Player Matchup

Surtr
Surtr
KamilZdun
Surtr
Level 155
God Stats
1W - 1L
1,657 SR
Queue Stats
68W - 71L
1,403 Elo+
Solo
Olorun
Olorun
LASТ
Olorun
Level 123
God Stats
16W - 8L
1,284 SR
Queue Stats
335W - 348L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
OlegJkee
Sylvanus
Level 159
God Stats
7W - 2L
1,500 SR
Queue Stats
102W - 82L
1,479 Elo+
Party 1
Bastet
Bastet
Waftrudnir1
Bastet
Level 125
God Stats
12W - 5L
1,500 SR
Queue Stats
339W - 342L
1,551 Elo+
Party 1
Ra
Ra
Тa3ikKrovi
Ra
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,517 Elo+
Party 1
Team Averages
Level 142
1,488 SR
1,480 Elo+

VS

Team Averages
Level 139
1,468 SR
1,459 Elo+
Ymir
Ymir
Dukiler4
Ymir
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 247L
1,352 Elo+
Party 2
Anhur
Anhur
ELDanyCs1268
Anhur
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 229L
1,468 Elo+
Party 2
Ra
Ra
FlakkoSobaco
Ra
Level 128
God Stats
1W - 4L
1,553 SR
Queue Stats
34W - 31L
1,499 Elo+
Solo
Hercules
Hercules
devilvier12
Hercules
Level 142
God Stats
2W - 2L
1,285 SR
Queue Stats
235W - 242L
1,398 Elo+
Party 2
Thor
Thor
kristyTHX11
Thor
Level 152
God Stats
4W - 5L
1,500 SR
Queue Stats
55W - 63L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
KamilZdun
Surtr
11
1 / 0 / 0
6,397
640
6,702
8,800
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
LASТ
Olorun
12
3 / 0 / 0
7,129
713
5,834
4,340
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
OlegJkee
Sylvanus
9
0 / 1 / 4
5,875
588
4,376
8,106
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
10
1 / 1 / 4
5,655
566
3,677
6,569
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 0
6,014
601
5,897
6,050
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 3
5,126
513
4,103
10,542
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,350
535
781
7,196
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 2
5,785
579
3,827
5,947
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
devilvier12
Hercules
10
0 / 1 / 0
5,531
553
4,693
9,834
10,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
5,806
581
5,034
8,071
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
3
3
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
3
0.75
L
0
2
0
0
L
1
4
2
0.5
W
Surtr
KamilZdun
Surtr
1
0
0
1
W
Olorun
LASТ
Olorun
3
0
0
3
W
Sylvanus
OlegJkee
Sylvanus
0
1
4
2
W
Bastet
1
1
4
3
L
Hercules
devilvier12
Hercules
0
1
0
0
L
2
0
1
2.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
18,438
33,865
Taken
41,590
21,557
Mitigated
25,616
18,000
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,103
728
390
3,572
10,542
7,344
0
5,668
4,874
18,864
0
L
781
487
0
2,770
7,196
2,501
0
4,245
2,951
0
38,416
L
3,827
722
813
1,562
5,947
2,195
0
3,164
2,783
42,836
0
W
Surtr
KamilZdun
Surtr
6,702
2,345
0
2,858
8,800
7,683
0
0
8,199
523
49,271
W
Olorun
LASТ
Olorun
5,834
2,790
0
3,393
4,340
1,510
910
75
4,265
63,672
0
W
Sylvanus
OlegJkee
Sylvanus
4,376
1,373
1,138
3,409
8,106
7,261
0
3,430
4,676
16,265
0
W
Bastet
3,677
567
0
3,644
6,569
2,236
0
950
5,619
0
35,286
L
Hercules
devilvier12
Hercules
4,693
1,743
0
3,731
9,834
10,555
0
330
9,504
0
41,827
L
5,034
1,239
0
834
8,071
3,021
0
3,030
5,041
0
47,514
W
5,897
459
859
2,699
6,050
2,867
0
3,475
2,575
49,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
27,598
363
Minions Killed
354
0
Camps Cleared
0
1,079,350
Distance Traveled
989,785
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,126
513
21
2
0
193,099
0
L
Anhur
5,350
535
72
7
0
174,357
0
L
Ra
5,785
579
90
9
0
180,848
3
W
Surtr
6,397
640
86
9
0
216,344
0
W
Olorun
7,129
713
115
12
0
191,468
0
W
Sylvanus
5,875
588
24
2
0
183,044
2
W
Bastet
5,655
566
61
6
0
252,244
3
L
Hercules
5,531
553
85
9
0
206,869
0
L
Thor
5,806
581
86
9
0
234,612
0
W
Ra
6,014
601
77
8
0
236,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role