Player Matchup

Sun Wukong
Sun Wukong
Gold V
Chokeartist_02
Sun Wukong
Gold V
Level 128
God Stats
4W - 4L
1,496 SR
Queue Stats
83W - 72L
1,599 MMR
Solo
Hou Yi
Hou Yi
Silver II
PierrotGourmand
Hou Yi
Silver II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,546 MMR
Party 2
Ares
Ares
Gold I
ShibaUK
Ares
Gold I
Level 174
God Stats
8W - 0L
1,889 SR
Queue Stats
205W - 171L
1,599 MMR
Solo
Vulcan
Vulcan
Gold IV
spiderurrieta
Vulcan
Gold IV
Level 124
God Stats
7W - 3L
1,702 SR
Queue Stats
124W - 135L
1,599 MMR
Solo
Mercury
Mercury
Gold V
Ðërsèrk
Mercury
Gold V
Level 159
God Stats
15W - 11L
1,558 SR
Queue Stats
153W - 136L
1,636 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,629 SR
1,596 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,516 SR
1,595 MMR
Kukulkan
Kukulkan
Silver I
CrazyyB97
Kukulkan
Silver I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,603 MMR
Solo
Hercules
Hercules
Gold V
MrLoyalty
Hercules
Gold V
Level 107
God Stats
0W - 2L
1,318 SR
Queue Stats
189W - 186L
1,591 MMR
Party 1
Loki
Loki
Gold V
RAUUUUUUUL
Loki
Gold V
Level 106
God Stats
65W - 54L
1,728 SR
Queue Stats
219W - 210L
1,591 MMR
Party 1
Medusa
Medusa
Gold IV
VodkaZombie
Medusa
Gold IV
Level 155
God Stats
3W - 2L
1,715 SR
Queue Stats
76W - 58L
1,590 MMR
Solo
Ymir
Ymir
Bronze III
julen_mrtnz
Ymir
Bronze III
Level 108
God Stats
4W - 5L
1,317 SR
Queue Stats
118W - 117L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chokeartist_02
Sun Wukong
19
3 / 0 / 0
13,152
626
10,644
17,451
17,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 2 / 0
11,953
569
10,417
17,555
8,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ShibaUK
Ares
16
4 / 1 / 4
10,712
510
10,256
19,240
24,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 1 / 4
11,368
541
9,309
9,663
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ðërsèrk
Mercury
20
5 / 0 / 7
12,430
592
17,002
15,719
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Hun BatzAo KuangAtlasHe Bo

VS

Bans
ThorThanatosIshtarSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrazyyB97
Kukulkan
16
1 / 6 / 1
9,662
460
9,063
13,405
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
MrLoyalty
Hercules
17
0 / 2 / 0
9,979
475
10,845
16,210
24,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 5 / 2
8,802
419
9,905
18,079
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 5 / 0
10,058
479
9,137
17,314
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 3
8,136
387
4,135
13,892
15,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
4
4
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chokeartist_02
Sun Wukong
3
0
0
3
L
Kukulkan
CrazyyB97
Kukulkan
1
6
1
0.25
L
Hercules
MrLoyalty
Hercules
0
2
0
0
W
5
2
0
2.5
L
1
5
2
0.4
W
Ares
ShibaUK
Ares
4
1
4
6
L
Medusa
2
5
0
0.4
L
0
1
3
1.5
W
2
1
4
4
W
Mercury
Ðërsèrk
Mercury
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,628
Damage
43,085
79,628
Taken
78,900
61,659
Mitigated
62,847
30,116
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chokeartist_02
Sun Wukong
10,644
2,626
0
11,207
17,451
17,201
0
66
16,200
0
119,649
L
Kukulkan
CrazyyB97
Kukulkan
9,063
359
0
890
13,405
6,405
0
7,920
5,297
96,346
3,584
L
Hercules
MrLoyalty
Hercules
10,845
3,744
0
8,571
16,210
24,640
0
110
16,100
0
96,274
W
10,417
7,344
0
10,116
17,555
8,917
3,682
703
16,852
0
108,439
L
9,905
3,575
0
4,744
18,079
7,759
0
3,684
14,306
0
77,985
W
Ares
ShibaUK
Ares
10,256
695
0
4,794
19,240
24,115
261
5,914
13,326
24,999
0
L
Medusa
9,137
4,303
0
6,234
17,314
8,929
0
1,768
15,546
0
85,281
L
4,135
861
0
2,076
13,892
15,114
0
5,742
8,086
18,259
0
W
9,309
5,148
0
2,058
9,663
4,311
553
3,965
5,698
101,582
0
W
Mercury
Ðërsèrk
Mercury
17,002
11,271
0
1,941
15,719
7,115
271
3,444
11,990
0
150,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
46,637
733
Minions Killed
613
0
Camps Cleared
0
2,192,378
Distance Traveled
2,043,697
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,152
626
221
11
0
442,277
3
L
Kukulkan
9,662
460
174
8
0
379,973
5
L
Hercules
9,979
475
160
8
0
427,120
0
W
Hou Yi
11,953
569
146
7
0
360,812
2
L
Loki
8,802
419
107
5
0
473,741
0
W
Ares
10,712
510
18
1
0
405,434
6
L
Medusa
10,058
479
146
7
0
351,174
5
L
Ymir
8,136
387
26
1
0
411,689
4
W
Vulcan
11,368
541
185
9
0
430,569
7
W
Mercury
12,430
592
163
8
0
553,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role