Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver I
PoppaCherry6460
Poseidon
Silver I
Level 64
God Stats
2W - 5L
1,730 SR
Queue Stats
185W - 201L
1,559 MMR
Solo
Maui
Maui
Bronze III
Tactical zay
Maui
Bronze III
Level 101
God Stats
0W - 2L
1,715 SR
Queue Stats
12W - 13L
1,554 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,648 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,512 SR
1,537 MMR
Odin
Odin
Gold IV
JayUpNxxt
Odin
Gold IV
Level 101
God Stats
12W - 18L
1,381 SR
Queue Stats
453W - 488L
1,458 MMR
Party 1
Ne Zha
Ne Zha
Gold II
korupt-ad
Ne Zha
Gold II
Level 110
God Stats
38W - 25L
1,707 SR
Queue Stats
142W - 150L
1,595 MMR
Party 1
Merlin
Merlin
Gold III
zY0SH1M1TSUz
Merlin
Gold III
Level 122
God Stats
14W - 10L
1,449 SR
Queue Stats
874W - 896L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 6 / 1
7,688
591
10,704
15,165
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
14
1 / 6 / 3
9,066
697
9,278
12,879
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 5 / 0
10,202
785
4,676
15,726
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayAchillesAtlasAo KuangCu Chulainn

VS

Bans
Ah Muzen CabCthulhuAresJormungandrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 1 / 12
9,651
742
5,789
11,677
14,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
korupt-ad
Ne Zha
16
4 / 0 / 13
9,897
761
15,199
14,945
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
17
10 / 3 / 5
11,172
859
17,099
8,205
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
17
17
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
1
0.08
W
Odin
3
1
12
9
L
Poseidon
1
6
3
0.42
L
3
5
0
0.6
W
Ne Zha
korupt-ad
Ne Zha
4
0
13
10.5
W
Merlin
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
38,087
43,770
Taken
34,827
22,741
Mitigated
35,227
8,472
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,704
7,841
0
4,074
15,165
5,372
994
6,117
8,397
0
33,025
W
Odin
5,789
1,293
0
1,112
11,677
14,219
335
4,936
6,741
0
22,134
L
Poseidon
9,278
937
0
2,167
12,879
4,777
399
6,035
6,506
39,412
0
L
4,676
1,454
0
2,231
15,726
12,592
128
4,866
9,745
19,152
0
W
Ne Zha
korupt-ad
Ne Zha
15,199
3,042
0
4,453
14,945
16,500
1,008
7,358
7,587
0
29,252
W
Merlin
17,099
1,187
0
1,486
8,205
4,508
1,956
1,783
6,422
69,849
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
30,720
140
Minions Killed
168
0
Camps Cleared
0
636,226
Distance Traveled
731,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,688
591
45
3
0
209,232
0
W
Odin
9,651
742
33
3
0
258,583
0
L
Poseidon
9,066
697
62
5
0
221,151
1
L
Maui
10,202
785
33
3
0
205,843
0
W
Ne Zha
9,897
761
28
2
0
264,511
0
W
Merlin
11,172
859
107
8
0
207,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role