Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
Ikemp
Morgan Le Fay
Gold V
Level 153
God Stats
7W - 0L
1,905 SR
Queue Stats
130W - 26L
1,609 MMR
Party 2
Atlas
Atlas
Gold V
Maxxtax
Atlas
Gold V
Level 153
God Stats
11W - 2L
1,925 SR
Queue Stats
150W - 34L
1,609 MMR
Party 2
Ullr
Ullr
Bronze III
PoepEterJoris
Ullr
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,777 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,649 SR
1,577 MMR
Medusa
Medusa
Bronze III
TCURE
Medusa
Bronze III
Level 149
God Stats
3W - 3L
1,745 SR
Queue Stats
16W - 12L
1,602 MMR
Party 1
Vulcan
Vulcan
Bronze III
eduardo232000
Vulcan
Bronze III
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 150L
1,527 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
rulomaquia
Baron Samedi
Bronze III
Level 129
God Stats
0W - 2L
1,701 SR
Queue Stats
14W - 10L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ikemp
Morgan Le Fay
16
5 / 0 / 13
10,255
789
14,802
8,494
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Maxxtax
Atlas
16
7 / 1 / 8
11,323
871
5,690
14,236
17,772
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 12
10,907
839
13,724
12,838
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangNoxThothOdinAchilles

VS

Bans
He BoSobekCernunnosGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TCURE
Medusa
12
0 / 5 / 1
7,973
613
5,198
12,641
4,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 1
8,762
674
12,121
12,921
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
rulomaquia
Baron Samedi
14
1 / 6 / 0
8,886
684
5,485
11,364
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
2
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ikemp
Morgan Le Fay
5
0
13
11.5
W
Atlas
Maxxtax
Atlas
7
1
8
11
W
7
1
12
13
L
Medusa
TCURE
Medusa
0
5
1
0.1
L
1
8
1
0.19
L
Baron Samedi
rulomaquia
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
22,804
35,568
Taken
36,926
27,551
Mitigated
14,601
10,886
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ikemp
Morgan Le Fay
14,802
215
0
2,451
8,494
3,685
795
5,071
3,423
46,767
3,108
W
Atlas
Maxxtax
Atlas
5,690
1,682
0
4,138
14,236
17,772
748
5,046
7,724
26,000
0
W
13,724
5,830
0
4,297
12,838
6,094
1,153
7,002
5,836
0
72,414
L
Medusa
TCURE
Medusa
5,198
2,235
0
2,061
12,641
4,731
276
6,282
6,183
0
30,011
L
12,121
6,309
0
437
12,921
4,782
0
7,502
5,117
31,799
1,433
L
Baron Samedi
rulomaquia
Baron Samedi
5,485
275
274
1,184
11,364
5,088
0
4,838
6,347
33,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
25,621
210
Minions Killed
145
0
Camps Cleared
0
766,480
Distance Traveled
657,394
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,255
789
80
6
0
269,629
0
W
Atlas
11,323
871
36
3
0
239,963
2
W
Ullr
10,907
839
94
7
0
256,888
0
L
Medusa
7,973
613
52
4
0
229,271
0
L
Vulcan
8,762
674
36
3
0
215,547
0
L
Baron Samedi
8,886
684
57
4
0
212,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role