Player Matchup

Thoth
Thoth
Krallking
Thoth
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Chaac
Chaac
SimplexTraxx
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Neith
Neith
xJOHNNY8172
Neith
Level 100
God Stats
1W - 3L
1,675 SR
Queue Stats
10W - 16L
1,390 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,463 Elo+

VS

Team Averages
Level 50
1,549 SR
1,739 Elo+
Surtr
Surtr
Am DUDE 990
Surtr
Level 49
God Stats
5W - 4L
1,535 SR
Queue Stats
96W - 85L
1,839 Elo+
Party 1
Guan Yu
Guan Yu
Imnotplayingrama
Guan Yu
Level 18
God Stats
4W - 3L
1,286 SR
Queue Stats
136W - 117L
1,732 Elo+
Party 1
Baba Yaga
Baba Yaga
vI SpiralGod Iv
Baba Yaga
Level 84
God Stats
10W - 3L
1,827 SR
Queue Stats
71W - 63L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Krallking
Thoth
11
0 / 2 / 0
6,244
624
8,206
6,825
2,305
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 0
6,225
623
6,536
11,608
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 0
6,398
640
7,015
7,727
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,078
708
6,083
11,372
11,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
7,480
748
4,375
14,584
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
vI SpiralGod Iv
Baba Yaga
13
3 / 0 / 2
7,378
738
12,615
5,985
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
1
0
4
3
L
Thoth
Krallking
Thoth
0
2
0
0
L
0
1
0
0
W
Baba Yaga
vI SpiralGod Iv
Baba Yaga
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
23,073
26,160
Taken
31,941
12,999
Mitigated
26,941
4,126
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,083
3,087
0
2,749
11,372
11,106
63
3,630
7,742
118
21,743
W
4,375
609
4,893
6,618
14,584
13,319
0
3,292
11,292
0
16,944
L
Thoth
Krallking
Thoth
8,206
959
0
460
6,825
2,305
0
2,869
3,956
25,872
0
L
6,536
1,164
0
1,938
11,608
7,604
0
4,877
6,731
0
16,295
W
Baba Yaga
vI SpiralGod Iv
Baba Yaga
12,615
288
0
1,609
5,985
2,516
0
1,355
4,630
38,486
0
L
7,015
2,821
0
1,728
7,727
3,090
0
5,003
2,724
53
36,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,867
Gold Earned
21,936
129
Minions Killed
130
0
Camps Cleared
0
497,370
Distance Traveled
540,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,078
708
52
5
0
182,866
0
W
Guan Yu
7,480
748
24
2
0
184,611
0
L
Thoth
6,244
624
49
5
0
162,709
0
L
Chaac
6,225
623
20
2
0
170,074
0
W
Baba Yaga
7,378
738
54
5
0
173,224
0
L
Neith
6,398
640
60
6
0
164,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role