Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
CobbYn
Medusa
Gold I
Level 185
God Stats
27W - 16L
1,706 SR
Queue Stats
192W - 178L
1,768 MMR
Solo
Sol
Sol
Gold I
FleXy
Sol
Gold I
Level 229
God Stats
8W - 5L
1,658 SR
Queue Stats
193W - 158L
1,815 MMR
Party 1
Loki
Loki
Platinum V
deathcorebunny
Loki
Platinum V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,790 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 169
1,573 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,568 SR
1,666 MMR
Pele
Pele
Gold II
 
Pele
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
LucaVegas
Geb
Platinum IV
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
191W - 184L
1,780 MMR
Solo
Bakasura
Bakasura
Platinum V
VegiNotFound
Bakasura
Platinum V
Level 154
God Stats
4W - 2L
1,825 SR
Queue Stats
163W - 170L
1,766 MMR
Solo
Ishtar
Ishtar
Gold II
WittyJackanorie
Ishtar
Gold II
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
146W - 136L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 2
8,934
687
11,908
14,569
13,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
 
Fafnir
12
0 / 0 / 12
7,948
611
5,151
13,378
12,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
CobbYn
Medusa
13
4 / 1 / 7
8,212
632
9,353
9,736
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
FleXy
Sol
14
3 / 0 / 3
8,378
644
7,030
8,396
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

16
9 / 0 / 7
9,700
746
10,368
10,713
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorAwilixSusanoHe Bo

VS

Bans
FenrirAo KuangKaliHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 7 / 0
6,932
533
9,407
18,256
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
12
0 / 4 / 1
6,777
521
8,839
7,989
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
5,242
403
2,169
9,451
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
VegiNotFound
Bakasura
12
1 / 6 / 0
6,894
530
4,368
14,828
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,735
518
4,335
10,385
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
22
Kills
2
2
Deaths
22
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
2
7
W
Fafnir
 
Fafnir
0
0
12
6
L
Pele
 
Pele
1
7
0
0.14
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
W
Medusa
CobbYn
Medusa
4
1
7
7.5
W
Sol
FleXy
Sol
3
0
3
4.5
L
0
2
0
0
L
Bakasura
VegiNotFound
Bakasura
1
6
0
0.17
L
0
3
0
0
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
29,118
56,792
Taken
60,909
37,972
Mitigated
28,757
20,887
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,908
1,311
0
4,001
14,569
13,634
338
677
12,720
2,162
64,517
W
Fafnir
 
Fafnir
5,151
1,287
3,218
4,780
13,378
12,946
515
2,492
10,396
17,040
0
L
Pele
 
Pele
9,407
1,639
0
5,692
18,256
11,560
0
1,767
16,489
0
54,810
L
Morgan Le Fay
 
Morgan Le Fay
8,839
1,215
0
680
7,989
3,132
0
3,308
4,681
52,593
0
W
Medusa
CobbYn
Medusa
9,353
4,430
0
669
9,736
3,790
2,681
2,184
7,355
0
64,610
W
Sol
FleXy
Sol
7,030
2,290
0
4,055
8,396
3,384
4,740
4,945
3,381
71,398
5,478
L
2,169
170
0
1,835
9,451
5,135
0
3,111
6,340
9,222
0
L
Bakasura
VegiNotFound
Bakasura
4,368
2,432
0
1,954
14,828
5,309
0
3,239
11,589
0
46,354
L
4,335
2,112
0
3,819
10,385
3,621
1,259
1,905
8,480
0
52,418
W
10,368
3,644
0
4,164
10,713
4,218
455
710
9,903
0
68,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
32,580
471
Minions Killed
373
0
Camps Cleared
0
1,405,340
Distance Traveled
1,236,989
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,934
687
114
9
0
265,815
0
W
Fafnir
7,948
611
23
2
0
260,208
4
L
Pele
6,932
533
96
7
0
259,785
0
L
Morgan Le Fay
6,777
521
96
7
0
242,715
0
W
Medusa
8,212
632
107
8
0
258,365
0
W
Sol
8,378
644
125
10
0
271,722
2
L
Geb
5,242
403
10
1
0
224,618
0
L
Bakasura
6,894
530
85
7
0
269,551
0
L
Ishtar
6,735
518
86
7
0
240,320
3
W
Loki
9,700
746
102
8
0
349,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role