Player Matchup

Ah Puch
Ah Puch
Anniibunny
Ah Puch
Level 180
God Stats
7W - 4L
1,715 SR
Queue Stats
294W - 331L
1,449 Elo+
Party 2
Skadi
Skadi
BarbaricCookie
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 120L
1,470 Elo+
Party 1
Set
Set
Mandragor1an
Set
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 126L
1,477 Elo+
Party 1
Horus
Horus
PurpleSkuff
Horus
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 13L
1,705 Elo+
Solo
Chernobog
Chernobog
Yizera
Chernobog
Level 152
God Stats
2W - 0L
1,731 SR
Queue Stats
83W - 89L
1,529 Elo+
Party 2
Team Averages
Level 136
1,546 SR
1,526 Elo+

VS

Team Averages
Level 127
1,457 SR
1,508 Elo+
Bastet
Bastet
Hades699
Bastet
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
225W - 231L
1,631 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Shambles619
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
anto_capus
Merlin
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 65L
1,277 Elo+
Solo
Horus
Horus
diablo672
Horus
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
495W - 476L
1,651 Elo+
Party 3
Da Ji
Da Ji
массон
Da Ji
Level 157
God Stats
5W - 6L
1,285 SR
Queue Stats
317W - 317L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anniibunny
Ah Puch
17
4 / 4 / 18
10,835
774
25,891
15,265
7,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
10 / 2 / 21
12,778
913
22,291
18,681
8,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

19
12 / 5 / 14
11,687
835
19,742
17,812
11,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 1 / 29
11,326
809
7,105
20,971
16,149
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Yizera
Chernobog
18
5 / 4 / 22
11,229
802
16,964
17,237
8,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hades699
Bastet
15
1 / 7 / 7
8,698
621
15,316
20,627
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Shambles619
Kumbhakarna
17
3 / 6 / 9
9,603
686
4,416
24,694
24,530
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
anto_capus
Merlin
18
4 / 6 / 8
10,389
742
21,374
14,339
6,450
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
diablo672
Horus
17
3 / 5 / 7
9,626
688
9,901
20,937
15,510
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 9 / 6
9,907
708
14,375
17,920
8,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
53
33
Kills
16
16
Deaths
33
104
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Anniibunny
Ah Puch
4
4
18
3.25
W
10
2
21
10.25
L
Bastet
Hades699
Bastet
1
7
7
0.64
W
12
5
14
3.8
W
2
1
29
16.5
L
Kumbhakarna
Shambles619
Kumbhakarna
3
6
9
1.25
W
Chernobog
Yizera
Chernobog
5
4
22
4
L
Merlin
anto_capus
Merlin
4
6
8
1.33
L
Horus
diablo672
Horus
3
5
7
1.3
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,993
Damage
65,382
89,966
Taken
98,517
51,203
Mitigated
66,053
49,216
Healing
32,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Anniibunny
Ah Puch
25,891
318
2,340
5,662
15,265
7,027
207
4,256
11,009
40,534
0
W
22,291
7,520
1,659
3,401
18,681
8,366
2,351
5,206
13,475
0
44,115
L
Bastet
Hades699
Bastet
15,316
2,365
767
4,339
20,627
10,862
422
3,328
17,299
0
23,162
W
19,742
7,035
717
4,268
17,812
11,386
2,502
3,220
14,592
0
28,000
W
7,105
3,129
10,882
12,881
20,971
16,149
961
5,832
15,139
0
8,073
L
Kumbhakarna
Shambles619
Kumbhakarna
4,416
170
728
3,523
24,694
24,530
528
9,147
15,547
11,419
0
W
Chernobog
Yizera
Chernobog
16,964
8,499
2,658
4,748
17,237
8,275
3,683
4,527
12,710
0
41,607
L
Merlin
anto_capus
Merlin
21,374
753
878
1,332
14,339
6,450
372
3,571
10,768
41,959
4,905
L
Horus
diablo672
Horus
9,901
4,727
9,007
7,933
20,937
15,510
325
7,621
13,316
0
17,475
L
14,375
2,056
866
2,724
17,920
8,701
288
2,224
15,696
0
18,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
48,223
186
Minions Killed
124
0
Camps Cleared
0
1,258,956
Distance Traveled
1,116,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,835
774
42
3
0
237,669
0
W
Skadi
12,778
913
57
4
0
255,318
0
L
Bastet
8,698
621
22
2
0
261,280
0
W
Set
11,687
835
27
2
0
255,897
0
W
Horus
11,326
809
4
0
0
265,933
0
L
Kumbhakarna
9,603
686
17
1
0
207,488
0
W
Chernobog
11,229
802
56
4
0
244,139
0
L
Merlin
10,389
742
60
4
0
229,788
0
L
Horus
9,626
688
15
1
0
213,645
0
L
Da Ji
9,907
708
10
1
0
204,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role