Player Matchup

Khepri
Khepri
Pececin
Khepri
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 41L
1,689 Elo+
Solo
Janus
Janus
sheeppyy
Janus
Level 193
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 83L
1,421 Elo+
Party 1
Ishtar
Ishtar
uandaivais
Ishtar
Level 171
God Stats
11W - 4L
1,285 SR
Queue Stats
76W - 66L
1,477 Elo+
Party 1
Team Averages
Level 159
1,428 SR
1,529 Elo+

VS

Team Averages
Level 104
1,539 SR
1,543 Elo+
Aphrodite
Aphrodite
JaIIu
Aphrodite
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Surtr
Surtr
Sysiässä
Surtr
Level 123
God Stats
7W - 6L
1,618 SR
Queue Stats
8W - 6L
1,640 Elo+
Party 2
Medusa
Medusa
Temexxi
Medusa
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
22W - 20L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Pececin
Khepri
13
1 / 3 / 10
9,117
760
3,130
14,439
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
sheeppyy
Janus
15
8 / 1 / 4
10,276
856
14,288
5,795
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
uandaivais
Ishtar
15
4 / 0 / 7
9,423
785
16,754
8,338
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JaIIu
Aphrodite
11
2 / 6 / 1
7,691
641
6,467
13,743
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Surtr
11
0 / 4 / 3
7,801
650
6,952
14,300
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
Temexxi
Medusa
13
2 / 3 / 1
7,691
641
6,161
11,304
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
JaIIu
Aphrodite
2
6
1
0.42
W
Khepri
Pececin
Khepri
1
3
10
2
L
Surtr
0
4
3
0.38
L
Medusa
Temexxi
Medusa
2
3
1
0.83
W
Janus
sheeppyy
Janus
8
1
4
10
W
Ishtar
uandaivais
Ishtar
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
19,580
28,572
Taken
39,347
21,856
Mitigated
25,417
3,382
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
JaIIu
Aphrodite
6,467
1,365
2,080
5,113
13,743
6,398
0
7,045
6,698
31,556
0
W
Khepri
Pececin
Khepri
3,130
428
0
952
14,439
15,580
184
3,172
10,356
13,567
0
L
Surtr
6,952
2,345
315
3,773
14,300
14,342
0
5,127
9,173
391
12,845
L
Medusa
Temexxi
Medusa
6,161
2,872
0
2,310
11,304
4,677
0
4,576
6,728
0
21,318
W
Janus
sheeppyy
Janus
14,288
490
0
500
5,795
2,156
669
1,080
3,744
56,633
1,363
W
Ishtar
uandaivais
Ishtar
16,754
9,094
0
1,930
8,338
4,120
1,441
2,457
5,881
0
58,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
23,183
187
Minions Killed
109
0
Camps Cleared
0
662,198
Distance Traveled
572,255
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,691
641
54
5
0
172,533
2
W
Khepri
9,117
760
16
1
0
207,959
1
L
Surtr
7,801
650
13
1
0
191,477
4
L
Medusa
7,691
641
42
4
0
208,245
0
W
Janus
10,276
856
79
7
0
241,490
0
W
Ishtar
9,423
785
92
8
0
212,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role