Player Matchup

Fenrir
Fenrir
CHEETODUSTYUMMY
Fenrir
Level 40
God Stats
0W - 1L
1,343 SR
Queue Stats
24W - 27L
1,611 Elo+
Solo
Rama
Rama
Dafigs
Rama
Level 77
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 19L
1,559 Elo+
Party 2
Achilles
Achilles
ImAR0bot
Achilles
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 114L
1,578 Elo+
Party 3
Maui
Maui
Josquilla
Maui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Nichevoya
Ah Puch
Level 22
God Stats
1W - 2L
1,463 SR
Queue Stats
85W - 66L
1,445 Elo+
Party 3
Team Averages
Level 52
1,461 SR
1,538 Elo+

VS

Team Averages
Level 98
1,464 SR
1,456 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Kalel25
Tyr
Level 129
God Stats
2W - 2L
1,321 SR
Queue Stats
34W - 33L
1,497 Elo+
Party 1
Persephone
Persephone
MurdockDk
Persephone
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 180L
1,764 Elo+
Solo
Apollo
Apollo
UglyPaul
Apollo
Level 91
God Stats
7W - 6L
1,500 SR
Queue Stats
132W - 113L
1,173 Elo+
Solo
Mercury
Mercury
eastK_Tyy
Mercury
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 64L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,124
466
2,832
10,476
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Dafigs
Rama
8
0 / 1 / 0
4,689
426
3,237
5,865
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ImAR0bot
Achilles
11
1 / 2 / 0
5,472
497
7,776
8,741
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
8
0 / 1 / 0
5,416
492
2,691
8,278
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Nichevoya
Ah Puch
10
0 / 6 / 0
5,624
511
5,790
9,560
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 1
6,045
550
4,285
8,658
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tyr
10
3 / 1 / 0
6,187
562
5,104
10,382
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
MurdockDk
Persephone
12
5 / 0 / 4
7,838
713
7,078
6,504
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
UglyPaul
Apollo
11
2 / 0 / 1
6,300
573
5,599
5,532
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
eastK_Tyy
Mercury
11
2 / 0 / 4
6,314
574
5,615
7,980
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
1
2.5
L
0
4
0
0
L
Rama
Dafigs
Rama
0
1
0
0
L
Achilles
ImAR0bot
Achilles
1
2
0
0.5
L
Maui
0
1
0
0
W
Tyr
3
1
0
3
W
Persephone
MurdockDk
Persephone
5
0
4
7
L
Ah Puch
Nichevoya
Ah Puch
0
6
0
0
W
Apollo
UglyPaul
Apollo
2
0
1
2.5
W
Mercury
eastK_Tyy
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
27,681
42,920
Taken
39,056
24,518
Mitigated
23,292
10,969
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,285
445
0
2,556
8,658
8,673
0
2,383
6,114
14,039
0
L
2,832
1,116
0
2,389
10,476
3,936
0
961
9,511
0
38,775
L
Rama
Dafigs
Rama
3,237
2,596
0
2,037
5,865
2,090
0
1,716
4,149
0
21,517
L
Achilles
ImAR0bot
Achilles
7,776
2,410
0
2,911
8,741
9,035
0
954
7,787
4,730
22,471
L
Maui
2,691
683
0
2,012
8,278
5,997
0
1,105
7,173
20,918
0
W
Tyr
5,104
846
0
3,504
10,382
7,812
0
1,341
8,417
0
40,001
W
Persephone
MurdockDk
Persephone
7,078
301
0
1,755
6,504
2,186
0
2,963
3,265
51,147
0
L
Ah Puch
Nichevoya
Ah Puch
5,790
605
0
1,620
9,560
3,460
162
6,619
2,937
34,873
0
W
Apollo
UglyPaul
Apollo
5,599
3,855
0
1,000
5,532
1,885
0
1,198
4,334
0
47,221
W
Mercury
eastK_Tyy
Mercury
5,615
3,580
0
1,662
7,980
2,736
0
1,670
6,203
0
48,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
32,684
225
Minions Killed
326
0
Camps Cleared
0
1,000,897
Distance Traveled
1,249,881
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,045
550
15
1
0
260,731
3
L
Fenrir
5,124
466
56
5
0
208,401
0
L
Rama
4,689
426
46
4
0
182,894
1
L
Achilles
5,472
497
33
3
0
203,515
0
L
Maui
5,416
492
29
3
0
215,680
0
W
Tyr
6,187
562
46
4
0
248,775
2
W
Persephone
7,838
713
104
9
0
222,339
0
L
Ah Puch
5,624
511
61
6
0
190,407
0
W
Apollo
6,300
573
92
8
0
220,335
0
W
Mercury
6,314
574
69
6
0
297,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role