Player Matchup

Cerberus
Cerberus
NewAtomik
Cerberus
Level 67
God Stats
3W - 3L
1,823 SR
Queue Stats
5W - 6L
1,304 Elo+
Party 1
Yu Huang
Yu Huang
QurManC
Yu Huang
Level 86
God Stats
0W - 8L
1,130 SR
Queue Stats
315W - 330L
1,211 Elo+
Solo
Xbalanque
Xbalanque
zeyfox58
Xbalanque
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,304 Elo+
Party 1
Team Averages
Level 53
1,484 SR
1,273 Elo+

VS

Team Averages
Level 41
1,588 SR
1,639 Elo+
Gilgamesh
Gilgamesh
Antiochus3
Gilgamesh
Level 33
God Stats
1W - 0L
1,548 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Nox
Nox
Kiwinuki
Nox
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,709 Elo+
Party 2
Ne Zha
Ne Zha
Kàshîr
Ne Zha
Level 61
God Stats
2W - 0L
1,717 SR
Queue Stats
8W - 2L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NewAtomik
Cerberus
13
2 / 3 / 3
7,800
650
4,382
13,822
14,826
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Yu Huang
QurManC
Yu Huang
14
3 / 5 / 2
8,542
712
6,047
9,776
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
zeyfox58
Xbalanque
11
0 / 7 / 4
7,288
607
6,669
11,634
4,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antiochus3
Gilgamesh
14
2 / 3 / 11
8,835
736
8,466
10,074
9,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 1 / 9
10,331
861
11,061
7,644
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Kàshîr
Ne Zha
15
7 / 1 / 5
9,991
833
12,348
7,701
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
15
15
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Antiochus3
Gilgamesh
2
3
11
2.5
W
6
1
9
10.5
W
Ne Zha
Kàshîr
Ne Zha
7
1
5
9.5
L
Cerberus
NewAtomik
Cerberus
2
3
3
1.17
L
Yu Huang
QurManC
Yu Huang
3
5
2
0.8
L
Xbalanque
zeyfox58
Xbalanque
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
31,875
35,232
Taken
25,419
23,101
Mitigated
18,424
2,656
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Antiochus3
Gilgamesh
8,466
1,200
0
263
10,074
9,681
125
3,991
6,083
1,191
24,019
W
11,061
665
0
1,627
7,644
3,671
1,259
3,695
3,949
46,584
544
W
Ne Zha
Kàshîr
Ne Zha
12,348
1,931
0
2,024
7,701
5,072
1,141
2,831
4,870
0
31,769
L
Cerberus
NewAtomik
Cerberus
4,382
52
407
1,407
13,822
14,826
0
3,920
9,902
15,473
0
L
Yu Huang
QurManC
Yu Huang
6,047
865
0
22
9,776
4,156
0
2,724
7,052
45,003
0
L
Xbalanque
zeyfox58
Xbalanque
6,669
3,488
0
820
11,634
4,119
0
4,719
6,915
0
17,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,630
Gold Earned
29,157
142
Minions Killed
146
0
Camps Cleared
0
563,334
Distance Traveled
714,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,835
736
25
2
0
238,770
0
W
Nox
10,331
861
78
7
0
219,332
0
W
Ne Zha
9,991
833
43
4
0
256,496
0
L
Cerberus
7,800
650
38
3
0
216,810
0
L
Yu Huang
8,542
712
68
6
0
176,420
0
L
Xbalanque
7,288
607
36
3
0
170,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role