Player Matchup

Hun Batz
Hun Batz
AscendedSlav
Hun Batz
Level 63
God Stats
6W - 1L
1,786 SR
Queue Stats
108W - 100L
1,653 Elo+
Party 2
Surtr
Surtr
Tired Meheecan
Surtr
Level 48
God Stats
15W - 12L
1,858 SR
Queue Stats
342W - 317L
1,446 Elo+
Party 2
Ra
Ra
tevanwaylor
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,309 Elo+
Party 2
Team Averages
Level 51
1,715 SR
1,469 Elo+

VS

Team Averages
Level 38
1,693 SR
1,624 Elo+
Ymir
Ymir
ChicoLopes66
Ymir
Level 51
God Stats
4W - 6L
1,803 SR
Queue Stats
23W - 29L
1,769 Elo+
Solo
Thanatos
Thanatos
LuciferDark-Lord
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
SenpaiBoss
Baron Samedi
Level 25
God Stats
2W - 1L
1,776 SR
Queue Stats
20W - 20L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AscendedSlav
Hun Batz
16
3 / 1 / 10
10,156
725
14,165
8,279
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 10
10,014
715
15,681
21,071
18,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 5
11,744
839
12,778
11,227
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,408
672
8,078
19,283
26,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 3
8,971
641
6,324
15,246
7,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SenpaiBoss
Baron Samedi
14
2 / 5 / 2
9,194
657
14,301
16,183
10,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AscendedSlav
Hun Batz
3
1
10
8
L
2
2
4
2
L
2
7
3
0.5
L
Baron Samedi
SenpaiBoss
Baron Samedi
2
5
2
0.6
W
4
2
10
4.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
28,703
40,577
Taken
50,712
28,807
Mitigated
43,913
14,375
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AscendedSlav
Hun Batz
14,165
3,962
0
1,472
8,279
4,610
725
5,003
3,276
0
28,078
L
8,078
1,207
0
2,533
19,283
26,136
0
5,817
12,790
22,474
0
L
6,324
1,583
431
5,261
15,246
7,059
0
4,869
10,192
0
22,538
L
Baron Samedi
SenpaiBoss
Baron Samedi
14,301
995
2,380
4,930
16,183
10,718
0
6,248
9,631
61,058
0
W
15,681
3,580
0
5,755
21,071
18,393
521
9,740
11,331
5,660
26,486
W
12,778
1,346
2,238
4,910
11,227
5,804
1,083
7,651
3,576
72,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
27,573
179
Minions Killed
155
0
Camps Cleared
0
798,525
Distance Traveled
645,492
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,156
725
21
2
0
287,960
0
L
Ymir
9,408
672
29
2
0
220,511
4
L
Thanatos
8,971
641
36
3
0
206,549
0
L
Baron Samedi
9,194
657
90
6
0
218,432
2
W
Surtr
10,014
715
34
2
0
250,265
0
W
Ra
11,744
839
124
9
0
260,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role