Player Matchup

Hachiman
Hachiman
ITSdaHUBEZZ
Hachiman
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
127W - 125L
1,350 Elo+
Solo
Maui
Maui
ZYOKE
Maui
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,405 Elo+
Solo
Surtr
Surtr
Zombie3529
Surtr
Level 49
God Stats
15W - 16L
1,697 SR
Queue Stats
142W - 174L
1,692 Elo+
Party 2
Thanatos
Thanatos
demonteizer
Thanatos
Level 103
God Stats
8W - 4L
1,500 SR
Queue Stats
508W - 518L
1,547 Elo+
Solo
Chaac
Chaac
robohex7
Chaac
Level 99
God Stats
8W - 2L
1,839 SR
Queue Stats
125W - 139L
1,662 Elo+
Party 2
Team Averages
Level 85
1,607 SR
1,531 Elo+

VS

Team Averages
Level 67
1,388 SR
1,115 Elo+
Neith
Neith
Anarchy721
Neith
Level 40
God Stats
0W - 3L
1,271 SR
Queue Stats
1W - 12L
1,126 Elo+
Party 1
Lancelot
Lancelot
Capta1n In5an00
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,153 Elo+
Party 1
Chaac
Chaac
DragonWars28
Chaac
Level 61
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 7L
1,041 Elo+
Party 1
Sylvanus
Sylvanus
ToukaKaneki1
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,126 Elo+
Party 1
Yu Huang
Yu Huang
dynimite kid
Yu Huang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ITSdaHUBEZZ
Hachiman
17
5 / 0 / 9
10,326
543
13,917
13,574
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
ZYOKE
Maui
12
0 / 0 / 15
8,581
452
3,697
15,718
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
18
20 / 0 / 8
11,702
616
27,029
20,294
12,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
demonteizer
Thanatos
15
4 / 5 / 9
9,329
491
8,186
16,483
14,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
robohex7
Chaac
16
9 / 2 / 9
10,797
568
12,238
20,583
22,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 7 / 0
7,309
385
7,800
12,368
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
13
1 / 10 / 3
8,055
424
5,210
17,671
7,176
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
8,595
452
13,814
18,530
15,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ToukaKaneki1
Sylvanus
12
1 / 7 / 0
8,581
452
11,414
21,359
22,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
dynimite kid
Yu Huang
13
2 / 8 / 3
8,672
456
13,720
15,037
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
38
Kills
7
7
Deaths
38
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
0
0.14
L
Lancelot
1
10
3
0.25
L
2
6
1
0.42
W
Hachiman
ITSdaHUBEZZ
Hachiman
5
0
9
9.5
L
Sylvanus
ToukaKaneki1
Sylvanus
1
7
0
0.14
W
Maui
ZYOKE
Maui
0
0
15
7.5
W
Surtr
20
0
8
24
W
Thanatos
demonteizer
Thanatos
4
5
9
1.7
L
Yu Huang
dynimite kid
Yu Huang
2
8
3
0.44
W
Chaac
robohex7
Chaac
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,067
Damage
51,958
86,652
Taken
84,965
71,483
Mitigated
57,260
38,515
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,800
3,095
0
1,029
12,368
5,905
76
628
11,740
0
42,112
L
Lancelot
5,210
1,324
0
219
17,671
7,176
0
505
17,166
0
52,089
L
13,814
2,357
0
3,022
18,530
15,806
95
1,070
17,460
0
61,097
W
Hachiman
ITSdaHUBEZZ
Hachiman
13,917
8,360
78
8,895
13,574
6,223
3,652
5,297
8,277
0
84,877
L
Sylvanus
ToukaKaneki1
Sylvanus
11,414
4,303
612
5,268
21,359
22,330
0
1,204
20,155
37,143
0
W
Maui
ZYOKE
Maui
3,697
722
0
2,923
15,718
15,712
59
4,976
10,742
15,905
0
W
Surtr
27,029
11,087
0
11,277
20,294
12,596
851
4,829
15,465
1,423
79,540
W
Thanatos
demonteizer
Thanatos
8,186
1,594
0
9,978
16,483
14,920
728
7,796
8,687
0
44,991
L
Yu Huang
dynimite kid
Yu Huang
13,720
1,285
0
1,558
15,037
6,043
166
947
14,090
57,846
0
W
Chaac
robohex7
Chaac
12,238
2,420
173
5,191
20,583
22,032
0
3,335
17,248
0
78,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,735
Gold Earned
41,212
421
Minions Killed
365
0
Camps Cleared
0
1,800,217
Distance Traveled
1,570,816
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,309
385
60
3
0
286,319
0
L
Lancelot
8,055
424
68
4
0
358,034
0
L
Chaac
8,595
452
108
6
0
337,472
0
W
Hachiman
10,326
543
120
6
0
318,703
2
L
Sylvanus
8,581
452
49
3
0
288,897
0
W
Maui
8,581
452
22
1
0
351,751
6
W
Surtr
11,702
616
93
5
0
426,773
0
W
Thanatos
9,329
491
59
3
0
338,542
0
L
Yu Huang
8,672
456
80
4
0
300,094
0
W
Chaac
10,797
568
127
7
0
364,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role