Player Matchup

Atlas
Atlas
Errant Canis
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,435 Elo+
Solo
Fenrir
Fenrir
PromiseToMe
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 38L
1,418 Elo+
Solo
King Arthur
King Arthur
RyseOmega
King Arthur
Level 22
God Stats
16W - 14L
1,500 SR
Queue Stats
310W - 282L
1,490 Elo+
Solo
Hera
Hera
iraqui_626
Hera
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 101L
1,424 Elo+
Solo
Hachiman
Hachiman
lapeaxeofmind
Hachiman
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,144 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,382 Elo+

VS

Team Averages
Level 25
1,496 SR
1,510 Elo+
Chaac
Chaac
GM_Luslec
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,496 Elo+
Solo
Vamana
Vamana
Smitestein
Vamana
Level 28
God Stats
2W - 4L
1,285 SR
Queue Stats
35W - 35L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
ebrady33
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,426 Elo+
Solo
Neith
Neith
kral16
Neith
Level 19
God Stats
6W - 12L
1,636 SR
Queue Stats
7W - 13L
1,750 Elo+
Solo
Kukulkan
Kukulkan
xRephitaliaxx
Kukulkan
Level 24
God Stats
9W - 11L
1,558 SR
Queue Stats
32W - 36L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
9,276
714
8,752
20,995
20,343
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
17
1 / 3 / 4
9,385
722
9,156
17,235
8,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
RyseOmega
King Arthur
16
3 / 3 / 3
9,750
750
15,754
17,519
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 3 / 3
10,233
787
18,079
8,756
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
lapeaxeofmind
Hachiman
13
0 / 9 / 2
8,146
627
2,222
13,057
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GM_Luslec
Chaac
15
2 / 1 / 3
9,049
696
6,985
11,893
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Smitestein
Vamana
17
1 / 1 / 7
9,862
759
7,774
18,049
16,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ebrady33
Zhong Kui
20
16 / 4 / 0
11,927
917
28,787
19,440
13,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kral16
Neith
15
1 / 0 / 4
8,925
687
5,069
9,264
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xRephitaliaxx
Kukulkan
18
2 / 2 / 10
10,209
785
13,379
9,889
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
22
22
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Chaac
GM_Luslec
Chaac
2
1
3
3.5
L
Fenrir
1
3
4
1
L
King Arthur
RyseOmega
King Arthur
3
3
3
1.5
W
Vamana
Smitestein
Vamana
1
1
7
4.5
W
Zhong Kui
ebrady33
Zhong Kui
16
4
0
4
L
2
3
3
1.17
W
Neith
kral16
Neith
1
0
4
3
L
Hachiman
lapeaxeofmind
Hachiman
0
9
2
0.11
W
Kukulkan
xRephitaliaxx
Kukulkan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,963
Damage
61,994
77,562
Taken
68,535
53,200
Mitigated
45,229
10,732
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,752
2,486
0
3,884
20,995
20,343
72
11,722
9,026
29,876
0
W
Chaac
GM_Luslec
Chaac
6,985
1,815
84
5,723
11,893
7,244
37
5,410
6,314
0
22,778
L
Fenrir
9,156
3,621
0
2,814
17,235
8,622
836
8,792
8,201
0
24,812
L
King Arthur
RyseOmega
King Arthur
15,754
3,508
182
3,675
17,519
14,547
336
7,893
9,438
0
33,213
W
Vamana
Smitestein
Vamana
7,774
4,272
0
3,752
18,049
16,211
1,558
6,365
11,562
0
42,545
W
Zhong Kui
ebrady33
Zhong Kui
28,787
2,847
0
5,519
19,440
13,431
974
8,820
10,229
59,187
0
L
18,079
5,062
0
177
8,756
4,246
584
5,737
2,883
51,893
0
W
Neith
kral16
Neith
5,069
2,285
317
483
9,264
4,002
96
3,194
5,838
0
16,376
L
Hachiman
lapeaxeofmind
Hachiman
2,222
1,379
0
0
13,057
5,442
946
8,022
4,990
0
9,316
W
Kukulkan
xRephitaliaxx
Kukulkan
13,379
857
0
0
9,889
4,341
658
3,042
6,677
39,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,790
Gold Earned
49,972
215
Minions Killed
284
0
Camps Cleared
0
1,185,251
Distance Traveled
1,280,413
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,276
714
38
3
0
257,041
0
W
Chaac
9,049
696
41
3
0
264,438
0
L
Fenrir
9,385
722
38
3
0
245,402
0
L
King Arthur
9,750
750
35
3
0
269,504
0
W
Vamana
9,862
759
70
5
0
304,401
0
W
Zhong Kui
11,927
917
88
7
0
256,750
0
L
Hera
10,233
787
88
7
0
268,708
0
W
Neith
8,925
687
29
2
0
212,454
1
L
Hachiman
8,146
627
16
1
0
144,596
0
W
Kukulkan
10,209
785
56
4
0
242,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role