Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
RBR-EduMeuOv0
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Recruta 000
Baron Samedi
Level 108
God Stats
2W - 1L
1,667 SR
Queue Stats
18W - 19L
1,498 Elo+
Party 3
Surtr
Surtr
bautyhol
Surtr
Level 107
God Stats
1W - 6L
1,076 SR
Queue Stats
64W - 67L
1,380 Elo+
Party 2
Poseidon
Poseidon
uKstrin70
Poseidon
Level 64
God Stats
2W - 0L
1,756 SR
Queue Stats
24W - 36L
1,459 Elo+
Party 3
Team Averages
Level 84
1,500 SR
1,461 Elo+

VS

Team Averages
Level 66
1,619 SR
1,410 Elo+
Sun Wukong
Sun Wukong
AndreayLeandro
Sun Wukong
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
JesusTeAma_Amigo
Ao Kuang
Level 69
God Stats
2W - 2L
1,723 SR
Queue Stats
41W - 48L
1,409 Elo+
Solo
Terra
Terra
JorgiitoGod
Terra
Level 101
God Stats
11W - 14L
1,467 SR
Queue Stats
221W - 257L
1,455 Elo+
Party 1
Agni
Agni
Skalibur78
Agni
Level 89
God Stats
8W - 13L
1,489 SR
Queue Stats
193W - 226L
1,425 Elo+
Party 1
Chernobog
Chernobog
juanchitovila
Chernobog
Level 22
God Stats
9W - 13L
1,918 SR
Queue Stats
73W - 140L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 2 / 3
5,799
580
5,342
9,729
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 1 / 3
5,247
525
2,022
3,358
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Recruta 000
Baron Samedi
9
3 / 0 / 2
5,688
569
4,128
3,562
1,946
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
bautyhol
Surtr
10
3 / 1 / 1
6,105
611
4,328
7,780
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
uKstrin70
Poseidon
10
0 / 0 / 1
5,694
569
1,802
3,512
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndreayLeandro
Sun Wukong
4
0 / 3 / 0
3,872
387
597
6,745
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,924
492
3,639
9,078
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,345
435
1,878
6,256
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 2 / 0
5,746
575
3,692
3,728
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
juanchitovila
Chernobog
8
0 / 2 / 0
4,591
459
1,258
4,693
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
3
1.75
L
Sun Wukong
AndreayLeandro
Sun Wukong
0
3
0
0
L
0
2
1
0.25
L
0
1
0
0
W
1
1
3
2.5
W
Baron Samedi
Recruta 000
Baron Samedi
3
0
2
4
L
3
2
0
1.5
W
Surtr
bautyhol
Surtr
3
1
1
3.5
L
Chernobog
juanchitovila
Chernobog
0
2
0
0
W
Poseidon
uKstrin70
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
11,064
27,941
Taken
30,500
11,271
Mitigated
13,082
10,801
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,342
991
0
2,939
9,729
3,518
0
3,340
6,389
0
30,567
L
Sun Wukong
AndreayLeandro
Sun Wukong
597
0
0
953
6,745
2,614
0
174
6,571
0
12,725
L
3,639
1,011
0
1,112
9,078
3,167
0
2,403
6,675
25,383
0
L
1,878
386
924
1,835
6,256
4,405
0
705
5,551
11,644
0
W
2,022
862
0
1,314
3,358
883
403
554
2,804
0
17,845
W
Baron Samedi
Recruta 000
Baron Samedi
4,128
435
689
1,885
3,562
1,946
356
625
2,937
19,579
0
L
3,692
93
0
377
3,728
1,178
38
1,105
2,623
33,358
1,909
W
Surtr
bautyhol
Surtr
4,328
1,312
0
2,548
7,780
3,780
215
2,586
5,194
141
37,471
L
Chernobog
juanchitovila
Chernobog
1,258
179
0
1,420
4,693
1,718
0
1,609
3,084
0
24,000
W
Poseidon
uKstrin70
Poseidon
1,802
239
0
1,426
3,512
1,144
0
1,611
1,901
41,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
23,478
243
Minions Killed
182
0
Camps Cleared
0
947,380
Distance Traveled
888,150
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,799
580
53
5
0
224,596
0
L
Sun Wukong
3,872
387
20
2
0
189,249
0
L
Ao Kuang
4,924
492
42
4
0
195,308
0
L
Terra
4,345
435
11
1
0
180,825
0
W
Neith
5,247
525
28
3
0
133,201
0
W
Baron Samedi
5,688
569
27
3
0
178,816
3
L
Agni
5,746
575
73
7
0
176,378
0
W
Surtr
6,105
611
63
6
0
200,758
0
L
Chernobog
4,591
459
36
4
0
146,390
0
W
Poseidon
5,694
569
72
7
0
210,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role