Player Matchup

Izanami
Izanami
Ellwiin
Izanami
Level 113
God Stats
2W - 2L
1,765 SR
Queue Stats
26W - 33L
1,485 Elo+
Party 1
Bacchus
Bacchus
SmiterGamer0000
Bacchus
Level 20
God Stats
0W - 3L
1,208 SR
Queue Stats
9W - 17L
1,359 Elo+
Party 1
Anubis
Anubis
ald1nho
Anubis
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 1
Team Averages
Level 46
1,481 SR
1,453 Elo+

VS

Team Averages
Level 27
1,531 SR
1,566 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
arjen666
Danzaburou
Level 14
God Stats
2W - 2L
1,593 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 2
Chang'e
Chang'e
vinner222
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ellwiin
Izanami
15
2 / 4 / 4
9,881
706
15,318
16,511
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 3 / 4
10,074
720
9,857
15,055
20,127
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ald1nho
Anubis
15
3 / 5 / 4
10,114
722
12,216
13,610
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 2 / 9
10,623
759
11,772
16,289
14,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
arjen666
Danzaburou
17
7 / 3 / 5
11,767
841
17,887
13,843
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
vinner222
Chang'e
16
2 / 3 / 7
10,216
730
10,715
14,663
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
12
12
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
9
3.75
L
Izanami
Ellwiin
Izanami
2
4
4
1
L
3
3
4
1.67
L
Anubis
ald1nho
Anubis
3
5
4
1
W
Danzaburou
arjen666
Danzaburou
7
3
5
3.17
W
Chang'e
vinner222
Chang'e
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
40,374
45,176
Taken
44,795
35,981
Mitigated
25,695
8,049
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,772
1,707
99
4,184
16,289
14,829
24
7,189
9,100
0
44,919
L
Izanami
Ellwiin
Izanami
15,318
8,248
0
3,173
16,511
7,876
302
3,873
12,638
0
60,259
L
9,857
808
0
1,187
15,055
20,127
0
4,517
10,538
16,977
1,098
L
Anubis
ald1nho
Anubis
12,216
879
0
3,689
13,610
7,978
611
2,355
11,255
33,563
678
W
Danzaburou
arjen666
Danzaburou
17,887
8,317
0
3,801
13,843
5,419
2,812
7,460
6,383
0
50,012
W
Chang'e
vinner222
Chang'e
10,715
876
1,583
6,031
14,663
5,447
180
6,429
8,234
42,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
32,606
167
Minions Killed
192
0
Camps Cleared
0
734,753
Distance Traveled
815,063
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,623
759
49
4
0
297,928
0
L
Izanami
9,881
706
96
7
0
243,613
4
L
Bacchus
10,074
720
20
1
0
271,373
2
L
Anubis
10,114
722
51
4
0
219,767
0
W
Danzaburou
11,767
841
64
5
0
251,798
0
W
Chang'e
10,216
730
79
6
0
265,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role