Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Shpederman
Olorun
Level 154
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
ZenikXD
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 2
Team Averages
Level 147
1,565 SR
1,508 Elo+

VS

Team Averages
Level 100
1,527 SR
1,535 Elo+
Sylvanus
Sylvanus
Edgar2142
Sylvanus
Level 95
God Stats
57W - 53L
1,615 SR
Queue Stats
68W - 67L
1,574 Elo+
Party 1
Set
Set
TrueSlayer107
Set
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 99L
1,574 Elo+
Party 1
Hades
Hades
Xavierizur
Hades
Level 47
God Stats
26W - 19L
1,467 SR
Queue Stats
114W - 100L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 0 / 5
7,433
743
6,254
8,719
8,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Shpederman
Olorun
14
5 / 1 / 2
8,450
845
9,088
6,086
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ZenikXD
Gilgamesh
12
0 / 0 / 7
6,874
687
4,189
6,257
5,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Edgar2142
Sylvanus
12
0 / 3 / 1
7,217
722
3,990
8,873
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 2 / 0
6,757
676
3,970
7,499
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
12
0 / 2 / 1
6,693
669
7,580
7,809
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
5
4.5
L
Sylvanus
Edgar2142
Sylvanus
0
3
1
0.17
W
Olorun
Shpederman
Olorun
5
1
2
6
L
1
2
0
0.5
L
Hades
0
2
1
0.25
W
Gilgamesh
ZenikXD
Gilgamesh
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
15,540
21,062
Taken
24,181
16,548
Mitigated
18,132
7,398
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,254
3,144
0
2,527
8,719
8,751
262
4,669
3,944
24,540
0
L
Sylvanus
Edgar2142
Sylvanus
3,990
890
1,774
2,214
8,873
7,803
0
5,220
3,653
9,544
0
W
Olorun
Shpederman
Olorun
9,088
4,001
952
3,066
6,086
2,571
1,119
2,853
3,075
45,948
3,460
L
3,970
1,068
0
1,501
7,499
5,057
21
4,733
2,766
0
28,387
L
Hades
7,580
670
383
3,419
7,809
5,272
0
4,985
2,824
35,863
0
W
Gilgamesh
ZenikXD
Gilgamesh
4,189
1,217
0
853
6,257
5,226
363
4,310
1,816
0
11,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
20,667
134
Minions Killed
143
0
Camps Cleared
0
565,135
Distance Traveled
505,881
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,433
743
22
2
0
195,760
0
L
Sylvanus
7,217
722
7
1
0
163,991
0
W
Olorun
8,450
845
98
10
0
178,881
0
L
Set
6,757
676
45
5
0
170,622
1
L
Hades
6,693
669
91
9
0
171,268
0
W
Gilgamesh
6,874
687
14
1
0
190,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role