Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Ayye Its Fluffy
Chaac
Level 87
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 12L
1,275 Elo+
Party 1
Merlin
Merlin
KingNakari
Merlin
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
331W - 335L
1,597 Elo+
Solo
Loki
Loki
The Player05
Loki
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
258W - 252L
1,743 Elo+
Solo
Erlang Shen
Erlang Shen
sladan1
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,347 Elo+
Solo
Team Averages
Level 92
1,461 SR
1,492 Elo+

VS

Team Averages
Level 114
1,508 SR
1,454 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MMatt2018
Ah Muzen Cab
Level 116
God Stats
5W - 4L
1,325 SR
Queue Stats
497W - 504L
1,038 Elo+
Solo
Hercules
Hercules
Mayanakakingu
Hercules
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 104L
1,650 Elo+
Solo
The Morrigan
The Morrigan
MrsSinEater1994
The Morrigan
Level 75
God Stats
11W - 15L
1,500 SR
Queue Stats
1,584W - 1,554L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Psytron
Amaterasu
Level 147
God Stats
14W - 9L
1,715 SR
Queue Stats
433W - 418L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 3 / 6
9,454
945
7,035
12,556
6,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 3 / 9
9,249
925
9,984
15,301
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
KingNakari
Merlin
15
2 / 5 / 11
8,888
889
12,352
9,182
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 8
9,145
915
8,515
11,004
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
sladan1
Erlang Shen
12
1 / 4 / 4
7,161
716
4,761
12,510
7,750
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 4 / 11
8,880
888
14,928
10,685
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MMatt2018
Ah Muzen Cab
15
2 / 2 / 12
8,417
842
11,666
8,029
3,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Mayanakakingu
Hercules
15
8 / 4 / 7
9,350
935
9,841
14,476
17,725
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
MrsSinEater1994
The Morrigan
13
1 / 4 / 10
7,555
756
8,552
7,144
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Psytron
Amaterasu
16
5 / 3 / 14
9,171
917
6,400
13,261
13,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
16
Kills
20
20
Deaths
17
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
3
6
3
W
He Bo
 
He Bo
4
4
11
2.38
L
2
3
9
2.17
L
Merlin
KingNakari
Merlin
2
5
11
1.5
W
Ah Muzen Cab
MMatt2018
Ah Muzen Cab
2
2
12
4
W
Hercules
Mayanakakingu
Hercules
8
4
7
2.88
W
The Morrigan
MrsSinEater1994
The Morrigan
1
4
10
1.5
W
Amaterasu
Psytron
Amaterasu
5
3
14
4
L
5
5
8
1.8
L
Erlang Shen
sladan1
Erlang Shen
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
51,387
60,553
Taken
53,595
42,557
Mitigated
41,419
19,257
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,035
986
644
3,766
12,556
6,059
953
4,323
8,097
0
13,873
W
He Bo
 
He Bo
14,928
694
1,714
4,059
10,685
3,989
498
1,647
9,038
25,338
0
L
9,984
566
789
4,948
15,301
19,485
11
5,660
9,366
0
24,108
L
Merlin
KingNakari
Merlin
12,352
733
511
1,024
9,182
4,508
0
2,952
6,098
28,938
964
W
Ah Muzen Cab
MMatt2018
Ah Muzen Cab
11,666
2,787
267
2,032
8,029
3,795
924
2,615
5,414
0
27,020
W
Hercules
Mayanakakingu
Hercules
9,841
3,391
728
4,240
14,476
17,725
394
2,254
12,222
0
16,909
W
The Morrigan
MrsSinEater1994
The Morrigan
8,552
1,082
890
707
7,144
2,739
434
928
6,216
11,510
4,002
W
Amaterasu
Psytron
Amaterasu
6,400
3,320
699
2,863
13,261
13,171
797
4,427
8,834
0
10,345
L
8,515
1,606
554
2,262
11,004
4,755
0
3,701
7,090
0
20,237
L
Erlang Shen
sladan1
Erlang Shen
4,761
1,695
1,136
3,623
12,510
7,750
432
3,089
9,301
0
11,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
43,373
131
Minions Killed
101
0
Camps Cleared
0
979,904
Distance Traveled
971,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,454
945
28
3
0
210,582
0
W
He Bo
8,880
888
34
3
0
209,151
0
L
Chaac
9,249
925
30
3
0
203,679
0
L
Merlin
8,888
889
43
4
0
170,842
0
W
Ah Muzen Cab
8,417
842
31
3
0
194,631
0
W
Hercules
9,350
935
15
2
0
152,626
0
W
The Morrigan
7,555
756
14
1
0
198,827
0
W
Amaterasu
9,171
917
7
1
0
215,993
1
L
Loki
9,145
915
21
2
0
197,058
0
L
Erlang Shen
7,161
716
9
1
0
197,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role