Player Matchup

Athena
Athena
DaddyIVIatty
Athena
Level 28
God Stats
3W - 3L
1,718 SR
Queue Stats
6W - 10L
1,517 Elo+
Solo
Tyr
Tyr
MustyWet
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 97L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
SludgeSlurper
Ah Puch
Level 25
God Stats
4W - 5L
1,604 SR
Queue Stats
12W - 11L
1,530 Elo+
Solo
Ishtar
Ishtar
dansbigshmeat
Ishtar
Level 27
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 10L
1,622 Elo+
Solo
Merlin
Merlin
s hunter1012
Merlin
Level 68
God Stats
1W - 2L
1,715 SR
Queue Stats
95W - 101L
1,463 Elo+
Party 2
Team Averages
Level 35
1,653 SR
1,516 Elo+

VS

Team Averages
Level 33
1,484 SR
1,418 Elo+
Cthulhu
Cthulhu
ActiveAssault
Cthulhu
Level 28
God Stats
10W - 15L
1,398 SR
Queue Stats
51W - 59L
1,320 Elo+
Solo
Tyr
Tyr
IntoThedaJungle
Tyr
Level 32
God Stats
7W - 10L
1,285 SR
Queue Stats
212W - 167L
1,572 Elo+
Party 1
Merlin
Merlin
LEVIDJ11
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,181 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoggyCheetos69
Tsukuyomi
Level 45
God Stats
2W - 1L
1,735 SR
Queue Stats
148W - 117L
1,518 Elo+
Party 1
Artemis
Artemis
timmywidasemi
Artemis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 1
5,119
731
1,270
5,656
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 2
5,279
754
2,739
8,814
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
13
3 / 2 / 3
6,881
983
8,470
6,702
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 3
6,387
912
5,415
8,608
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
1 / 2 / 2
5,864
838
3,614
6,791
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 1 / 10
6,283
898
4,817
6,536
5,049
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
6 / 2 / 5
7,056
1,008
9,966
8,272
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
LEVIDJ11
Merlin
14
3 / 0 / 3
6,792
970
5,959
3,334
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SoggyCheetos69
Tsukuyomi
12
3 / 3 / 6
6,338
905
8,747
7,929
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
11
1 / 1 / 1
5,650
807
3,668
4,384
1,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
10
6
L
Athena
0
2
1
0.25
W
6
2
5
4.25
W
Merlin
LEVIDJ11
Merlin
3
0
3
4.5
L
0
5
2
0.2
L
Ah Puch
3
2
3
2.25
W
Tsukuyomi
SoggyCheetos69
Tsukuyomi
3
3
6
2
L
3
3
3
1.5
L
Merlin
1
2
2
1
W
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
33,157
36,571
Taken
30,455
17,816
Mitigated
17,852
4,768
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,817
523
740
711
6,536
5,049
621
1,991
4,455
12,000
0
L
Athena
1,270
487
0
1,223
5,656
3,106
0
1,410
4,246
2,082
0
W
9,966
1,474
0
1,774
8,272
6,293
0
3,305
4,775
0
23,064
W
Merlin
LEVIDJ11
Merlin
5,959
303
0
500
3,334
1,477
294
1,103
2,185
29,448
0
L
2,739
950
0
251
8,814
5,254
0
2,351
6,463
0
8,181
L
Ah Puch
8,470
1,145
0
811
6,702
2,901
0
2,015
4,687
25,279
0
W
Tsukuyomi
SoggyCheetos69
Tsukuyomi
8,747
2,287
0
207
7,929
3,273
27
3,748
4,031
0
22,129
L
5,415
3,199
0
2,483
8,608
3,610
0
2,524
6,084
0
11,321
L
Merlin
3,614
48
0
0
6,791
2,945
0
2,476
4,315
13,799
0
W
Artemis
3,668
2,130
0
689
4,384
1,760
62
2,587
1,655
0
9,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
32,119
108
Minions Killed
158
0
Camps Cleared
0
664,626
Distance Traveled
731,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,283
898
15
2
0
152,153
0
L
Athena
5,119
731
2
0
0
93,221
0
W
Tyr
7,056
1,008
34
5
0
159,052
0
W
Merlin
6,792
970
60
9
0
141,647
0
L
Tyr
5,279
754
10
1
0
144,050
0
L
Ah Puch
6,881
983
55
8
0
142,344
0
W
Tsukuyomi
6,338
905
30
4
0
169,289
0
L
Ishtar
6,387
912
15
2
0
145,644
0
L
Merlin
5,864
838
26
4
0
139,367
0
W
Artemis
5,650
807
19
3
0
109,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role