Player Matchup

Kukulkan
Kukulkan
King Pep21
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 2
Loki
Loki
RicziB10
Loki
Level 109
God Stats
1W - 4L
1,715 SR
Queue Stats
67W - 84L
1,399 Elo+
Party 2
Apollo
Apollo
li1qaz
Apollo
Level 27
God Stats
2W - 1L
1,785 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 2
Pele
Pele
pietrzak12pl
Pele
Level 145
God Stats
1W - 5L
1,508 SR
Queue Stats
74W - 88L
1,427 Elo+
Party 2
Cerberus
Cerberus
superivan123
Cerberus
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2
Team Averages
Level 67
1,645 SR
1,424 Elo+

VS

Team Averages
Level 71
1,512 SR
1,485 Elo+
Bastet
Bastet
DroneAcog
Bastet
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 179L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
LovingBarbecue8
Cabrakan
Level 48
God Stats
3W - 0L
1,810 SR
Queue Stats
8W - 8L
1,498 Elo+
Party 1
Neith
Neith
Stern20
Neith
Level 101
God Stats
48W - 48L
1,329 SR
Queue Stats
110W - 101L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Winston main452
Hun Batz
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 25L
1,566 Elo+
Party 1
Agni
Agni
prellsjef
Agni
Level 39
God Stats
2W - 2L
1,419 SR
Queue Stats
7W - 14L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
King Pep21
Kukulkan
9
0 / 2 / 1
5,196
520
3,524
3,666
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
2 / 2 / 1
6,166
617
5,531
8,511
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
li1qaz
Apollo
7
0 / 4 / 0
4,338
434
3,341
8,564
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 1
5,483
548
6,427
13,194
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
superivan123
Cerberus
7
0 / 2 / 0
4,602
460
1,547
8,347
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DroneAcog
Bastet
11
2 / 1 / 2
6,719
672
8,156
11,936
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
10
0 / 0 / 3
5,774
577
1,951
7,150
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Stern20
Neith
11
1 / 0 / 3
6,329
633
7,062
5,671
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
10
7 / 1 / 0
6,224
622
5,534
7,260
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
2 / 1 / 2
6,112
611
3,594
3,423
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
DroneAcog
Bastet
2
1
2
3
L
Kukulkan
King Pep21
Kukulkan
0
2
1
0.25
W
Cabrakan
0
0
3
1.5
L
Loki
2
2
1
1.25
W
Neith
Stern20
Neith
1
0
3
2.5
W
Hun Batz
7
1
0
7
L
Apollo
li1qaz
Apollo
0
4
0
0
L
1
3
1
0.5
W
Agni
2
1
2
3
L
Cerberus
superivan123
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
26,297
42,282
Taken
35,440
16,734
Mitigated
16,664
12,717
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DroneAcog
Bastet
8,156
1,554
0
6,031
11,936
4,938
48
0
11,282
254
46,697
L
Kukulkan
King Pep21
Kukulkan
3,524
324
0
250
3,666
1,115
0
686
2,980
31,317
0
W
Cabrakan
1,951
488
0
1,966
7,150
5,825
220
2,932
4,218
14,828
0
L
Loki
5,531
2,168
0
3,059
8,511
3,057
0
3,040
5,471
0
34,525
W
Neith
Stern20
Neith
7,062
3,481
0
2,564
5,671
2,385
0
1,329
4,342
0
47,797
W
Hun Batz
5,534
1,482
0
3,026
7,260
2,401
0
161
7,013
0
38,357
L
Apollo
li1qaz
Apollo
3,341
2,515
0
2,601
8,564
2,554
0
699
7,865
0
26,033
L
6,427
1,292
0
5,395
13,194
5,592
0
130
13,064
0
36,734
W
Agni
3,594
458
0
500
3,423
1,115
612
649
2,774
42,387
0
L
Cerberus
superivan123
Cerberus
1,547
155
0
1,412
8,347
4,416
0
1,120
7,227
10,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,785
Gold Earned
31,158
253
Minions Killed
319
0
Camps Cleared
0
1,084,379
Distance Traveled
1,013,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,719
672
87
9
0
213,250
0
L
Kukulkan
5,196
520
61
6
0
204,538
0
W
Cabrakan
5,774
577
26
3
0
197,361
0
L
Loki
6,166
617
65
7
0
235,369
0
W
Neith
6,329
633
72
7
0
171,844
0
W
Hun Batz
6,224
622
53
5
0
251,814
0
L
Apollo
4,338
434
38
4
0
199,421
0
L
Pele
5,483
548
65
7
0
214,038
0
W
Agni
6,112
611
81
8
0
179,503
1
L
Cerberus
4,602
460
24
2
0
231,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role