Player Matchup

Morgan Le Fay
Morgan Le Fay
LivingRevenge
Morgan Le Fay
Level 83
God Stats
0W - 5L
1,500 SR
Queue Stats
233W - 216L
1,572 Elo+
Party 1
Medusa
Medusa
Nardy01
Medusa
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 41L
1,859 Elo+
Solo
Nemesis
Nemesis
VikingWilhelm
Nemesis
Level 68
God Stats
3W - 3L
1,836 SR
Queue Stats
39W - 41L
1,560 Elo+
Party 1
Maui
Maui
icevein_killa13
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 234L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
kuryente
Cliodhna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,662 Elo+
Solo
Team Averages
Level 76
1,567 SR
1,631 Elo+

VS

Team Averages
Level 91
1,539 SR
1,383 Elo+
Hera
Hera
MrBawkDaGawk
Hera
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 69L
1,331 Elo+
Party 3
Ravana
Ravana
Mysticc_Assassin
Ravana
Level 74
God Stats
7W - 8L
1,489 SR
Queue Stats
264W - 254L
1,446 Elo+
Solo
Vamana
Vamana
Vamprow1r
Vamana
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
129W - 118L
1,375 Elo+
Party 3
Charybdis
Charybdis
WhaleSyndrome
Charybdis
Level 69
God Stats
4W - 5L
1,705 SR
Queue Stats
55W - 49L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
rarara5put1n
Jormungandr
Level 61
God Stats
9W - 4L
1,500 SR
Queue Stats
49W - 51L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LivingRevenge
Morgan Le Fay
9
0 / 3 / 0
5,114
465
2,609
5,787
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nardy01
Medusa
9
2 / 1 / 1
5,433
494
7,576
10,425
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
9
0 / 3 / 0
5,257
478
2,889
10,000
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
5,069
461
3,712
9,637
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
kuryente
Cliodhna
8
1 / 3 / 0
5,280
480
4,093
8,872
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,517
592
4,757
4,823
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 1
7,025
639
5,751
8,082
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Vamprow1r
Vamana
11
3 / 0 / 1
6,889
626
5,391
7,160
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
WhaleSyndrome
Charybdis
9
2 / 2 / 0
5,779
525
5,700
8,288
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
rarara5put1n
Jormungandr
9
0 / 1 / 3
5,927
539
5,168
10,491
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
11
11
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LivingRevenge
Morgan Le Fay
0
3
0
0
W
1
0
4
3
W
5
1
1
5.5
L
Medusa
Nardy01
Medusa
2
1
1
2.5
W
Vamana
Vamprow1r
Vamana
3
0
1
3.5
L
Nemesis
0
3
0
0
W
Charybdis
WhaleSyndrome
Charybdis
2
2
0
1
L
1
1
0
1
L
Cliodhna
kuryente
Cliodhna
1
3
0
0.33
W
Jormungandr
rarara5put1n
Jormungandr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
26,767
44,721
Taken
38,844
17,135
Mitigated
17,596
7,630
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LivingRevenge
Morgan Le Fay
2,609
413
0
477
5,787
2,234
0
2,413
3,374
29,985
0
W
4,757
598
189
1,039
4,823
1,513
0
2,053
2,770
41,031
0
W
5,751
2,973
216
1,674
8,082
3,232
0
1,228
6,854
0
51,470
L
Medusa
Nardy01
Medusa
7,576
3,494
0
1,450
10,425
3,496
0
2,764
7,661
0
32,135
W
Vamana
Vamprow1r
Vamana
5,391
1,896
0
805
7,160
3,108
621
0
7,160
0
41,244
L
Nemesis
2,889
1,065
0
1,720
10,000
3,349
0
210
9,790
0
28,240
W
Charybdis
WhaleSyndrome
Charybdis
5,700
2,909
0
2,392
8,288
2,540
412
1,406
6,882
0
34,711
L
3,712
1,306
0
1,212
9,637
5,056
0
2,225
7,412
19,066
6,135
L
Cliodhna
kuryente
Cliodhna
4,093
613
0
2,771
8,872
3,000
0
2,313
6,559
0
30,246
W
Jormungandr
rarara5put1n
Jormungandr
5,168
1,817
0
1,142
10,491
7,203
375
1,334
9,157
25,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
32,137
243
Minions Killed
297
0
Camps Cleared
0
1,119,172
Distance Traveled
1,080,295
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,114
465
57
5
0
206,810
0
W
Hera
6,517
592
68
6
0
215,425
4
W
Ravana
7,025
639
68
6
0
234,835
0
L
Medusa
5,433
494
44
4
0
183,901
0
W
Vamana
6,889
626
75
7
0
198,025
0
L
Nemesis
5,257
478
56
5
0
233,600
0
W
Charybdis
5,779
525
51
5
0
206,018
0
L
Maui
5,069
461
39
4
0
232,806
2
L
Cliodhna
5,280
480
47
4
0
262,055
0
W
Jormungandr
5,927
539
35
3
0
225,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role