Player Matchup

Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
CøøkieMønster
Ullr
Silver I
Level 142
God Stats
3W - 3L
1,455 SR
Queue Stats
81W - 71L
1,676 MMR
Party 3
Kukulkan
Kukulkan
Gold V
Srayne
Kukulkan
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 182L
1,684 MMR
Solo
Hercules
Hercules
Silver I
UhBuhBuhBuh
Hercules
Silver I
Level 67
God Stats
5W - 5L
1,773 SR
Queue Stats
172W - 136L
1,737 MMR
Party 3
Ne Zha
Ne Zha
Gold II
ZFSSparta
Ne Zha
Gold II
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
346W - 342L
1,705 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,546 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,558 SR
1,635 MMR
Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold I
Basik
Janus
Gold I
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 176L
1,698 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Sêrgy
Cu Chulainn
Silver I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,593 MMR
Party 1
Bacchus
Bacchus
Gold III
Tribuwu
Bacchus
Gold III
Level 159
God Stats
8W - 5L
1,543 SR
Queue Stats
102W - 69L
1,651 MMR
Party 2
Mercury
Mercury
Gold I
Tzutzuu
Mercury
Gold I
Level 91
God Stats
11W - 3L
1,747 SR
Queue Stats
177W - 176L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 2
5,113
511
5,936
8,127
6,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 1
4,995
500
4,005
8,529
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Srayne
Kukulkan
9
0 / 4 / 0
5,348
535
1,976
6,253
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
UhBuhBuhBuh
Hercules
11
0 / 2 / 0
6,034
603
4,342
9,529
8,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ne Zha
ZFSSparta
Ne Zha
10
2 / 2 / 0
5,918
592
4,350
9,473
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
He BoHadesFenrirYu Huang

VS

Bans
ThorAo KuangThanatosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 1 / 1
6,237
624
7,182
8,448
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Basik
Janus
12
4 / 0 / 2
6,899
690
8,347
4,729
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Sêrgy
Cu Chulainn
11
0 / 0 / 2
6,397
640
6,176
7,228
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Tribuwu
Bacchus
9
1 / 0 / 3
5,644
564
2,995
8,863
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Tzutzuu
Mercury
11
5 / 1 / 1
6,742
674
4,361
7,052
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
Heimdallr
 
Heimdallr
2
1
1
2.5
W
Janus
Basik
Janus
4
0
2
5
L
0
3
1
0.17
L
Kukulkan
Srayne
Kukulkan
0
4
0
0
W
Cu Chulainn
Sêrgy
Cu Chulainn
0
0
2
1
W
Bacchus
Tribuwu
Bacchus
1
0
3
2.5
W
Mercury
Tzutzuu
Mercury
5
1
1
5.5
L
Hercules
UhBuhBuhBuh
Hercules
0
2
0
0
L
Ne Zha
ZFSSparta
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
29,061
41,911
Taken
36,320
24,646
Mitigated
19,543
12,305
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,936
1,041
729
3,241
8,127
6,554
0
2,059
6,068
19,784
0
W
Heimdallr
 
Heimdallr
7,182
3,618
0
4,900
8,448
3,405
0
1,700
6,663
0
52,341
W
Janus
Basik
Janus
8,347
1,294
283
1,649
4,729
1,718
0
1,974
2,755
57,766
0
L
4,005
1,642
0
1,565
8,529
3,103
0
1,676
6,853
0
35,351
L
Kukulkan
Srayne
Kukulkan
1,976
88
0
1,438
6,253
2,368
0
3,592
2,661
36,658
0
W
Cu Chulainn
Sêrgy
Cu Chulainn
6,176
1,458
0
2,601
7,228
5,283
72
0
7,228
275
51,239
W
Bacchus
Tribuwu
Bacchus
2,995
477
1,481
3,218
8,863
6,969
0
2,815
5,838
10,910
0
W
Mercury
Tzutzuu
Mercury
4,361
2,810
0
850
7,052
2,168
994
1,128
5,924
0
43,058
L
Hercules
UhBuhBuhBuh
Hercules
4,342
2,384
0
3,104
9,529
8,795
0
514
9,015
0
52,169
L
Ne Zha
ZFSSparta
Ne Zha
4,350
1,678
0
2,228
9,473
3,826
0
3,776
5,697
0
36,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
31,919
320
Minions Killed
367
0
Camps Cleared
0
1,061,229
Distance Traveled
1,112,279
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,113
511
13
1
0
199,655
0
W
Heimdallr
6,237
624
72
7
0
184,146
1
W
Janus
6,899
690
100
10
0
223,263
0
L
Ullr
4,995
500
72
7
0
216,663
0
L
Kukulkan
5,348
535
79
8
0
188,999
3
W
Cu Chulainn
6,397
640
104
10
0
229,236
1
W
Bacchus
5,644
564
14
1
0
218,213
4
W
Mercury
6,742
674
77
8
0
257,421
2
L
Hercules
6,034
603
105
11
0
211,245
2
L
Ne Zha
5,918
592
51
5
0
244,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role