Player Matchup

Apollo
Apollo
BrbBuyingMilk
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 104L
1,811 Elo+
Solo
Izanami
Izanami
Dzierkson
Izanami
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 21L
1,472 Elo+
Party 2
Janus
Janus
Jexy124
Janus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,351 Elo+
Party 3
Sol
Sol
SanguineCoder
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,396 Elo+
Party 3
Athena
Athena
simigame456
Athena
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,472 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,500 Elo+

VS

Team Averages
Level 102
1,500 SR
1,573 Elo+
Fenrir
Fenrir
Dr-Manakin
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Fazantjes
Kukulkan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,685 Elo+
Party 1
Athena
Athena
InfectiousViK96
Athena
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 223L
1,495 Elo+
Solo
Izanami
Izanami
ltsChazz
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
sappige_ninja
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
10,870
725
21,967
16,885
8,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Dzierkson
Izanami
14
2 / 8 / 4
9,180
612
7,462
17,156
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Jexy124
Janus
16
0 / 6 / 9
9,477
632
7,484
13,495
6,876
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 4 / 9
10,198
680
14,022
14,993
6,778
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
17
3 / 5 / 7
10,561
704
9,297
21,178
24,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr-Manakin
Fenrir
18
8 / 3 / 12
11,183
746
17,443
18,619
15,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Fazantjes
Kukulkan
19
5 / 2 / 10
11,305
754
19,696
8,728
4,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 3 / 14
10,329
689
3,781
9,693
8,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ltsChazz
Izanami
20
4 / 4 / 14
12,161
811
23,012
13,998
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
sappige_ninja
Amaterasu
19
8 / 1 / 15
11,788
786
13,176
20,841
22,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
13
Kills
26
27
Deaths
13
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Fenrir
Dr-Manakin
Fenrir
8
3
12
4.67
L
Izanami
Dzierkson
Izanami
2
8
4
0.5
W
Kukulkan
Fazantjes
Kukulkan
5
2
10
5
W
1
3
14
2.67
L
Janus
Jexy124
Janus
0
6
9
0.75
L
2
4
9
1.63
W
Izanami
ltsChazz
Izanami
4
4
14
2.75
W
Amaterasu
sappige_ninja
Amaterasu
8
1
15
15.5
L
Athena
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,232
Damage
77,108
83,707
Taken
71,879
54,375
Mitigated
57,705
25,071
Healing
33,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,967
14,547
999
6,802
16,885
8,786
710
2,466
14,183
0
44,533
W
Fenrir
Dr-Manakin
Fenrir
17,443
3,721
3,253
3,985
18,619
15,307
637
5,032
13,587
0
21,749
L
Izanami
Dzierkson
Izanami
7,462
3,503
116
2,657
17,156
7,727
394
5,578
11,105
0
20,826
W
Kukulkan
Fazantjes
Kukulkan
19,696
1,444
1,162
3,301
8,728
4,771
972
4,754
3,974
49,999
1,569
W
3,781
1,419
893
1,471
9,693
8,109
74
4,746
4,947
11,233
0
L
Janus
Jexy124
Janus
7,484
871
1,102
1,623
13,495
6,876
735
3,192
9,807
18,704
0
L
14,022
3,847
508
5,227
14,993
6,778
1,059
3,177
11,670
28,980
0
W
Izanami
ltsChazz
Izanami
23,012
17,064
606
5,283
13,998
6,643
2,329
5,504
8,494
0
48,741
W
Amaterasu
sappige_ninja
Amaterasu
13,176
3,455
2,355
11,025
20,841
22,875
485
10,767
10,074
0
15,907
L
Athena
9,297
1,590
1,485
4,552
21,178
24,208
189
8,246
12,155
14,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
56,766
158
Minions Killed
168
0
Camps Cleared
0
1,231,819
Distance Traveled
1,381,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,870
725
48
3
0
274,871
0
W
Fenrir
11,183
746
11
1
0
279,296
0
L
Izanami
9,180
612
28
2
0
228,788
0
W
Kukulkan
11,305
754
63
4
0
257,879
0
W
Athena
10,329
689
14
1
0
278,177
0
L
Janus
9,477
632
34
2
0
215,090
0
L
Sol
10,198
680
40
3
0
220,115
0
W
Izanami
12,161
811
74
5
0
256,013
0
W
Amaterasu
11,788
786
6
0
0
309,972
0
L
Athena
10,561
704
8
1
0
292,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role