Player Matchup

Chaac
Chaac
AmngusArena
Chaac
Level 64
God Stats
28W - 19L
1,661 SR
Queue Stats
190W - 152L
1,485 Elo+
Solo
Ymir
Ymir
Dzurek15
Ymir
Level 138
God Stats
1W - 4L
1,571 SR
Queue Stats
147W - 146L
1,634 Elo+
Solo
Kali
Kali
Ridiaga
Kali
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,765 Elo+
Solo
Sol
Sol
dounutslay3r
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 86L
1,755 Elo+
Solo
Scylla
Scylla
mlce
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 408L
1,509 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,630 Elo+

VS

Team Averages
Level 128
1,586 SR
1,525 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AscendedHazard
Awilix
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 294L
1,556 Elo+
Solo
Bacchus
Bacchus
Devlincost
Bacchus
Level 59
God Stats
2W - 1L
1,710 SR
Queue Stats
63W - 62L
1,578 Elo+
Party 1
Baba Yaga
Baba Yaga
HappyAccidetns
Baba Yaga
Level 127
God Stats
3W - 4L
1,720 SR
Queue Stats
119W - 111L
1,488 Elo+
Party 1
Neith
Neith
JordyBearr
Neith
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
234W - 198L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,181
562
6,161
13,440
7,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
8
0 / 3 / 0
5,276
480
1,551
8,118
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Ridiaga
Kali
9
0 / 2 / 1
5,293
481
1,956
8,861
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,216
474
3,484
7,190
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
mlce
Scylla
10
0 / 2 / 0
5,298
482
2,593
4,937
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 0
6,237
567
9,069
10,465
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 2
6,815
620
4,189
6,519
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Devlincost
Bacchus
10
0 / 0 / 5
5,866
533
2,809
5,723
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
HappyAccidetns
Baba Yaga
10
2 / 0 / 2
5,971
543
5,470
2,966
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
12
3 / 1 / 2
7,080
644
6,403
7,865
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
0
1
L
1
1
0
1
W
5
0
2
6
W
Bacchus
Devlincost
Bacchus
0
0
5
2.5
L
Ymir
0
3
0
0
W
Baba Yaga
HappyAccidetns
Baba Yaga
2
0
2
3
W
Neith
3
1
2
4
L
Kali
Ridiaga
Kali
0
2
1
0.25
L
0
3
0
0
L
Scylla
mlce
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
27,940
42,546
Taken
33,538
21,069
Mitigated
23,865
12,293
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,069
1,638
0
7,544
10,465
12,243
0
0
10,465
0
46,978
L
6,161
1,653
0
5,353
13,440
7,608
0
0
12,422
0
43,386
W
4,189
1,690
0
3,701
6,519
2,468
0
1,517
5,002
0
40,719
W
Bacchus
Devlincost
Bacchus
2,809
323
0
2,296
5,723
4,984
0
2,844
2,879
12,561
0
L
Ymir
1,551
700
0
1,759
8,118
6,176
0
3,979
4,139
10,725
0
W
Baba Yaga
HappyAccidetns
Baba Yaga
5,470
739
0
936
2,966
1,133
0
779
2,187
46,301
0
W
Neith
6,403
2,569
0
4,110
7,865
3,037
1,338
2,398
5,467
0
57,453
L
Kali
Ridiaga
Kali
1,956
976
0
2,001
8,861
3,087
0
1,410
7,451
0
34,881
L
3,484
848
0
2,930
7,190
2,695
0
259
6,931
35,984
4,070
L
Scylla
mlce
Scylla
2,593
268
0
250
4,937
1,503
0
2,631
2,306
44,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
31,969
298
Minions Killed
358
0
Camps Cleared
0
1,084,606
Distance Traveled
1,103,604
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,237
567
75
7
0
221,529
0
L
Chaac
6,181
562
79
7
0
238,050
1
W
Awilix
6,815
620
70
6
0
278,316
3
W
Bacchus
5,866
533
12
1
0
220,607
0
L
Ymir
5,276
480
15
1
0
214,643
5
W
Baba Yaga
5,971
543
94
9
0
200,799
0
W
Neith
7,080
644
107
10
0
182,353
0
L
Kali
5,293
481
53
5
0
238,005
0
L
Sol
5,216
474
70
6
0
191,338
1
L
Scylla
5,298
482
81
7
0
202,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role