Player Matchup

Ravana
Ravana
ADrunkBacchus
Ravana
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 148L
1,571 Elo+
Party 2
Surtr
Surtr
MMRVendor
Surtr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Maui
Maui
SPF JEFF
Maui
Level 172
God Stats
11W - 6L
1,617 SR
Queue Stats
162W - 179L
1,773 Elo+
Party 2
Chiron
Chiron
Sportsfreakxxii
Chiron
Level 122
God Stats
3W - 0L
1,376 SR
Queue Stats
122W - 136L
1,640 Elo+
Party 2
Tiamat
Tiamat
Themanparrot
Tiamat
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,657 Elo+
Party 2
Team Averages
Level 130
1,499 SR
1,628 Elo+

VS

Team Averages
Level 86
1,274 SR
1,287 Elo+
Danzaburou
Danzaburou
FeralDarkstorm
Danzaburou
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 22L
1,221 Elo+
Party 1
Ymir
Ymir
Kamui Swan
Ymir
Level 82
God Stats
27W - 16L
1,549 SR
Queue Stats
140W - 142L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
KronicZike
Baba Yaga
Level 105
God Stats
0W - 3L
1,108 SR
Queue Stats
32W - 29L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
XxGoldSmokexX0
Ao Kuang
Level 69
God Stats
2W - 5L
1,267 SR
Queue Stats
8W - 23L
1,160 Elo+
Party 1
Fenrir
Fenrir
x-holybible-x
Fenrir
Level 68
God Stats
1W - 2L
1,179 SR
Queue Stats
33W - 27L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,277
628
5,456
4,494
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
MMRVendor
Surtr
11
3 / 0 / 6
6,957
696
4,307
6,220
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Maui
8
2 / 2 / 6
5,539
554
3,870
8,183
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
6 / 0 / 2
6,695
670
6,720
3,934
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
11
1 / 0 / 6
6,686
669
4,146
3,997
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeralDarkstorm
Danzaburou
6
0 / 5 / 1
3,946
395
2,236
7,721
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 5 / 1
4,320
432
1,030
9,556
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
KronicZike
Baba Yaga
9
0 / 3 / 2
5,293
529
3,598
6,396
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
7
1 / 2 / 0
4,475
448
2,170
5,817
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 2
4,451
445
1,854
10,366
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
1
2
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Danzaburou
FeralDarkstorm
Danzaburou
0
5
1
0.1
L
0
5
1
0.1
L
Baba Yaga
KronicZike
Baba Yaga
0
3
2
0.33
W
Surtr
MMRVendor
Surtr
3
0
6
6
W
Maui
2
2
6
2.5
W
6
0
2
7
W
Tiamat
1
0
6
4
L
Ao Kuang
1
2
0
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
10,888
26,828
Taken
39,856
12,473
Mitigated
15,710
8,116
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,456
1,824
0
723
4,494
1,415
0
852
3,642
0
31,598
L
Danzaburou
FeralDarkstorm
Danzaburou
2,236
1,321
0
1,812
7,721
2,383
0
1,410
6,311
0
16,191
L
1,030
481
0
554
9,556
5,241
0
2,390
7,166
14,081
0
L
Baba Yaga
KronicZike
Baba Yaga
3,598
252
0
852
6,396
2,416
0
2,120
4,276
36,372
0
W
Surtr
MMRVendor
Surtr
4,307
1,499
0
2,925
6,220
2,978
196
977
5,243
1,331
47,940
W
Maui
3,870
1,561
81
787
8,183
4,869
0
3,383
4,800
13,929
4,461
W
6,720
1,728
125
1,742
3,934
1,256
330
100
3,834
0
36,562
W
Tiamat
4,146
507
0
1,733
3,997
1,955
0
2,002
1,995
47,004
0
L
Ao Kuang
2,170
590
0
924
5,817
2,123
0
352
5,465
13,072
1,498
L
1,854
979
0
5,078
10,366
3,547
0
1,623
8,743
0
20,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
22,485
304
Minions Killed
185
0
Camps Cleared
0
995,139
Distance Traveled
924,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,277
628
49
5
0
216,013
0
L
Danzaburou
3,946
395
19
2
0
180,428
2
L
Ymir
4,320
432
25
3
0
171,675
0
L
Baba Yaga
5,293
529
79
8
0
184,477
0
W
Surtr
6,957
696
81
8
0
201,313
0
W
Maui
5,539
554
24
2
0
179,908
0
W
Chiron
6,695
670
59
6
0
194,138
0
W
Tiamat
6,686
669
91
9
0
203,767
0
L
Ao Kuang
4,475
448
29
3
0
203,471
0
L
Fenrir
4,451
445
33
3
0
183,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role