Player Matchup

Hercules
Hercules
BoutHalfAHog
Hercules
Level 27
God Stats
3W - 9L
1,202 SR
Queue Stats
175W - 161L
1,407 Elo+
Party 2
Vulcan
Vulcan
Jwoods1576
Vulcan
Level 65
God Stats
13W - 9L
1,159 SR
Queue Stats
209W - 191L
1,409 Elo+
Party 2
Da Ji
Da Ji
MyJunglesEgo
Da Ji
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,697 Elo+
Party 1
Sol
Sol
RedIsAHotFry
Sol
Level 48
God Stats
10W - 9L
1,710 SR
Queue Stats
36W - 44L
1,697 Elo+
Party 1
Artio
Artio
chewiecolt
Artio
Level 89
God Stats
0W - 2L
1,298 SR
Queue Stats
194W - 176L
1,378 Elo+
Party 2
Team Averages
Level 46
1,374 SR
1,517 Elo+

VS

Team Averages
Level 55
1,413 SR
1,473 Elo+
Chronos
Chronos
RYANBEASTMODE26
Chronos
Level 97
God Stats
4W - 1L
1,725 SR
Queue Stats
57W - 42L
1,567 Elo+
Party 3
Zhong Kui
Zhong Kui
Vinimatos20
Zhong Kui
Level 25
God Stats
10W - 13L
1,262 SR
Queue Stats
18W - 29L
1,439 Elo+
Party 4
Thanatos
Thanatos
cosmos94
Thanatos
Level 43
God Stats
3W - 2L
1,319 SR
Queue Stats
58W - 50L
1,476 Elo+
Party 3
Sol
Sol
hellboy32226
Sol
Level 33
God Stats
16W - 13L
1,285 SR
Queue Stats
136W - 147L
1,260 Elo+
Solo
Surtr
Surtr
lbenotti
Surtr
Level 77
God Stats
7W - 5L
1,475 SR
Queue Stats
64W - 63L
1,621 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoutHalfAHog
Hercules
13
1 / 2 / 3
7,112
474
4,066
11,492
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Jwoods1576
Vulcan
13
5 / 5 / 3
8,296
553
8,163
8,831
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 4 / 1
7,512
501
9,530
13,220
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 3
6,238
416
7,349
11,133
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
9
0 / 4 / 5
6,235
416
4,537
16,946
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 5
9,904
660
17,041
12,044
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Vinimatos20
Zhong Kui
14
4 / 1 / 2
8,738
583
6,984
8,494
5,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
cosmos94
Thanatos
12
2 / 4 / 5
7,814
521
5,207
14,302
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 5
7,610
507
11,175
9,991
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Surtr
lbenotti
Surtr
12
2 / 1 / 3
7,791
519
5,239
12,434
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
13
Kills
20
20
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
BoutHalfAHog
Hercules
1
2
3
1.25
L
Vulcan
Jwoods1576
Vulcan
5
5
3
1.3
L
7
4
1
1.88
W
9
4
5
2.88
L
0
5
3
0.3
W
Zhong Kui
Vinimatos20
Zhong Kui
4
1
2
5
L
Artio
0
4
5
0.63
W
Thanatos
cosmos94
Thanatos
2
4
5
1.13
W
3
3
5
1.83
W
Surtr
lbenotti
Surtr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
45,646
61,622
Taken
57,265
32,839
Mitigated
27,333
15,999
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BoutHalfAHog
Hercules
4,066
1,707
0
5,128
11,492
7,454
0
5,635
5,857
0
40,329
L
Vulcan
Jwoods1576
Vulcan
8,163
1,580
0
870
8,831
3,033
0
6,555
2,276
43,862
629
L
9,530
3,465
0
1,147
13,220
5,020
0
5,055
8,165
27
42,255
W
17,041
6,011
0
1,904
12,044
4,634
222
6,481
5,467
76,167
2,342
L
7,349
2,325
0
3,471
11,133
3,290
0
6,335
4,798
40,623
0
W
Zhong Kui
Vinimatos20
Zhong Kui
6,984
1,432
0
5,276
8,494
5,658
1,271
1,049
7,228
56,450
1,799
L
Artio
4,537
394
700
4,683
16,946
14,042
0
10,045
6,901
22,056
0
W
Thanatos
cosmos94
Thanatos
5,207
1,609
0
8,031
14,302
5,184
0
3,438
10,815
0
49,797
W
11,175
4,685
0
4,157
9,991
3,635
2,008
3,719
6,272
56,512
7,117
W
Surtr
lbenotti
Surtr
5,239
1,648
0
5,069
12,434
8,222
254
5,389
6,951
1,016
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
41,857
298
Minions Killed
428
0
Camps Cleared
0
1,471,815
Distance Traveled
1,457,070
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,112
474
67
4
0
321,088
0
L
Vulcan
8,296
553
69
5
0
291,573
0
L
Da Ji
7,512
501
57
4
0
321,244
0
W
Chronos
9,904
660
125
8
0
297,914
4
L
Sol
6,238
416
77
5
0
256,745
0
W
Zhong Kui
8,738
583
103
7
0
259,051
1
L
Artio
6,235
416
28
2
0
281,165
4
W
Thanatos
7,814
521
72
5
0
320,863
0
W
Sol
7,610
507
82
5
0
273,531
0
W
Surtr
7,791
519
46
3
0
305,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role