Player Matchup

Sol
Sol
AH CRAAAAAP
Sol
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Susano
Susano
II Kid uz II
Susano
Level 61
God Stats
0W - 1L
1,781 SR
Queue Stats
3W - 5L
1,392 Elo+
Party 3
King Arthur
King Arthur
Mxrky23
King Arthur
Level 144
God Stats
13W - 8L
1,691 SR
Queue Stats
197W - 180L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
N01mostwanted
Cthulhu
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 14L
1,641 Elo+
Party 2
Chernobog
Chernobog
WarryGG
Chernobog
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 97L
1,562 Elo+
Party 2
Team Averages
Level 78
1,594 SR
1,539 Elo+

VS

Team Averages
Level 101
1,526 SR
1,483 Elo+
Olorun
Olorun
 
Olorun
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CuddlyLight3
Loki
Level 104
God Stats
10W - 9L
1,562 SR
Queue Stats
99W - 85L
1,517 Elo+
Solo
Chronos
Chronos
NooB f0r Life
Chronos
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,473 Elo+
Party 1
Surtr
Surtr
Yakumoisgood
Surtr
Level 134
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 132L
1,458 Elo+
Party 1
Vamana
Vamana
killersam1514
Vamana
Level 41
God Stats
27W - 41L
1,570 SR
Queue Stats
47W - 63L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,157
511
6,570
8,131
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
5
0 / 2 / 0
4,905
350
825
3,775
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Mxrky23
King Arthur
13
2 / 1 / 0
8,135
581
8,383
9,998
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
12
1 / 1 / 1
7,371
527
5,917
10,615
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
WarryGG
Chernobog
11
0 / 3 / 1
6,407
458
5,533
10,283
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 2 / 3
7,957
568
9,022
8,658
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 5
7,670
548
6,015
10,569
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
11
2 / 1 / 3
6,291
449
7,180
7,596
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 4
7,039
503
3,174
9,647
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 2
6,875
491
2,688
8,799
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
10
10
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
3
1.75
L
0
3
0
0
W
4
0
5
6.5
L
Susano
0
2
0
0
L
King Arthur
Mxrky23
King Arthur
2
1
0
2
L
Cthulhu
1
1
1
1.5
W
Chronos
2
1
3
3.5
L
Chernobog
WarryGG
Chernobog
0
3
1
0.17
W
2
0
4
4
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
28,079
42,802
Taken
45,269
27,767
Mitigated
25,757
12,628
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,022
3,749
1,165
2,990
8,658
4,202
368
3,550
5,108
66,408
0
L
6,570
640
0
2,681
8,131
2,861
0
3,091
4,999
53,318
0
W
6,015
1,737
799
1,143
10,569
4,210
0
1,121
9,448
0
55,586
L
Susano
825
119
0
1,341
3,775
1,131
0
949
2,826
0
8,829
L
King Arthur
Mxrky23
King Arthur
8,383
782
0
2,291
9,998
8,210
223
3,093
6,585
0
66,759
L
Cthulhu
5,917
113
341
1,460
10,615
11,596
0
4,725
5,890
24,703
0
W
Chronos
7,180
1,819
0
1,564
7,596
3,004
0
2,144
5,452
48,333
0
L
Chernobog
WarryGG
Chernobog
5,533
2,805
0
4,514
10,283
3,969
0
4,537
5,698
0
51,451
W
3,174
1,127
0
3,090
9,647
8,798
0
4,829
4,818
304
13,456
W
2,688
885
0
2,640
8,799
5,543
0
843
7,956
0
51,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
35,832
354
Minions Killed
378
0
Camps Cleared
0
1,248,157
Distance Traveled
1,399,513
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,957
568
112
8
0
254,895
0
L
Sol
7,157
511
97
7
0
251,375
0
W
Loki
7,670
548
83
6
0
321,839
0
L
Susano
4,905
350
16
1
0
131,696
0
L
King Arthur
8,135
581
120
9
0
308,349
0
L
Cthulhu
7,371
527
38
3
0
289,437
0
W
Chronos
6,291
449
72
5
0
270,811
3
L
Chernobog
6,407
458
83
6
0
267,300
0
W
Surtr
7,039
503
25
2
0
294,758
0
W
Vamana
6,875
491
86
6
0
257,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role