Player Matchup

Cerberus
Cerberus
ScrochedAnuz
Cerberus
Level 56
God Stats
3W - 1L
1,482 SR
Queue Stats
28W - 20L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
ShadowSusej
Ne Zha
Level 47
God Stats
7W - 1L
1,845 SR
Queue Stats
32W - 25L
1,556 Elo+
Party 1
Anubis
Anubis
Sonex111
Anubis
Level 61
God Stats
30W - 14L
1,879 SR
Queue Stats
36W - 27L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
TheAlgis
Guan Yu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,428 Elo+
Party 1
Skadi
Skadi
dracyan21
Skadi
Level 42
God Stats
2W - 0L
1,733 SR
Queue Stats
28W - 20L
1,522 Elo+
Solo
Team Averages
Level 45
1,688 SR
1,526 Elo+

VS

Team Averages
Level 57
1,483 SR
1,380 Elo+
Bakasura
Bakasura
Adapri
Bakasura
Level 64
God Stats
2W - 4L
1,540 SR
Queue Stats
16W - 23L
1,437 Elo+
Party 2
Bellona
Bellona
franro12
Bellona
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,437 Elo+
Party 2
Yemoja
Yemoja
letimsmite
Yemoja
Level 27
God Stats
9W - 15L
1,337 SR
Queue Stats
58W - 96L
1,293 Elo+
Party 3
Anubis
Anubis
pedroug17
Anubis
Level 44
God Stats
3W - 3L
1,574 SR
Queue Stats
15W - 19L
1,437 Elo+
Party 2
Izanami
Izanami
sonmuka
Izanami
Level 85
God Stats
31W - 32L
1,463 SR
Queue Stats
52W - 79L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ScrochedAnuz
Cerberus
11
2 / 3 / 10
7,688
549
5,259
14,247
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
12
4 / 3 / 3
7,646
546
6,814
11,591
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Sonex111
Anubis
14
2 / 1 / 3
8,305
593
7,986
9,445
4,210
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
TheAlgis
Guan Yu
11
1 / 1 / 3
7,027
502
7,787
14,184
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
dracyan21
Skadi
14
10 / 1 / 3
9,079
649
16,855
8,282
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adapri
Bakasura
11
1 / 3 / 2
6,387
456
7,763
13,325
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
franro12
Bellona
11
1 / 3 / 1
6,726
480
9,410
14,043
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
letimsmite
Yemoja
9
1 / 5 / 2
6,320
451
3,490
12,756
6,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
pedroug17
Anubis
13
3 / 4 / 1
7,229
516
8,229
9,737
4,063
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sonmuka
Izanami
9
2 / 4 / 1
6,022
430
5,252
10,629
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
8
9
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Adapri
Bakasura
1
3
2
0.67
W
Cerberus
ScrochedAnuz
Cerberus
2
3
10
2.33
W
Ne Zha
4
3
3
1.83
W
Anubis
Sonex111
Anubis
2
1
3
3.5
W
Guan Yu
TheAlgis
Guan Yu
1
1
3
2.5
W
Skadi
dracyan21
Skadi
10
1
3
11.5
L
Bellona
franro12
Bellona
1
3
1
0.5
L
Yemoja
letimsmite
Yemoja
1
5
2
0.4
L
Anubis
pedroug17
Anubis
3
4
1
0.88
L
Izanami
sonmuka
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
34,144
57,749
Taken
60,490
30,306
Mitigated
26,423
19,091
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Adapri
Bakasura
7,763
5,230
0
4,961
13,325
4,683
0
1,959
11,294
0
30,462
W
Cerberus
ScrochedAnuz
Cerberus
5,259
1,180
0
5,495
14,247
10,107
0
1,178
12,089
21,736
0
W
Ne Zha
6,814
2,758
0
1,476
11,591
4,217
436
1,971
9,495
0
53,708
W
Anubis
Sonex111
Anubis
7,986
72
0
5,385
9,445
4,210
262
4,708
4,449
79,327
0
W
Guan Yu
TheAlgis
Guan Yu
7,787
1,642
297
5,438
14,184
8,667
194
1,172
13,012
0
34,743
W
Skadi
dracyan21
Skadi
16,855
7,756
0
1,000
8,282
3,105
1,386
2,690
5,312
0
72,170
L
Bellona
franro12
Bellona
9,410
3,141
0
2,683
14,043
7,710
0
216
13,021
0
35,620
L
Yemoja
letimsmite
Yemoja
3,490
820
2,270
1,998
12,756
6,697
0
2,535
10,221
14,406
0
L
Anubis
pedroug17
Anubis
8,229
156
0
2,853
9,737
4,063
0
5,570
4,123
53,316
174
L
Izanami
sonmuka
Izanami
5,252
3,824
0
1,348
10,629
3,270
0
2,965
7,664
0
49,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
32,684
421
Minions Killed
309
0
Camps Cleared
0
1,347,909
Distance Traveled
1,347,656
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,387
456
65
5
0
308,318
1
W
Cerberus
7,688
549
38
3
0
261,549
4
W
Ne Zha
7,646
546
76
5
0
288,776
0
W
Anubis
8,305
593
123
9
0
265,774
1
W
Guan Yu
7,027
502
65
5
0
270,341
0
W
Skadi
9,079
649
119
9
0
261,469
0
L
Bellona
6,726
480
47
3
0
277,876
2
L
Yemoja
6,320
451
27
2
0
240,276
0
L
Anubis
7,229
516
94
7
0
254,684
3
L
Izanami
6,022
430
76
5
0
266,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role