Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
DrunkDrummerG
Baron Samedi
Silver II
Level 141
God Stats
3W - 3L
1,669 SR
Queue Stats
20W - 20L
1,601 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
ProfessorDinger
Guan Yu
Bronze III
Level 76
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Mercury
Mercury
Bronze III
Xeronize
Mercury
Bronze III
Level 123
God Stats
1W - 1L
1,516 SR
Queue Stats
24W - 25L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
rainingdeath22
Ganesha
Bronze III
Level 143
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 14L
1,554 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 139
1,578 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,598 SR
1,566 MMR
Bacchus
Bacchus
Gold V
DeathFrmAslugz
Bacchus
Gold V
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 140L
1,545 MMR
Solo
Ravana
Ravana
Gold II
MrSweetness1
Ravana
Gold II
Level 182
God Stats
7W - 3L
1,747 SR
Queue Stats
70W - 59L
1,602 MMR
Party 1
Discordia
Discordia
Gold II
Sehpri
Discordia
Gold II
Level 159
God Stats
27W - 12L
1,743 SR
Queue Stats
108W - 98L
1,602 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
benryan
Hun Batz
Bronze III
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,539 MMR
Solo
Medusa
Medusa
Gold IV
lMotionz x
Medusa
Gold IV
Level 155
God Stats
15W - 10L
1,500 SR
Queue Stats
401W - 395L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 4 / 0
6,915
432
3,675
13,822
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DrunkDrummerG
Baron Samedi
11
1 / 6 / 1
6,530
408
5,155
12,518
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 2
7,476
467
7,093
17,395
18,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Xeronize
Mercury
13
3 / 5 / 3
7,882
493
4,789
15,311
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 3
7,153
447
4,227
13,859
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasMauiHerculesThanatos

VS

Bans
SusanoCharybdisThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,377
524
6,035
10,346
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
16
11 / 0 / 4
10,167
635
21,110
9,712
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Sehpri
Discordia
13
2 / 4 / 10
8,734
546
12,522
8,270
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
benryan
Hun Batz
13
3 / 1 / 4
8,356
522
7,295
10,117
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
lMotionz x
Medusa
15
3 / 0 / 0
9,733
608
10,485
10,130
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
23
23
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
W
4
1
5
6.5
L
Baron Samedi
DrunkDrummerG
Baron Samedi
1
6
1
0.25
W
Ravana
11
0
4
13
L
2
5
2
0.6
W
Discordia
Sehpri
Discordia
2
4
10
1.75
L
Mercury
Xeronize
Mercury
3
5
3
0.9
W
Hun Batz
benryan
Hun Batz
3
1
4
5
W
Medusa
lMotionz x
Medusa
3
0
0
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
57,447
72,905
Taken
48,575
51,429
Mitigated
33,425
19,458
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,675
2,753
0
4,402
13,822
4,889
0
1,366
12,456
0
53,947
W
6,035
1,035
0
2,425
10,346
13,695
0
2,604
7,742
25,965
0
L
Baron Samedi
DrunkDrummerG
Baron Samedi
5,155
154
529
2,112
12,518
6,598
0
6,533
5,985
34,671
0
W
Ravana
21,110
6,980
0
2,015
9,712
8,513
774
1,747
7,965
3,891
81,251
L
7,093
1,527
979
5,268
17,395
18,414
0
3,774
13,621
0
39,104
W
Discordia
Sehpri
Discordia
12,522
570
177
1,555
8,270
2,937
842
3,222
5,048
57,314
0
L
Mercury
Xeronize
Mercury
4,789
2,223
0
1,804
15,311
6,122
0
4,948
10,363
0
52,222
W
Hun Batz
benryan
Hun Batz
7,295
2,286
0
4,784
10,117
4,084
0
1,275
8,842
0
64,319
W
Medusa
lMotionz x
Medusa
10,485
4,967
0
7,647
10,130
4,196
2,181
854
9,276
0
85,879
L
4,227
349
493
3,871
13,859
15,406
0
4,364
9,495
26,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
45,367
353
Minions Killed
445
0
Camps Cleared
0
1,569,338
Distance Traveled
1,620,566
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,915
432
125
8
0
261,876
6
W
Bacchus
8,377
524
26
2
0
339,626
0
L
Baron Samedi
6,530
408
78
5
0
293,619
0
W
Ravana
10,167
635
100
6
0
311,647
0
L
Guan Yu
7,476
467
70
4
0
311,389
0
W
Discordia
8,734
546
83
5
0
305,958
0
L
Mercury
7,882
493
77
5
0
383,748
0
W
Hun Batz
8,356
522
93
6
0
364,868
5
W
Medusa
9,733
608
143
9
0
298,467
7
L
Ganesha
7,153
447
3
0
0
318,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role