Player Matchup

Charybdis
Charybdis
Jonson-ThreeLegs
Charybdis
Level 18
God Stats
3W - 1L
2,033 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
JxstMeOnlyMe
Jormungandr
Level 47
God Stats
4W - 3L
2,108 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Surtr
Surtr
Reshnath
Surtr
Level 84
God Stats
5W - 3L
1,417 SR
Queue Stats
73W - 58L
1,259 Elo+
Solo
Nu Wa
Nu Wa
WolfGirl8746
Nu Wa
Level 57
God Stats
6W - 4L
1,661 SR
Queue Stats
14W - 10L
1,763 Elo+
Solo
Cerberus
Cerberus
Xx-LiL_Pablo-xX
Cerberus
Level 45
God Stats
2W - 1L
1,825 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 1
Team Averages
Level 50
1,809 SR
1,504 Elo+

VS

Team Averages
Level 34
1,549 SR
1,515 Elo+
Olorun
Olorun
 
Olorun
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LEVIDJ11
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Apollo
Apollo
The_800kg
Apollo
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 45L
1,631 Elo+
Solo
Horus
Horus
Young Darty
Horus
Level 35
God Stats
3W - 5L
1,746 SR
Queue Stats
137W - 143L
1,450 Elo+
Solo
Ishtar
Ishtar
melviandbill
Ishtar
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 69L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
8 / 1 / 5
9,334
933
14,896
9,867
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JxstMeOnlyMe
Jormungandr
15
3 / 0 / 10
8,195
820
10,994
9,047
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Reshnath
Surtr
14
5 / 1 / 7
8,139
814
11,454
8,655
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 4
7,202
720
3,850
3,004
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
0 / 0 / 10
8,009
801
3,103
10,243
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 4 / 1
7,146
715
9,197
11,177
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
13
0 / 0 / 1
7,419
742
4,294
6,775
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
The_800kg
Apollo
12
0 / 4 / 0
6,460
646
866
9,565
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 3 / 1
7,047
705
4,088
12,254
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
12
0 / 5 / 1
6,608
661
5,087
12,921
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
16
Kills
2
2
Deaths
16
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
W
Charybdis
8
1
5
10.5
W
Jormungandr
JxstMeOnlyMe
Jormungandr
3
0
10
8
L
Maui
0
0
1
0.5
W
Surtr
Reshnath
Surtr
5
1
7
8.5
L
Apollo
The_800kg
Apollo
0
4
0
0
W
0
0
4
2
W
Cerberus
0
0
10
5
L
1
3
1
0.5
L
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
23,532
40,816
Taken
52,692
33,352
Mitigated
32,924
10,558
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,197
4,069
980
2,115
11,177
4,722
0
5,313
5,676
34,791
0
W
Charybdis
14,896
8,628
0
4,991
9,867
4,797
526
3,559
6,186
0
45,264
W
Jormungandr
JxstMeOnlyMe
Jormungandr
10,994
2,210
0
877
9,047
9,431
338
3,653
5,308
24,536
0
L
Maui
4,294
702
0
758
6,775
7,555
0
2,072
4,553
25,662
0
W
Surtr
Reshnath
Surtr
11,454
3,821
0
2,308
8,655
6,001
575
1,835
6,694
432
27,604
L
Apollo
The_800kg
Apollo
866
419
0
670
9,565
3,398
220
3,291
6,018
0
8,605
W
3,850
1,258
558
199
3,004
1,134
1,481
1,227
1,777
22,934
0
W
Cerberus
3,103
327
0
1,625
10,243
11,989
768
3,217
6,810
9,976
0
L
4,088
1,544
358
1,993
12,254
11,346
0
3,789
8,293
0
9,162
L
Ishtar
5,087
3,368
0
1,437
12,921
5,903
752
2,875
9,918
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
34,680
188
Minions Killed
172
0
Camps Cleared
0
974,281
Distance Traveled
928,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,146
715
66
7
0
185,712
0
W
Charybdis
9,334
933
78
8
0
203,687
0
W
Jormungandr
8,195
820
34
3
0
224,472
0
L
Maui
7,419
742
44
4
0
200,610
0
W
Surtr
8,139
814
26
3
0
213,536
0
L
Apollo
6,460
646
17
2
0
175,715
0
W
Nu Wa
7,202
720
28
3
0
134,704
0
W
Cerberus
8,009
801
22
2
0
197,882
0
L
Horus
7,047
705
15
2
0
197,409
0
L
Ishtar
6,608
661
30
3
0
169,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role