Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BlazinAsian777
Eset
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
284W - 263L
1,549 Elo+
Solo
Hades
Hades
T045TM4N
Hades
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
302W - 308L
1,650 Elo+
Solo
Xbalanque
Xbalanque
THG117
Xbalanque
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,741 Elo+
Solo
Hachiman
Hachiman
boit22
Hachiman
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 139L
1,566 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,601 Elo+

VS

Team Averages
Level 134
1,539 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BoOkami
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,606 Elo+
Party 1
Ao Kuang
Ao Kuang
GigsGilgamesh
Ao Kuang
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 316L
1,315 Elo+
Solo
Ymir
Ymir
Maxokiins
Ymir
Level 125
God Stats
2W - 1L
1,696 SR
Queue Stats
38W - 26L
1,574 Elo+
Party 1
Xing Tian
Xing Tian
NexusV200
Xing Tian
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 85L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 6 / 5
8,817
802
7,596
11,934
9,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 6 / 6
7,861
715
12,495
9,385
4,349
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
T045TM4N
Hades
16
5 / 6 / 6
9,360
851
11,638
14,489
13,634
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
THG117
Xbalanque
15
2 / 7 / 7
8,276
752
11,648
14,510
6,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
boit22
Hachiman
15
2 / 4 / 10
8,385
762
10,156
11,145
5,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 2 / 17
10,148
923
12,379
13,498
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Zeus
BoOkami
Zeus
19
13 / 1 / 11
11,087
1,008
19,720
9,309
5,562
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
GigsGilgamesh
Ao Kuang
15
4 / 3 / 19
9,401
855
8,482
18,387
21,048
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
16
2 / 4 / 24
10,055
914
6,522
17,170
20,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
NexusV200
Xing Tian
16
2 / 2 / 24
10,231
930
6,193
16,413
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
12
Kills
28
29
Deaths
12
34
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
5
0.92
W
Thanatos
 
Thanatos
7
2
17
7.75
L
0
6
6
0.5
W
Zeus
BoOkami
Zeus
13
1
11
18.5
W
Ao Kuang
GigsGilgamesh
Ao Kuang
4
3
19
4.5
W
Ymir
2
4
24
3.5
W
Xing Tian
NexusV200
Xing Tian
2
2
24
7
L
Hades
T045TM4N
Hades
5
6
6
1.33
L
Xbalanque
THG117
Xbalanque
2
7
7
0.79
L
Hachiman
boit22
Hachiman
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,533
Damage
53,296
61,463
Taken
74,777
39,158
Mitigated
75,068
14,614
Healing
32,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,596
512
0
3,623
11,934
9,187
58
6,180
5,669
0
9,930
W
Thanatos
 
Thanatos
12,379
1,684
1,226
7,241
13,498
8,590
1,720
5,868
7,630
0
24,830
L
12,495
599
529
1,058
9,385
4,349
0
6,539
2,797
26,143
0
W
Zeus
BoOkami
Zeus
19,720
2,550
2,865
1,838
9,309
5,562
2,636
2,182
7,127
48,974
453
W
Ao Kuang
GigsGilgamesh
Ao Kuang
8,482
2,166
1,868
5,214
18,387
21,048
2,352
6,755
11,632
18,394
0
W
Ymir
6,522
718
3,124
3,560
17,170
20,677
243
5,273
11,897
10,862
0
W
Xing Tian
NexusV200
Xing Tian
6,193
356
2,379
3,684
16,413
19,191
306
4,055
12,358
11,932
0
L
Hades
T045TM4N
Hades
11,638
475
946
2,461
14,489
13,634
407
9,061
5,159
15,924
0
L
Xbalanque
THG117
Xbalanque
11,648
5,971
546
2,917
14,510
6,315
1,485
9,407
4,867
0
26,871
L
Hachiman
boit22
Hachiman
10,156
3,857
404
2,130
11,145
5,673
1,824
8,624
2,431
0
17,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
50,922
104
Minions Killed
126
0
Camps Cleared
0
836,099
Distance Traveled
997,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,817
802
4
0
0
175,139
0
W
Thanatos
10,148
923
23
2
0
190,383
0
L
Eset
7,861
715
35
3
0
174,853
0
W
Zeus
11,087
1,008
53
5
0
202,339
0
W
Ao Kuang
9,401
855
24
2
0
191,768
0
W
Ymir
10,055
914
13
1
0
179,832
0
W
Xing Tian
10,231
930
13
1
0
233,173
0
L
Hades
9,360
851
17
2
0
143,377
1
L
Xbalanque
8,276
752
33
3
0
163,329
0
L
Hachiman
8,385
762
15
1
0
179,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role