Player Matchup

Skadi
Skadi
Einherjr
Skadi
Level 88
God Stats
2W - 1L
1,371 SR
Queue Stats
32W - 31L
1,521 Elo+
Party 1
Ra
Ra
Itаchі
Ra
Level 183
God Stats
14W - 7L
1,298 SR
Queue Stats
508W - 342L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
KaptenMackan
Amaterasu
Level 156
God Stats
20W - 6L
2,024 SR
Queue Stats
90W - 108L
1,550 Elo+
Party 1
Serqet
Serqet
Reactivate
Serqet
Level 80
God Stats
10W - 18L
1,830 SR
Queue Stats
217W - 287L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
lurex948
Kuzenbo
Level 113
God Stats
3W - 2L
1,715 SR
Queue Stats
41W - 43L
1,662 Elo+
Party 1
Team Averages
Level 124
1,648 SR
1,546 Elo+

VS

Team Averages
Level 119
1,508 SR
1,520 Elo+
Yu Huang
Yu Huang
AnabolicAwilix
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,358 Elo+
Solo
Hachiman
Hachiman
DarkSilentor
Hachiman
Level 153
God Stats
7W - 4L
1,761 SR
Queue Stats
298W - 275L
1,656 Elo+
Solo
Surtr
Surtr
Sergioall389
Surtr
Level 127
God Stats
1W - 3L
1,280 SR
Queue Stats
40W - 48L
1,495 Elo+
Solo
Bacchus
Bacchus
Shpederman
Bacchus
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 56L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
WipeoutSG
Gilgamesh
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Einherjr
Skadi
10
2 / 4 / 0
5,765
524
7,683
9,210
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 1 / 0
7,325
666
7,041
7,787
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
KaptenMackan
Amaterasu
12
0 / 0 / 2
6,947
632
4,575
8,991
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Reactivate
Serqet
10
1 / 1 / 2
6,107
555
2,827
7,348
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
lurex948
Kuzenbo
9
0 / 3 / 3
5,707
519
4,387
9,730
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
2 / 3 / 0
6,612
601
5,626
7,495
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
DarkSilentor
Hachiman
12
4 / 2 / 3
7,110
646
10,509
9,478
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
3,980
362
0
458
149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Shpederman
Bacchus
10
3 / 1 / 3
6,322
575
4,626
10,398
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
WipeoutSG
Gilgamesh
11
0 / 1 / 1
6,194
563
6,443
9,932
7,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
9
9
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
3
0
0.67
L
Hachiman
DarkSilentor
Hachiman
4
2
3
2.75
W
Skadi
Einherjr
Skadi
2
4
0
0.5
W
4
1
0
4
W
Amaterasu
KaptenMackan
Amaterasu
0
0
2
1
W
Serqet
Reactivate
Serqet
1
1
2
2
L
0
0
0
0
L
Bacchus
Shpederman
Bacchus
3
1
3
4.5
L
Gilgamesh
WipeoutSG
Gilgamesh
0
1
1
0.5
W
Kuzenbo
lurex948
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
27,204
43,066
Taken
37,761
27,350
Mitigated
24,424
12,219
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
5,626
199
0
615
7,495
2,907
0
4,098
3,169
51,062
81
L
Hachiman
DarkSilentor
Hachiman
10,509
5,615
0
5,457
9,478
3,785
448
1,894
7,584
0
54,907
W
Skadi
Einherjr
Skadi
7,683
2,781
0
611
9,210
3,407
0
875
8,335
0
39,632
W
7,041
508
465
2,268
7,787
3,459
0
4,213
3,574
67,125
0
W
Amaterasu
KaptenMackan
Amaterasu
4,575
914
0
3,500
8,991
6,330
0
1,145
7,846
0
56,630
W
Serqet
Reactivate
Serqet
2,827
409
0
2,799
7,348
3,147
0
1,244
6,104
0
31,715
L
0
0
0
62
458
149
0
0
458
0
3,812
L
Bacchus
Shpederman
Bacchus
4,626
600
0
2,794
10,398
10,414
0
4,217
5,570
22,387
0
L
Gilgamesh
WipeoutSG
Gilgamesh
6,443
1,816
0
1,638
9,932
7,169
0
1,219
8,102
5,045
41,102
W
Kuzenbo
lurex948
Kuzenbo
4,387
2,150
307
2,269
9,730
11,007
12
3,120
6,610
13,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
30,218
377
Minions Killed
298
0
Camps Cleared
0
1,258,282
Distance Traveled
904,832
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,612
601
89
8
0
234,441
4
L
Hachiman
7,110
646
99
9
0
192,535
2
W
Skadi
5,765
524
63
6
0
209,889
0
W
Ra
7,325
666
111
10
0
270,017
1
W
Amaterasu
6,947
632
120
11
0
245,707
2
W
Serqet
6,107
555
68
6
0
291,733
0
L
Surtr
3,980
362
7
1
0
24,114
0
L
Bacchus
6,322
575
23
2
0
231,878
4
L
Gilgamesh
6,194
563
80
7
0
221,864
0
W
Kuzenbo
5,707
519
15
1
0
240,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role