Player Matchup

Jormungandr
Jormungandr
Crawen264
Jormungandr
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
360W - 343L
1,723 Elo+
Solo
Chaac
Chaac
CudnyZlow
Chaac
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 42L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cyrusiak
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,367 Elo+
Party 1
Olorun
Olorun
Kashiar
Olorun
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 30L
1,510 Elo+
Party 1
Sobek
Sobek
Mecco
Sobek
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 38L
1,545 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,530 Elo+

VS

Team Averages
Level 71
1,500 SR
1,571 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chihayafuru48
Hachiman
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,739 Elo+
Party 2
Ares
Ares
Judgeoflight
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,739 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WYNlllMCH
Morgan Le Fay
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
191W - 193L
1,507 Elo+
Solo
Olorun
Olorun
kurodidit
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 173L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crawen264
Jormungandr
17
2 / 1 / 12
9,873
823
9,925
14,614
19,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chaac
CudnyZlow
Chaac
16
4 / 2 / 12
9,210
768
19,727
15,928
21,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Cyrusiak
Ah Muzen Cab
16
4 / 3 / 7
9,283
774
14,250
12,016
6,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
Kashiar
Olorun
17
4 / 0 / 10
9,042
754
9,929
8,317
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Mecco
Sobek
14
2 / 2 / 7
9,212
768
8,592
17,945
24,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 3 / 3
8,278
690
16,658
10,246
6,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Chihayafuru48
Hachiman
13
2 / 5 / 4
8,109
676
12,288
12,833
6,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 1
9,395
783
6,327
16,197
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
WYNlllMCH
Morgan Le Fay
16
1 / 2 / 4
8,489
707
10,649
12,572
7,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
kurodidit
Olorun
13
0 / 2 / 4
7,345
612
7,088
12,658
7,381
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
16
Kills
7
8
Deaths
16
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
3
0.83
L
Hachiman
Chihayafuru48
Hachiman
2
5
4
0.8
W
Jormungandr
Crawen264
Jormungandr
2
1
12
8
W
Chaac
CudnyZlow
Chaac
4
2
12
5
W
Ah Muzen Cab
Cyrusiak
Ah Muzen Cab
4
3
7
2.5
L
3
4
1
0.88
W
Olorun
Kashiar
Olorun
4
0
10
9
W
Sobek
Mecco
Sobek
2
2
7
2.75
L
Morgan Le Fay
WYNlllMCH
Morgan Le Fay
1
2
4
1.5
L
Olorun
kurodidit
Olorun
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,423
Damage
53,010
68,820
Taken
64,506
76,402
Mitigated
46,704
43,078
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
16,658
1,062
1,551
1,088
10,246
6,203
0
4,119
5,890
29,648
0
L
Hachiman
Chihayafuru48
Hachiman
12,288
4,998
1,257
1,703
12,833
6,569
378
6,749
5,825
0
24,461
W
Jormungandr
Crawen264
Jormungandr
9,925
1,634
887
4,042
14,614
19,019
216
8,678
5,936
27,171
0
W
Chaac
CudnyZlow
Chaac
19,727
678
3,578
7,670
15,928
21,222
88
10,122
5,806
1,081
29,263
W
Ah Muzen Cab
Cyrusiak
Ah Muzen Cab
14,250
4,457
0
3,525
12,016
6,354
267
8,146
3,870
0
29,431
L
6,327
883
0
1,967
16,197
18,988
0
7,663
8,265
7,554
0
W
Olorun
Kashiar
Olorun
9,929
2,841
6,482
5,275
8,317
4,874
1,169
3,928
4,389
17,072
0
W
Sobek
Mecco
Sobek
8,592
684
3,618
8,001
17,945
24,933
28
9,848
8,097
13,334
0
L
Morgan Le Fay
WYNlllMCH
Morgan Le Fay
10,649
1,190
1,393
2,149
12,572
7,563
0
5,430
6,930
33,883
0
L
Olorun
kurodidit
Olorun
7,088
2,254
5,498
5,182
12,658
7,381
208
5,566
6,759
10,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
41,616
119
Minions Killed
138
0
Camps Cleared
0
1,198,775
Distance Traveled
1,102,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,278
690
37
3
0
210,251
0
L
Hachiman
8,109
676
25
2
0
205,127
0
W
Jormungandr
9,873
823
26
2
0
213,298
0
W
Chaac
9,210
768
17
1
0
244,196
0
W
Ah Muzen Cab
9,283
774
44
4
0
230,172
0
L
Ares
9,395
783
6
1
0
225,638
0
W
Olorun
9,042
754
19
2
0
257,478
0
W
Sobek
9,212
768
13
1
0
253,631
0
L
Morgan Le Fay
8,489
707
56
5
0
239,210
0
L
Olorun
7,345
612
14
1
0
222,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role