Player Matchup

Neith
Neith
KanyeWest5500
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PorkyLove
Morgan Le Fay
Level 36
God Stats
2W - 5L
1,371 SR
Queue Stats
62W - 68L
1,428 Elo+
Solo
Surtr
Surtr
RandomGosh
Surtr
Level 26
God Stats
16W - 11L
1,598 SR
Queue Stats
99W - 90L
1,397 Elo+
Party 1
Fenrir
Fenrir
Wendonai
Fenrir
Level 104
God Stats
0W - 3L
1,268 SR
Queue Stats
10W - 12L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
jpgari
Cabrakan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,474 Elo+
Party 3
Team Averages
Level 52
1,448 SR
1,453 Elo+

VS

Team Averages
Level 46
1,453 SR
1,467 Elo+
Poseidon
Poseidon
 
Poseidon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
AnimeTiddes
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
ShadowDC015
Jing Wei
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 174L
1,500 Elo+
Party 4
Achilles
Achilles
WUAs5as5in
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,444 Elo+
Party 2
Atlas
Atlas
watereddownwater
Atlas
Level 85
God Stats
2W - 1L
1,264 SR
Queue Stats
31W - 33L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,307
408
4,128
5,919
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PorkyLove
Morgan Le Fay
12
3 / 3 / 4
7,395
569
7,789
8,087
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
12
2 / 3 / 0
7,272
559
6,049
11,890
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Wendonai
Fenrir
14
10 / 2 / 2
8,657
666
7,583
10,178
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jpgari
Cabrakan
10
2 / 4 / 6
6,895
530
7,175
12,213
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 6 / 0
7,657
589
4,561
8,311
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
13
5 / 3 / 1
8,081
622
8,816
9,263
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ShadowDC015
Jing Wei
12
2 / 3 / 3
7,045
542
5,525
8,258
2,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
WUAs5as5in
Achilles
12
1 / 2 / 2
6,689
515
6,115
9,304
8,749
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 4
7,718
594
6,904
13,205
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
14
14
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
6
0
0.33
W
Anubis
5
3
1
1.83
L
0
2
3
0.75
L
Morgan Le Fay
PorkyLove
Morgan Le Fay
3
3
4
1.67
L
Surtr
2
3
0
0.67
W
Jing Wei
ShadowDC015
Jing Wei
2
3
3
1.17
W
Achilles
WUAs5as5in
Achilles
1
2
2
1
L
Fenrir
Wendonai
Fenrir
10
2
2
5.5
L
Cabrakan
jpgari
Cabrakan
2
4
6
1.25
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
31,921
48,287
Taken
48,341
23,833
Mitigated
27,550
11,871
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,561
513
0
1,250
8,311
2,719
0
5,582
2,729
38,649
0
W
Anubis
8,816
310
0
2,591
9,263
3,863
0
1,293
7,970
61,668
0
L
4,128
1,305
0
2,096
5,919
2,736
0
2,005
3,914
0
24,962
L
Morgan Le Fay
PorkyLove
Morgan Le Fay
7,789
1,057
0
1,806
8,087
2,595
0
5,684
2,123
44,742
1,667
L
Surtr
6,049
2,326
0
2,129
11,890
5,733
0
2,509
9,381
1,193
56,125
W
Jing Wei
ShadowDC015
Jing Wei
5,525
4,015
0
3,300
8,258
2,667
804
1,619
6,639
0
48,338
W
Achilles
WUAs5as5in
Achilles
6,115
697
0
198
9,304
8,749
140
259
9,045
0
44,031
L
Fenrir
Wendonai
Fenrir
7,583
2,228
0
760
10,178
4,554
0
4,232
5,815
0
56,916
L
Cabrakan
jpgari
Cabrakan
7,175
1,398
384
4,696
12,213
8,215
0
5,417
6,773
25,688
1,889
W
6,904
2,954
0
2,688
13,205
9,552
0
5,808
7,397
23,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
37,190
340
Minions Killed
361
0
Camps Cleared
0
1,191,364
Distance Traveled
1,226,816
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,657
589
86
7
0
242,928
3
W
Anubis
8,081
622
107
8
0
264,376
3
L
Neith
5,307
408
44
3
0
182,005
0
L
Morgan Le Fay
7,395
569
87
7
0
234,360
0
L
Surtr
7,272
559
103
8
0
258,965
0
W
Jing Wei
7,045
542
89
7
0
217,719
0
W
Achilles
6,689
515
59
5
0
241,012
0
L
Fenrir
8,657
666
72
6
0
289,103
0
L
Cabrakan
6,895
530
34
3
0
226,931
0
W
Atlas
7,718
594
20
2
0
260,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role