Player Matchup

Fenrir
Fenrir
Flashheart88
Fenrir
Level 241
God Stats
2W - 0L
1,653 SR
Queue Stats
37W - 25L
1,643 Elo+
Party 1
Anhur
Anhur
Gubiman
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
Soren3D
Ratatoskr
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 70L
1,646 Elo+
Party 1
Thoth
Thoth
itsadanthing97
Thoth
Level 29
God Stats
3W - 3L
1,204 SR
Queue Stats
106W - 109L
1,477 Elo+
Party 1
Hercules
Hercules
sourboi11
Hercules
Level 43
God Stats
2W - 4L
1,530 SR
Queue Stats
97W - 73L
1,636 Elo+
Party 1
Team Averages
Level 120
1,477 SR
1,579 Elo+

VS

Team Averages
Level 43
1,479 SR
1,408 Elo+
Merlin
Merlin
CaptainGum
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 2
Khepri
Khepri
LeRones
Khepri
Level 27
God Stats
5W - 7L
1,394 SR
Queue Stats
105W - 118L
1,437 Elo+
Party 3
Fenrir
Fenrir
VirusEmu60616
Fenrir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 158L
1,393 Elo+
Party 3
Mulan
Mulan
Xeradim
Mulan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 2
Izanami
Izanami
itziel13
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 123L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 1 / 3
9,180
612
11,674
16,457
14,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Gubiman
Anhur
14
4 / 0 / 8
9,075
605
6,976
8,296
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Soren3D
Ratatoskr
17
9 / 2 / 3
10,479
699
8,923
8,515
3,853
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 1
10,151
677
11,490
8,289
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
sourboi11
Hercules
14
3 / 0 / 10
9,286
619
9,347
17,076
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CaptainGum
Merlin
9
0 / 4 / 0
5,975
398
1,694
5,907
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
LeRones
Khepri
9
0 / 3 / 0
5,814
388
3,373
12,394
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 9 / 1
7,565
504
5,433
19,098
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Xeradim
Mulan
10
0 / 5 / 0
6,361
424
7,742
12,161
6,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
itziel13
Izanami
10
0 / 6 / 1
6,413
428
3,648
14,197
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
27
Kills
3
5
Deaths
27
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
CaptainGum
Merlin
0
4
0
0
W
Fenrir
4
1
3
5.5
W
Anhur
Gubiman
Anhur
4
0
8
8
L
Khepri
LeRones
Khepri
0
3
0
0
W
Ratatoskr
Soren3D
Ratatoskr
9
2
3
5.25
L
3
9
1
0.39
L
Mulan
Xeradim
Mulan
0
5
0
0
W
7
2
1
3.75
L
Izanami
itziel13
Izanami
0
6
1
0.08
W
Hercules
sourboi11
Hercules
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,410
Damage
21,890
58,633
Taken
63,757
44,056
Mitigated
30,360
21,376
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CaptainGum
Merlin
1,694
52
0
330
5,907
1,791
0
4,066
1,841
32,585
0
W
Fenrir
11,674
4,715
0
6,149
16,457
14,686
3,242
351
16,106
1,277
55,047
W
Anhur
Gubiman
Anhur
6,976
3,908
0
5,552
8,296
3,581
5,200
1,059
7,237
0
52,410
L
Khepri
LeRones
Khepri
3,373
253
35
753
12,394
10,637
0
2,467
9,927
15,417
0
W
Ratatoskr
Soren3D
Ratatoskr
8,923
2,433
0
830
8,515
3,853
0
254
8,261
0
86,625
L
5,433
1,831
0
4,374
19,098
6,831
0
3,219
15,879
0
36,657
L
Mulan
Xeradim
Mulan
7,742
2,060
0
1,805
12,161
6,638
0
240
11,921
0
35,005
W
11,490
461
0
1,976
8,289
2,988
759
1,821
6,468
72,548
1,774
L
Izanami
itziel13
Izanami
3,648
2,386
0
1,924
14,197
4,463
0
1,770
12,427
0
31,065
W
Hercules
sourboi11
Hercules
9,347
3,437
0
6,869
17,076
18,948
1,197
1,915
15,161
0
43,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
32,128
472
Minions Killed
247
0
Camps Cleared
0
1,597,120
Distance Traveled
1,341,644
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,975
398
54
4
0
218,867
0
W
Fenrir
9,180
612
80
5
0
312,458
0
W
Anhur
9,075
605
87
6
0
260,784
2
L
Khepri
5,814
388
17
1
0
334,230
0
W
Ratatoskr
10,479
699
125
8
0
387,846
0
L
Fenrir
7,565
504
54
4
0
294,664
0
L
Mulan
6,361
424
63
4
0
218,569
0
W
Thoth
10,151
677
130
9
0
293,763
0
L
Izanami
6,413
428
59
4
0
275,314
0
W
Hercules
9,286
619
50
3
0
342,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role