Player Matchup

Amaterasu
Amaterasu
MightyKong3421
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,300 Elo+
Solo
Achilles
Achilles
OscarMayerBiener
Achilles
Level 146
God Stats
1W - 2L
1,333 SR
Queue Stats
56W - 40L
1,688 Elo+
Solo
Heimdallr
Heimdallr
TwitR
Heimdallr
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
347W - 369L
1,425 Elo+
Solo
Chang'e
Chang'e
YIIIPE
Chang'e
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
1,373W - 1,386L
1,462 Elo+
Solo
Tyr
Tyr
xXAiM-_-AssistXx
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 137L
1,216 Elo+
Solo
Team Averages
Level 109
1,467 SR
1,418 Elo+

VS

Team Averages
Level 115
1,500 SR
1,643 Elo+
Danzaburou
Danzaburou
DARK GrimReeper
Danzaburou
Level 149
God Stats
7W - 4L
1,500 SR
Queue Stats
397W - 390L
1,393 Elo+
Solo
Ares
Ares
OoooooohBaaaaaby
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,907 Elo+
Party 1
Sylvanus
Sylvanus
PRIMO80
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
agamerguy95
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,907 Elo+
Party 1
Yu Huang
Yu Huang
onao12
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MightyKong3421
Amaterasu
14
0 / 5 / 8
7,587
690
3,556
16,710
17,377
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 4 / 2
9,326
848
17,044
15,461
13,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
TwitR
Heimdallr
14
1 / 5 / 5
7,718
702
11,104
12,867
6,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YIIIPE
Chang'e
14
1 / 5 / 6
7,886
717
11,122
10,849
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 5 / 3
7,237
658
6,942
11,630
12,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARK GrimReeper
Danzaburou
18
5 / 0 / 12
9,755
887
10,596
10,257
5,592
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 3 / 14
9,923
902
11,293
15,702
21,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
PRIMO80
Sylvanus
14
2 / 3 / 12
8,236
749
7,731
12,263
7,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
agamerguy95
Sun Wukong
18
12 / 1 / 10
10,296
936
17,943
14,104
19,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
onao12
Yu Huang
14
0 / 3 / 15
8,090
735
10,067
9,530
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
10
Kills
24
24
Deaths
10
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DARK GrimReeper
Danzaburou
5
0
12
11
L
Amaterasu
MightyKong3421
Amaterasu
0
5
8
0.8
W
5
3
14
4
L
6
4
2
1.75
W
Sylvanus
PRIMO80
Sylvanus
2
3
12
2.67
L
Heimdallr
TwitR
Heimdallr
1
5
5
0.7
L
Chang'e
YIIIPE
Chang'e
1
5
6
0.8
W
Sun Wukong
agamerguy95
Sun Wukong
12
1
10
17
W
Yu Huang
onao12
Yu Huang
0
3
15
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,768
Damage
57,630
67,517
Taken
61,856
55,293
Mitigated
59,279
20,332
Healing
28,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DARK GrimReeper
Danzaburou
10,596
2,808
1,410
5,273
10,257
5,592
316
1,720
8,537
0
22,904
L
Amaterasu
MightyKong3421
Amaterasu
3,556
773
709
3,324
16,710
17,377
216
7,686
9,024
0
10,107
W
11,293
577
2,209
3,836
15,702
21,224
51
3,695
12,007
15,634
0
L
17,044
2,898
798
4,143
15,461
13,902
0
8,360
7,101
3,035
22,151
W
Sylvanus
PRIMO80
Sylvanus
7,731
1,636
5,467
3,707
12,263
7,922
953
2,256
10,007
14,863
596
L
Heimdallr
TwitR
Heimdallr
11,104
3,208
1,571
2,542
12,867
6,200
973
6,178
6,689
0
24,121
L
Chang'e
YIIIPE
Chang'e
11,122
1,153
3,565
2,618
10,849
5,035
49
4,225
6,624
23,145
1,531
W
Sun Wukong
agamerguy95
Sun Wukong
17,943
1,534
1,795
3,784
14,104
19,898
220
2,237
11,867
5,661
25,212
W
Yu Huang
onao12
Yu Huang
10,067
590
410
1,086
9,530
4,643
618
2,520
7,010
25,126
1,638
L
6,942
431
241
821
11,630
12,779
0
4,316
7,314
0
12,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
46,300
133
Minions Killed
116
0
Camps Cleared
0
920,819
Distance Traveled
1,006,785
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,755
887
31
3
0
225,185
0
L
Amaterasu
7,587
690
21
2
0
217,276
1
W
Ares
9,923
902
9
1
0
247,343
0
L
Achilles
9,326
848
27
2
0
216,645
0
W
Sylvanus
8,236
749
21
2
0
154,197
0
L
Heimdallr
7,718
702
43
4
0
198,469
0
L
Chang'e
7,886
717
30
3
0
152,905
0
W
Sun Wukong
10,296
936
20
2
0
194,384
0
W
Yu Huang
8,090
735
35
3
0
185,676
0
L
Tyr
7,237
658
12
1
0
135,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role