1,548 SR
Queue Stats
92W - 89L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
18
5 / 2 / 7
10,519
584
12,878
11,334
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
HorusWonders
Bacchus
15
0 / 1 / 12
9,358
520
7,344
14,023
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
18
4 / 0 / 2
11,049
614
7,165
13,649
12,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Syrphix
Skadi
17
4 / 3 / 3
10,661
592
10,610
12,333
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Awilix
qitra
Awilix
17
5 / 0 / 11
10,837
602
12,481
13,780
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Attraxxis2
Charybdis
15
3 / 4 / 1
9,495
528
11,754
16,911
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 3 / 2
8,068
448
6,834
16,808
19,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Kerio199
Erlang Shen
16
0 / 2 / 0
9,233
513
6,904
14,702
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
YamnZaddy
He Bo
17
2 / 4 / 1
9,553
531
5,185
12,295
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
subrahmanyan
Yu Huang
14
0 / 5 / 2
8,939
497
8,458
12,900
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
6
6
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
5
2
7
4.25
L
Charybdis
Attraxxis2
Charybdis
3
4
1
0.88
L
1
3
2
0.67
W
Bacchus
HorusWonders
Bacchus
0
1
12
6
W
Thor
4
0
2
5
L
Erlang Shen
Kerio199
Erlang Shen
0
2
0
0
W
Skadi
Syrphix
Skadi
4
3
3
1.83
L
He Bo
YamnZaddy
He Bo
2
4
1
0.63
W
Awilix
qitra
Awilix
5
0
11
10.5
L
Yu Huang
subrahmanyan
Yu Huang
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,478
Damage
39,135
65,119
Taken
73,616
47,333
Mitigated
50,519
15,358
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
12,878
697
340
2,421
11,334
5,938
220
5,875
5,459
95,105
2,396
L
Charybdis
Attraxxis2
Charybdis
11,754
5,195
0
5,784
16,911
8,008
359
3,441
13,470
0
85,493
L
6,834
641
0
2,092
16,808
19,610
0
5,827
10,981
15,594
0
W
Bacchus
HorusWonders
Bacchus
7,344
886
373
4,943
14,023
17,480
91
6,518
7,505
23,987
0
W
Thor
7,165
1,856
0
2,867
13,649
12,055
185
1,247
11,688
0
89,160
L
Erlang Shen
Kerio199
Erlang Shen
6,904
3,302
0
5,365
14,702
13,384
958
423
14,279
0
72,764
W
Skadi
Syrphix
Skadi
10,610
4,238
0
2,861
12,333
5,347
1,022
2,475
9,858
0
92,586
L
He Bo
YamnZaddy
He Bo
5,185
305
0
4,516
12,295
4,329
0
2,568
9,727
93,687
120
W
Awilix
qitra
Awilix
12,481
3,512
0
1,553
13,780
6,513
294
4,642
9,043
0
92,413
L
Yu Huang
subrahmanyan
Yu Huang
8,458
643
95
2,424
12,900
5,188
0
7,561
5,339
83,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
45,288
577
Minions Killed
577
0
Camps Cleared
0
1,970,710
Distance Traveled
1,814,188
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,519
584
149
8
0
373,982
1
L
Charybdis
9,495
528
145
8
0
338,714
6
L
Ares
8,068
448
19
1
0
366,959
5
W
Bacchus
9,358
520
30
2
0
379,952
5
W
Thor
11,049
614
163
9
0
376,569
2
L
Erlang Shen
9,233
513
134
7
0
365,872
4
W
Skadi
10,661
592
134
7
0
357,905
4
L
He Bo
9,553
531
130
7
0
417,232
0
W
Awilix
10,837
602
101
6
0
482,302
4
L
Yu Huang
8,939
497
149
8
0
325,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role