Player Matchup

Arachne
Arachne
EastWindwood
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,489 Elo+
Solo
Cthulhu
Cthulhu
RageofNidhogg
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 3
Heimdallr
Heimdallr
SpoonFV
Heimdallr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,416 Elo+
Party 3
Zhong Kui
Zhong Kui
YaBoysNutZ
Zhong Kui
Level 121
God Stats
4W - 2L
1,722 SR
Queue Stats
216W - 273L
1,621 Elo+
Party 1
Surtr
Surtr
ZOMBIE_WOLF3
Surtr
Level 21
God Stats
5W - 8L
1,975 SR
Queue Stats
22W - 17L
1,685 Elo+
Party 1
Team Averages
Level 79
1,639 SR
1,527 Elo+

VS

Team Averages
Level 126
1,542 SR
1,472 Elo+
Thanatos
Thanatos
Nxtnxw
Thanatos
Level 108
God Stats
16W - 11L
1,709 SR
Queue Stats
212W - 197L
1,508 Elo+
Party 2
Poseidon
Poseidon
TheDonDon95
Poseidon
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
327W - 312L
1,482 Elo+
Solo
Bacchus
Bacchus
cubanito-mode103
Bacchus
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
351W - 347L
1,608 Elo+
Solo
Guan Yu
Guan Yu
gcj07
Guan Yu
Level 185
God Stats
6W - 5L
1,500 SR
Queue Stats
258W - 254L
1,245 Elo+
Solo
Medusa
Medusa
nhn II
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EastWindwood
Arachne
12
3 / 5 / 2
7,826
435
7,841
16,835
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
0 / 4 / 7
7,877
438
7,582
15,036
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SpoonFV
Heimdallr
11
0 / 7 / 4
6,999
389
5,711
12,917
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
YaBoysNutZ
Zhong Kui
16
3 / 5 / 3
9,583
532
8,662
16,262
11,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 2 / 1
9,781
543
13,755
21,944
17,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nxtnxw
Thanatos
15
10 / 1 / 5
9,911
551
10,431
13,822
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
TheDonDon95
Poseidon
18
6 / 3 / 6
10,380
577
18,601
9,895
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 12
8,049
447
7,723
16,004
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
gcj07
Guan Yu
16
2 / 3 / 5
9,835
546
12,004
15,345
16,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
nhn II
Medusa
14
4 / 3 / 7
8,730
485
11,095
12,967
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
23
23
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
EastWindwood
Arachne
3
5
2
0.8
W
Thanatos
Nxtnxw
Thanatos
10
1
5
12.5
L
Cthulhu
0
4
7
0.88
L
Heimdallr
SpoonFV
Heimdallr
0
7
4
0.29
W
Poseidon
TheDonDon95
Poseidon
6
3
6
3
L
Zhong Kui
YaBoysNutZ
Zhong Kui
3
5
3
0.9
L
6
2
1
3.25
W
1
2
12
3.5
W
Guan Yu
gcj07
Guan Yu
2
3
5
1.5
W
Medusa
nhn II
Medusa
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,551
Damage
59,854
82,994
Taken
68,033
51,667
Mitigated
52,161
26,321
Healing
29,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EastWindwood
Arachne
7,841
5,940
0
4,075
16,835
5,943
0
3,636
13,199
0
45,859
W
Thanatos
Nxtnxw
Thanatos
10,431
1,932
0
15,169
13,822
7,269
0
2,839
10,983
0
80,913
L
Cthulhu
7,582
1,327
300
3,220
15,036
12,502
0
4,764
10,272
28,180
0
L
Heimdallr
SpoonFV
Heimdallr
5,711
2,541
0
2,872
12,917
4,339
83
3,768
9,149
0
42,470
W
Poseidon
TheDonDon95
Poseidon
18,601
2,711
0
250
9,895
4,380
154
5,230
4,665
100,994
2,106
L
Zhong Kui
YaBoysNutZ
Zhong Kui
8,662
578
0
4,494
16,262
11,194
0
9,622
6,640
70,670
0
L
13,755
5,275
0
11,360
21,944
17,689
0
3,592
18,352
2,574
68,980
W
7,723
1,212
335
5,753
16,004
18,571
226
4,816
11,188
22,624
0
W
Guan Yu
gcj07
Guan Yu
12,004
2,299
172
4,072
15,345
16,527
0
1,673
13,672
0
90,660
W
Medusa
nhn II
Medusa
11,095
5,757
0
3,308
12,967
5,414
531
2,938
10,029
0
58,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
46,905
388
Minions Killed
558
0
Camps Cleared
0
1,710,678
Distance Traveled
1,798,504
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,826
435
61
3
0
396,274
0
W
Thanatos
9,911
551
104
6
0
426,502
0
L
Cthulhu
7,877
438
35
2
0
340,680
2
L
Heimdallr
6,999
389
69
4
0
323,041
0
W
Poseidon
10,380
577
166
9
0
340,991
0
L
Zhong Kui
9,583
532
139
8
0
320,579
4
L
Surtr
9,781
543
84
5
0
330,104
7
W
Bacchus
8,049
447
27
2
0
328,316
0
W
Guan Yu
9,835
546
165
9
0
360,743
0
W
Medusa
8,730
485
96
5
0
341,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role