Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Devilwining
Atlas
Level 113
God Stats
8W - 4L
2,024 SR
Queue Stats
88W - 92L
1,619 Elo+
Solo
Nike
Nike
Mitsukawa
Nike
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,379 Elo+
Solo
Anubis
Anubis
TheRomanoff69
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
bautistaberazadi
Izanami
Level 46
God Stats
4W - 6L
1,808 SR
Queue Stats
50W - 46L
1,596 Elo+
Solo
Team Averages
Level 77
1,666 SR
1,519 Elo+

VS

Team Averages
Level 120
1,534 SR
1,514 Elo+
Surtr
Surtr
 
Surtr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ClaudioBear
Lancelot
Level 120
God Stats
6W - 3L
1,733 SR
Queue Stats
435W - 442L
1,416 Elo+
Solo
Aphrodite
Aphrodite
NightRaven7951
Aphrodite
Level 109
God Stats
185W - 145L
1,652 SR
Queue Stats
219W - 206L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
UxchiBR
Baron Samedi
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 103L
1,621 Elo+
Solo
Neith
Neith
xgustavobelmontx
Neith
Level 128
God Stats
7W - 8L
1,285 SR
Queue Stats
371W - 360L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 1 / 1
7,550
629
8,955
10,815
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 2
6,009
501
3,584
12,614
8,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
12
0 / 3 / 0
6,430
536
4,786
9,859
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 1
4,525
377
987
2,158
695
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 2
5,835
486
3,317
8,730
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 0
7,527
627
5,162
11,249
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
ClaudioBear
Lancelot
11
1 / 1 / 0
6,436
536
4,915
10,674
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
NightRaven7951
Aphrodite
9
0 / 0 / 1
5,947
496
5,030
5,010
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
UxchiBR
Baron Samedi
9
0 / 4 / 0
5,498
458
3,054
7,325
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 0
6,487
541
5,731
5,948
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
6
6
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
1
1
5.5
W
Surtr
 
Surtr
3
1
0
3
W
Lancelot
ClaudioBear
Lancelot
1
1
0
1
L
1
1
2
2
L
Nike
0
3
0
0
W
Aphrodite
NightRaven7951
Aphrodite
0
0
1
0.5
L
0
0
1
0.5
W
Baron Samedi
UxchiBR
Baron Samedi
0
4
0
0
L
0
1
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
23,892
44,176
Taken
40,206
21,356
Mitigated
17,382
17,466
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,955
3,278
0
2,279
10,815
4,162
0
1,110
9,705
0
66,679
W
Surtr
 
Surtr
5,162
1,880
0
5,478
11,249
7,037
30
0
11,249
592
54,462
W
Lancelot
ClaudioBear
Lancelot
4,915
1,470
0
961
10,674
3,649
0
1,023
9,651
0
47,361
L
3,584
948
1,778
4,532
12,614
8,121
0
3,852
8,762
16,871
0
L
Nike
4,786
1,050
0
2,851
9,859
5,474
0
160
9,699
0
50,758
W
Aphrodite
NightRaven7951
Aphrodite
5,030
528
3,032
4,228
5,010
1,945
279
725
4,285
30,118
0
L
987
41
0
1,593
2,158
695
0
1,093
1,065
12,236
0
W
Baron Samedi
UxchiBR
Baron Samedi
3,054
371
320
1,480
7,325
2,578
610
1,745
5,580
31,048
0
L
3,317
2,374
188
4,245
8,730
2,904
0
2,029
6,701
0
49,295
W
5,731
2,546
0
2,516
5,948
2,173
1,063
1,078
4,870
0
45,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
31,895
311
Minions Killed
343
0
Camps Cleared
0
1,004,781
Distance Traveled
1,121,804
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,550
629
83
7
0
253,830
0
W
Surtr
7,527
627
96
8
0
209,316
0
W
Lancelot
6,436
536
77
6
0
240,438
0
L
Atlas
6,009
501
23
2
0
241,361
3
L
Nike
6,430
536
101
8
0
218,000
0
W
Aphrodite
5,947
496
48
4
0
244,862
0
L
Anubis
4,525
377
17
1
0
80,102
1
W
Baron Samedi
5,498
458
47
4
0
206,078
0
L
Izanami
5,835
486
87
7
0
211,488
0
W
Neith
6,487
541
75
6
0
221,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role