Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bloodbathdds
Ah Muzen Cab
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 196L
1,550 Elo+
Solo
Ah Puch
Ah Puch
N8VAlaskanFire
Ah Puch
Level 138
God Stats
1W - 3L
1,298 SR
Queue Stats
111W - 122L
1,334 Elo+
Party 1
Hercules
Hercules
Theoutsider456
Hercules
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,582 Elo+
Party 1
Sobek
Sobek
VisualBurrito
Sobek
Level 105
God Stats
1W - 3L
1,285 SR
Queue Stats
35W - 45L
1,299 Elo+
Solo
Team Averages
Level 119
1,417 SR
1,453 Elo+

VS

Team Averages
Level 111
1,613 SR
1,486 Elo+
Ravana
Ravana
D3adm4n29
Ravana
Level 65
God Stats
4W - 2L
1,751 SR
Queue Stats
281W - 282L
1,446 Elo+
Solo
Achilles
Achilles
HamsSamich
Achilles
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,500 Elo+
Solo
Artio
Artio
Hirodon83
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,397 Elo+
Solo
He Bo
He Bo
Lakers_Fan40
He Bo
Level 129
God Stats
4W - 12L
1,500 SR
Queue Stats
583W - 585L
1,539 Elo+
Solo
Thoth
Thoth
XGingerMaster
Thoth
Level 120
God Stats
9W - 8L
1,815 SR
Queue Stats
520W - 542L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 1 / 5
7,042
704
9,712
9,651
4,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
Bloodbathdds
Ah Muzen Cab
14
2 / 0 / 4
7,480
748
11,384
7,103
3,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 5
7,297
730
9,645
4,664
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
1 / 0 / 4
7,191
719
4,731
9,804
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 0 / 3
7,806
781
4,565
11,098
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
D3adm4n29
Ravana
13
0 / 1 / 1
6,777
678
3,707
12,779
12,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
HamsSamich
Achilles
13
1 / 1 / 0
6,752
675
6,360
8,010
4,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Hirodon83
Artio
11
0 / 2 / 1
6,815
682
1,765
11,508
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 2 / 0
6,554
655
10,430
7,792
3,766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 1
6,828
683
9,870
4,016
2,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
6
Kills
1
1
Deaths
6
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
5
2.5
W
Ah Muzen Cab
Bloodbathdds
Ah Muzen Cab
2
0
4
4
L
Ravana
D3adm4n29
Ravana
0
1
1
0.5
L
Achilles
HamsSamich
Achilles
1
1
0
1
L
Artio
Hirodon83
Artio
0
2
1
0.25
L
0
2
0
0
W
1
0
5
3.5
W
Hercules
1
0
4
3
W
2
0
3
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
32,132
42,320
Taken
44,105
32,546
Mitigated
36,076
29,700
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,712
6,116
0
3,660
9,651
4,734
273
6,155
3,260
0
21,498
W
Ah Muzen Cab
Bloodbathdds
Ah Muzen Cab
11,384
4,770
1,128
4,386
7,103
3,731
292
3,383
3,548
0
24,366
L
Ravana
D3adm4n29
Ravana
3,707
498
1,238
3,475
12,779
12,525
0
4,950
7,433
0
10,483
L
Achilles
HamsSamich
Achilles
6,360
684
945
2,966
8,010
4,731
0
3,434
4,576
0
8,464
L
Artio
Hirodon83
Artio
1,765
0
1,180
4,309
11,508
12,827
0
2,677
8,576
3,088
0
L
10,430
277
608
704
7,792
3,766
0
2,072
5,720
22,020
0
W
9,645
443
1,508
2,398
4,664
2,332
0
2,718
1,842
22,103
0
W
Hercules
4,731
1,117
882
6,534
9,804
9,123
0
3,877
5,721
0
8,053
W
4,565
147
3,373
5,831
11,098
12,626
0
5,000
5,884
8,335
0
L
9,870
31
1,358
726
4,016
2,227
0
1,077
2,939
27,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
33,726
115
Minions Killed
119
0
Camps Cleared
0
961,079
Distance Traveled
1,059,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,042
704
24
2
0
195,640
0
W
Ah Muzen Cab
7,480
748
36
4
0
204,027
0
L
Ravana
6,777
678
22
2
0
212,125
0
L
Achilles
6,752
675
15
2
0
229,336
0
L
Artio
6,815
682
6
1
0
217,263
0
L
He Bo
6,554
655
37
4
0
179,823
0
W
Ah Puch
7,297
730
41
4
0
160,127
2
W
Hercules
7,191
719
8
1
0
205,495
0
W
Sobek
7,806
781
6
1
0
195,790
0
L
Thoth
6,828
683
39
4
0
220,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role