Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
ACjarvas
Kumbhakarna
Gold I
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 97L
1,760 MMR
Party 3
He Bo
He Bo
Gold I
Danny 9B
He Bo
Gold I
Level 132
God Stats
3W - 4L
1,565 SR
Queue Stats
51W - 42L
1,767 MMR
Party 4
Izanami
Izanami
Platinum III
ElJaffoGuzman
Izanami
Platinum III
Level 146
God Stats
13W - 18L
1,285 SR
Queue Stats
618W - 606L
1,798 MMR
Solo
Cliodhna
Cliodhna
Gold I
NiKlаuѕ
Cliodhna
Gold I
Level 107
God Stats
1W - 5L
1,405 SR
Queue Stats
80W - 58L
1,813 MMR
Party 4
Thor
Thor
Gold I
SetforexPT
Thor
Gold I
Level 159
God Stats
4W - 3L
1,661 SR
Queue Stats
153W - 143L
1,769 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,483 SR
1,781 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,593 SR
1,789 MMR
Bacchus
Bacchus
Gold IV
Azreill
Bacchus
Gold IV
Level 220
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 65L
1,744 MMR
Party 2
Nemesis
Nemesis
Platinum V
ChaChinx
Nemesis
Platinum V
Level 162
God Stats
44W - 28L
1,738 SR
Queue Stats
185W - 163L
1,744 MMR
Party 1
Rama
Rama
Gold IV
Forlancito
Rama
Gold IV
Level 116
God Stats
2W - 0L
1,703 SR
Queue Stats
9W - 5L
1,775 MMR
Party 2
Thanatos
Thanatos
Platinum V
Swiífty
Thanatos
Platinum V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 29L
1,891 MMR
Party 1
Agni
Agni
Gold II
Terompolacrisma
Agni
Gold II
Level 148
God Stats
5W - 4L
1,522 SR
Queue Stats
78W - 48L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ACjarvas
Kumbhakarna
13
0 / 3 / 6
8,321
462
4,573
17,685
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Danny 9B
He Bo
15
0 / 8 / 5
8,874
493
5,976
14,806
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
14
2 / 6 / 1
8,665
481
10,680
20,094
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
NiKlаuѕ
Cliodhna
17
6 / 3 / 0
10,279
571
12,716
17,600
6,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 8 / 2
9,941
552
11,887
20,465
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
MauiMercuryFenrirHades

VS

Bans
LokiAwilixAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azreill
Bacchus
14
1 / 3 / 6
9,426
524
4,269
17,343
21,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
ChaChinx
Nemesis
18
4 / 6 / 7
11,230
624
16,890
21,395
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 2 / 1
11,255
625
22,402
19,995
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Swiífty
Thanatos
20
15 / 0 / 3
12,531
696
15,688
16,994
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 10
11,201
622
12,031
9,107
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
28
28
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ACjarvas
Kumbhakarna
0
3
6
1
W
Bacchus
Azreill
Bacchus
1
3
6
1.33
W
Nemesis
ChaChinx
Nemesis
4
6
7
1.25
L
He Bo
Danny 9B
He Bo
0
8
5
0.31
L
Izanami
2
6
1
0.42
W
5
2
1
2.75
L
Cliodhna
NiKlаuѕ
Cliodhna
6
3
0
2
L
4
8
2
0.63
W
Thanatos
Swiífty
Thanatos
15
0
3
16.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
71,280
90,650
Taken
84,834
48,404
Mitigated
53,096
16,335
Healing
52,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ACjarvas
Kumbhakarna
4,573
1,240
0
3,374
17,685
20,281
0
3,887
13,798
18,682
0
W
Bacchus
Azreill
Bacchus
4,269
950
0
4,557
17,343
21,942
259
1,552
15,791
21,433
0
W
Nemesis
ChaChinx
Nemesis
16,890
8,105
0
9,002
21,395
10,014
2,202
1,215
20,180
0
98,543
L
He Bo
Danny 9B
He Bo
5,976
46
0
1,975
14,806
5,233
0
5,556
9,250
75,029
503
L
Izanami
10,680
7,639
0
4,966
20,094
8,144
0
1,542
18,552
0
77,173
W
22,402
19,605
0
11,846
19,995
8,252
2,993
3,647
16,348
0
110,970
L
Cliodhna
NiKlаuѕ
Cliodhna
12,716
2,094
0
2,398
17,600
6,797
0
4,024
13,576
0
75,750
L
11,887
3,114
0
3,622
20,465
7,949
0
1,291
19,174
0
87,822
W
Thanatos
Swiífty
Thanatos
15,688
4,846
0
23,544
16,994
9,586
940
2,639
14,355
0
112,737
W
12,031
782
96
3,195
9,107
3,302
1,944
2,358
6,749
94,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,080
Gold Earned
55,643
556
Minions Killed
615
0
Camps Cleared
0
1,809,655
Distance Traveled
1,901,125
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,321
462
19
1
0
389,851
6
W
Bacchus
9,426
524
23
1
0
359,973
6
W
Nemesis
11,230
624
140
8
0
397,336
0
L
He Bo
8,874
493
152
8
0
344,693
4
L
Izanami
8,665
481
127
7
0
304,432
1
W
Rama
11,255
625
160
9
0
301,529
0
L
Cliodhna
10,279
571
113
6
0
416,949
0
L
Thor
9,941
552
145
8
0
353,730
4
W
Thanatos
12,531
696
130
7
0
477,679
0
W
Agni
11,201
622
162
9
0
364,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role