Player Matchup

Bellona
Bellona
BigTon1010
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 1
Cernunnos
Cernunnos
Jevonstones
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,562 Elo+
Solo
Ne Zha
Ne Zha
MrJU_ice
Ne Zha
Level 128
God Stats
13W - 12L
1,598 SR
Queue Stats
277W - 274L
1,488 Elo+
Party 1
Nemesis
Nemesis
NH_lilja66a
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
da_real_slick86
Odin
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 278L
1,537 Elo+
Party 1
Team Averages
Level 94
1,520 SR
1,477 Elo+

VS

Team Averages
Level 117
1,397 SR
1,444 Elo+
Kukulkan
Kukulkan
BangTanSammi
Kukulkan
Level 78
God Stats
6W - 1L
1,484 SR
Queue Stats
123W - 125L
1,408 Elo+
Party 3
Jormungandr
Jormungandr
EnJobeKD
Jormungandr
Level 106
God Stats
1W - 1L
1,200 SR
Queue Stats
4W - 7L
1,516 Elo+
Party 2
Fenrir
Fenrir
SunnyCini
Fenrir
Level 171
God Stats
2W - 6L
1,298 SR
Queue Stats
233W - 314L
1,342 Elo+
Solo
Thor
Thor
TccAfterShokk
Thor
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 132L
1,439 Elo+
Party 3
Da Ji
Da Ji
Truejones75
Da Ji
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigTon1010
Bellona
16
2 / 8 / 8
8,945
688
5,166
15,831
20,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Jevonstones
Cernunnos
19
7 / 6 / 9
10,710
824
16,510
15,805
8,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
MrJU_ice
Ne Zha
16
4 / 9 / 7
9,406
724
13,957
17,226
8,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nemesis
NH_lilja66a
Nemesis
10
1 / 5 / 3
7,676
590
1,706
9,493
6,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
4 / 8 / 7
9,628
741
9,557
21,094
20,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BangTanSammi
Kukulkan
16
7 / 4 / 13
10,670
821
16,281
12,211
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
EnJobeKD
Jormungandr
20
11 / 4 / 18
12,697
977
22,319
20,092
33,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SunnyCini
Fenrir
17
7 / 2 / 15
10,732
826
8,503
13,896
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 4 / 20
11,997
923
15,530
12,476
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 19
10,082
776
10,919
12,464
5,217
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
121
18
Kills
36
36
Deaths
20
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BangTanSammi
Kukulkan
7
4
13
3.38
L
Bellona
BigTon1010
Bellona
2
8
8
0.75
W
Jormungandr
EnJobeKD
Jormungandr
11
4
18
5
L
Cernunnos
Jevonstones
Cernunnos
7
6
9
1.92
L
Ne Zha
MrJU_ice
Ne Zha
4
9
7
0.83
L
Nemesis
NH_lilja66a
Nemesis
1
5
3
0.5
W
Fenrir
SunnyCini
Fenrir
7
2
15
7.25
W
8
4
20
4.5
W
3
6
19
2.08
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
73,552
79,449
Taken
71,139
63,783
Mitigated
58,131
8,726
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BangTanSammi
Kukulkan
16,281
1,120
1,083
2,843
12,211
5,334
731
0
12,211
37,155
242
L
Bellona
BigTon1010
Bellona
5,166
1,802
113
427
15,831
20,494
0
8,009
7,644
0
8,145
W
Jormungandr
EnJobeKD
Jormungandr
22,319
4,024
1,208
4,106
20,092
33,373
694
0
20,092
44,160
1,888
L
Cernunnos
Jevonstones
Cernunnos
16,510
6,290
0
2,882
15,805
8,666
0
9,394
6,372
0
38,838
L
Ne Zha
MrJU_ice
Ne Zha
13,957
2,837
371
2,724
17,226
8,180
0
6,721
10,322
0
27,868
L
Nemesis
NH_lilja66a
Nemesis
1,706
810
0
1,022
9,493
6,367
0
4,776
4,666
0
2,176
W
Fenrir
SunnyCini
Fenrir
8,503
1,001
2,362
5,357
13,896
8,207
2,129
0
13,896
0
15,111
W
15,530
1,645
2,382
1,796
12,476
6,000
645
0
12,476
0
27,558
W
10,919
3,279
822
1,143
12,464
5,217
3,451
0
12,464
0
14,730
L
9,557
1,788
113
1,074
21,094
20,076
0
7,730
12,912
0
16,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
56,178
80
Minions Killed
136
0
Camps Cleared
0
831,438
Distance Traveled
1,111,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,670
821
47
4
0
219,421
0
L
Bellona
8,945
688
8
1
0
168,071
0
W
Jormungandr
12,697
977
30
2
0
192,909
0
L
Cernunnos
10,710
824
43
3
0
204,236
0
L
Ne Zha
9,406
724
15
1
0
177,640
0
L
Nemesis
7,676
590
1
0
0
88,372
0
W
Fenrir
10,732
826
16
1
0
264,375
0
W
Thor
11,997
923
36
3
0
227,016
0
W
Da Ji
10,082
776
7
1
0
208,068
0
L
Odin
9,628
741
13
1
0
193,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role