Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SlasherHenry
Cernunnos
Level 48
God Stats
2W - 1L
1,276 SR
Queue Stats
42W - 40L
1,528 Elo+
Solo
Cabrakan
Cabrakan
dgac619DG
Cabrakan
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 40L
1,412 Elo+
Solo
Tiamat
Tiamat
niceguy2day
Tiamat
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,229 Elo+
Solo
Arachne
Arachne
wavyocean1
Arachne
Level 68
God Stats
3W - 7L
1,093 SR
Queue Stats
13W - 23L
1,270 Elo+
Solo
Team Averages
Level 67
1,374 SR
1,388 Elo+

VS

Team Averages
Level 46
1,600 SR
1,426 Elo+
Discordia
Discordia
Crystal3658
Discordia
Level 68
God Stats
3W - 2L
1,777 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo
Xbalanque
Xbalanque
Im FRieDDD
Xbalanque
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 83L
1,238 Elo+
Solo
Ne Zha
Ne Zha
LautyX_
Ne Zha
Level 63
God Stats
4W - 8L
1,523 SR
Queue Stats
192W - 195L
1,453 Elo+
Solo
Bellona
Bellona
Ob1toby-_-Uchiha
Bellona
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 102L
1,474 Elo+
Solo
Bacchus
Bacchus
Wetherbyyy
Bacchus
Level 30
God Stats
2W - 1L
1,699 SR
Queue Stats
28W - 22L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 2 / 1
6,192
476
4,381
11,447
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SlasherHenry
Cernunnos
13
8 / 1 / 3
8,553
658
10,398
8,392
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
dgac619DG
Cabrakan
10
1 / 2 / 9
7,397
569
3,607
8,637
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
12
0 / 3 / 3
7,202
554
5,705
8,108
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
wavyocean1
Arachne
11
2 / 3 / 2
6,734
518
3,904
9,690
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crystal3658
Discordia
12
3 / 2 / 0
7,144
550
6,628
8,407
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Im FRieDDD
Xbalanque
4
0 / 2 / 0
4,595
353
1,607
3,786
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
LautyX_
Ne Zha
10
2 / 3 / 2
6,446
496
4,166
10,172
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 1 / 1
7,870
605
12,471
11,218
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Wetherbyyy
Bacchus
9
1 / 4 / 2
6,065
467
5,338
11,223
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
11
11
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
1
0.75
L
Discordia
Crystal3658
Discordia
3
2
0
1.5
L
Xbalanque
Im FRieDDD
Xbalanque
0
2
0
0
L
Ne Zha
LautyX_
Ne Zha
2
3
2
1
L
5
1
1
5.5
W
Cernunnos
SlasherHenry
Cernunnos
8
1
3
9.5
L
Bacchus
Wetherbyyy
Bacchus
1
4
2
0.5
W
Cabrakan
dgac619DG
Cabrakan
1
2
9
2.75
W
Tiamat
0
3
3
0.5
W
Arachne
wavyocean1
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
30,210
46,274
Taken
44,806
30,302
Mitigated
28,968
13,182
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,381
1,602
0
2,782
11,447
7,174
0
956
10,491
0
30,025
L
Discordia
Crystal3658
Discordia
6,628
268
0
332
8,407
3,127
0
3,218
5,189
45,439
1,014
L
Xbalanque
Im FRieDDD
Xbalanque
1,607
959
0
825
3,786
843
0
120
3,666
0
8,991
L
Ne Zha
LautyX_
Ne Zha
4,166
1,798
0
1,161
10,172
3,699
0
1,844
8,328
0
31,792
L
12,471
5,645
0
3,639
11,218
7,965
847
1,554
9,664
0
59,438
W
Cernunnos
SlasherHenry
Cernunnos
10,398
5,251
0
4,781
8,392
3,513
2,111
3,314
5,078
0
62,425
L
Bacchus
Wetherbyyy
Bacchus
5,338
1,085
102
1,395
11,223
13,334
0
2,298
8,925
24,070
0
W
Cabrakan
dgac619DG
Cabrakan
3,607
1,026
0
1,750
8,637
11,002
0
1,153
7,484
20,322
0
W
Tiamat
5,705
922
0
2,146
8,108
5,342
708
3,451
4,657
61,196
278
W
Arachne
wavyocean1
Arachne
3,904
2,987
0
1,723
9,690
3,271
0
2,546
7,144
0
28,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
32,120
314
Minions Killed
281
0
Camps Cleared
0
1,317,823
Distance Traveled
1,117,299
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,192
476
48
4
0
271,704
0
L
Discordia
7,144
550
81
6
0
266,812
0
L
Xbalanque
4,595
353
14
1
0
100,758
0
L
Ne Zha
6,446
496
57
4
0
284,681
1
L
Bellona
7,870
605
102
8
0
229,272
0
W
Cernunnos
8,553
658
94
7
0
236,310
0
L
Bacchus
6,065
467
27
2
0
235,776
0
W
Cabrakan
7,397
569
29
2
0
230,719
1
W
Tiamat
7,202
554
101
8
0
254,952
0
W
Arachne
6,734
518
42
3
0
324,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role