Player Matchup

Sylvanus
Sylvanus
Jωιζζ
Sylvanus
Level 24
God Stats
13W - 4L
1,952 SR
Queue Stats
44W - 12L
1,931 Elo+
Party 1
Poseidon
Poseidon
Mεγrυиέ
Poseidon
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 9L
1,952 Elo+
Party 1
Guan Yu
Guan Yu
SinMai
Guan Yu
Level 15
God Stats
3W - 1L
1,632 SR
Queue Stats
27W - 2L
1,958 Elo+
Party 1
Apollo
Apollo
kzeklvooo
Apollo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,489 Elo+
Solo
Sol
Sol
maizeiii
Sol
Level 65
God Stats
4W - 1L
1,721 SR
Queue Stats
78W - 15L
1,958 Elo+
Party 1
Team Averages
Level 36
1,661 SR
1,858 Elo+

VS

Team Averages
Level 54
1,452 SR
1,409 Elo+
Danzaburou
Danzaburou
Nahum325
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,443 Elo+
Solo
Surtr
Surtr
Squixds
Surtr
Level 65
God Stats
1W - 2L
1,258 SR
Queue Stats
24W - 18L
1,534 Elo+
Solo
Hera
Hera
Star1202
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,487 Elo+
Solo
Thanatos
Thanatos
TheBigmac_Abuser
Thanatos
Level 67
God Stats
11W - 14L
1,191 SR
Queue Stats
46W - 48L
1,117 Elo+
Solo
Ymir
Ymir
the1youknow
Ymir
Level 62
God Stats
5W - 3L
1,810 SR
Queue Stats
80W - 73L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jωιζζ
Sylvanus
12
1 / 0 / 6
7,777
518
5,978
11,563
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Mεγrυиέ
Poseidon
16
7 / 0 / 3
9,528
635
11,230
7,178
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
SinMai
Guan Yu
14
5 / 1 / 2
9,078
605
9,992
14,655
14,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
kzeklvooo
Apollo
12
0 / 2 / 2
6,940
463
3,665
11,520
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 1
7,832
522
11,717
10,698
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nahum325
Danzaburou
13
1 / 2 / 0
7,953
530
10,614
11,965
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Squixds
Surtr
13
1 / 5 / 0
7,585
506
7,777
15,876
10,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
11
1 / 4 / 0
6,629
442
7,314
10,328
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 1
7,860
524
3,909
12,943
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,463
431
2,841
13,375
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Jωιζζ
Sylvanus
1
0
6
4
W
Poseidon
Mεγrυиέ
Poseidon
7
0
3
8.5
L
Danzaburou
Nahum325
Danzaburou
1
2
0
0.5
W
Guan Yu
SinMai
Guan Yu
5
1
2
6
L
Surtr
Squixds
Surtr
1
5
0
0.2
L
Hera
1
4
0
0.25
L
1
4
1
0.38
W
Apollo
kzeklvooo
Apollo
0
2
2
0.5
W
3
1
1
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
32,455
55,614
Taken
64,487
38,504
Mitigated
39,939
31,513
Healing
26,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Jωιζζ
Sylvanus
5,978
1,860
1,966
5,999
11,563
11,909
0
3,057
8,376
23,569
0
W
Poseidon
Mεγrυиέ
Poseidon
11,230
2,730
0
4,518
7,178
2,512
0
1,157
5,971
86,559
692
L
Danzaburou
Nahum325
Danzaburou
10,614
6,059
0
6,570
11,965
5,464
516
4,327
7,638
0
76,161
W
Guan Yu
SinMai
Guan Yu
9,992
2,111
553
7,978
14,655
14,932
623
380
14,235
0
63,827
L
Surtr
Squixds
Surtr
7,777
2,843
0
4,825
15,876
10,028
0
2,784
12,163
284
61,305
L
Hera
7,314
1,342
0
869
10,328
4,330
0
8,328
1,953
40,282
0
L
3,909
883
0
10,639
12,943
6,350
0
4,291
8,534
0
68,030
W
Apollo
kzeklvooo
Apollo
3,665
2,264
0
4,336
11,520
5,055
0
721
10,765
0
42,942
W
11,717
3,314
0
6,163
10,698
4,096
0
4,447
5,983
64,410
0
L
2,841
282
342
2,871
13,375
13,767
0
8,979
4,298
14,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
36,490
456
Minions Killed
442
0
Camps Cleared
0
1,519,262
Distance Traveled
1,461,942
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,777
518
28
2
0
279,551
0
W
Poseidon
9,528
635
122
8
0
340,750
0
L
Danzaburou
7,953
530
113
8
0
255,529
1
W
Guan Yu
9,078
605
116
8
0
324,893
0
L
Surtr
7,585
506
98
7
0
278,454
0
L
Hera
6,629
442
89
6
0
277,939
2
L
Thanatos
7,860
524
108
7
0
340,346
0
W
Apollo
6,940
463
84
6
0
291,703
0
W
Sol
7,832
522
106
7
0
282,365
2
L
Ymir
6,463
431
34
2
0
309,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role